Player Matchup

Ix Chel
Ix Chel
Dobr1n
Ix Chel
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 153L
1,414 Elo+
Solo
Hou Yi
Hou Yi
MisterPinnolone
Hou Yi
Level 149
God Stats
4W - 4L
1,552 SR
Queue Stats
380W - 369L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
TuskarMan
Danzaburou
Level 54
God Stats
55W - 43L
1,589 SR
Queue Stats
230W - 210L
1,549 Elo+
Party 1
Team Averages
Level 108
1,547 SR
1,503 Elo+

VS

Team Averages
Level 112
1,433 SR
1,531 Elo+
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Elύsium
He Bo
Level 127
God Stats
2W - 0L
1,298 SR
Queue Stats
5W - 4L
1,494 Elo+
Solo
Lancelot
Lancelot
Paramecius
Lancelot
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dobr1n
Ix Chel
11
1 / 6 / 1
6,680
668
5,439
7,921
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,827
683
6,233
7,032
2,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TuskarMan
Danzaburou
12
1 / 3 / 2
7,154
715
7,238
6,825
2,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 0 / 7
7,436
744
4,076
7,699
3,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Elύsium
He Bo
14
4 / 1 / 2
7,765
777
6,169
6,233
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Paramecius
Lancelot
13
4 / 2 / 5
7,916
792
6,775
9,959
4,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
7
4.5
L
Ix Chel
Dobr1n
Ix Chel
1
6
1
0.25
W
He Bo
Elύsium
He Bo
4
1
2
5
L
1
1
1
1.5
W
Lancelot
Paramecius
Lancelot
4
2
5
3.25
L
Danzaburou
TuskarMan
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,910
Damage
17,020
21,778
Taken
23,891
7,615
Mitigated
10,156
3,190
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,076
2,262
0
1,955
7,699
3,230
981
2,238
5,461
0
27,615
L
Ix Chel
Dobr1n
Ix Chel
5,439
608
139
525
7,921
2,622
219
1,524
6,251
24,194
0
W
He Bo
Elύsium
He Bo
6,169
213
0
1,448
6,233
2,489
357
1,606
4,627
28,112
0
L
6,233
3,126
0
1,372
7,032
2,570
528
2,494
4,448
0
22,460
W
Lancelot
Paramecius
Lancelot
6,775
1,325
0
2,092
9,959
4,437
564
1,941
8,018
0
19,815
L
Danzaburou
TuskarMan
Danzaburou
7,238
3,354
0
1,154
6,825
2,423
96
1,872
4,863
0
23,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,661
Gold Earned
23,117
127
Minions Killed
133
0
Camps Cleared
0
523,532
Distance Traveled
559,512
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,436
744
54
5
0
173,153
0
L
Ix Chel
6,680
668
35
4
0
155,249
0
W
He Bo
7,765
777
47
5
0
179,815
0
L
Hou Yi
6,827
683
43
4
0
192,446
2
W
Lancelot
7,916
792
32
3
0
206,544
0
L
Danzaburou
7,154
715
49
5
0
175,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role