Player Matchup

Hercules
Hercules
Silver II
Cikkjaubo
Hercules
Silver II
Level 145
God Stats
28W - 28L
1,618 SR
Queue Stats
43W - 46L
1,358 MMR
Solo
Izanami
Izanami
Bronze III
Kcirtapx979
Izanami
Bronze III
Level 89
God Stats
15W - 10L
1,315 SR
Queue Stats
44W - 62L
1,349 MMR
Party 1
Freya
Freya
Bronze III
ib0t x 979
Freya
Bronze III
Level 67
God Stats
3W - 8L
1,305 SR
Queue Stats
39W - 52L
1,388 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,412 SR
1,365 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,556 SR
1,414 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
NevinDаrk
Hou Yi
Gold IV
Level 155
God Stats
3W - 3L
1,503 SR
Queue Stats
16W - 22L
1,408 MMR
Party 2
Ao Kuang
Ao Kuang
Silver I
Tоmmyrоd
Ao Kuang
Silver I
Level 82
God Stats
1W - 0L
1,667 SR
Queue Stats
23W - 36L
1,335 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cikkjaubo
Hercules
13
1 / 4 / 0
8,540
610
11,642
16,560
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Kcirtapx979
Izanami
15
0 / 3 / 0
9,148
653
6,005
11,642
4,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
13
0 / 5 / 0
8,316
594
3,851
9,961
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ZeusAphroditeMulanAchillesDanzaburou

VS

Bans
ThothChaacHorusKuzenboVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 1 / 11
10,022
716
15,782
9,023
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
NevinDаrk
Hou Yi
16
5 / 0 / 6
10,530
752
10,739
9,439
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Tоmmyrоd
Ao Kuang
18
6 / 0 / 6
11,077
791
7,983
13,005
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
12
12
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
11
6.5
L
Hercules
Cikkjaubo
Hercules
1
4
0
0.25
L
Izanami
Kcirtapx979
Izanami
0
3
0
0
W
Hou Yi
NevinDаrk
Hou Yi
5
0
6
8
W
Ao Kuang
Tоmmyrоd
Ao Kuang
6
0
6
9
L
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,498
Damage
34,504
38,163
Taken
31,467
25,321
Mitigated
23,531
7,997
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,782
1,612
0
3,434
9,023
4,476
280
669
8,145
55,454
0
L
Hercules
Cikkjaubo
Hercules
11,642
2,709
0
4,661
16,560
16,650
0
9,468
6,513
0
25,327
L
Izanami
Kcirtapx979
Izanami
6,005
3,647
36
1,494
11,642
4,680
0
8,395
3,090
0
55,386
W
Hou Yi
NevinDаrk
Hou Yi
10,739
6,387
0
2,792
9,439
4,753
2,205
1,303
7,834
0
50,136
W
Ao Kuang
Tоmmyrоd
Ao Kuang
7,983
1,448
0
4,036
13,005
14,302
783
1,948
10,645
33,628
0
L
Freya
3,851
1,255
173
1,633
9,961
3,991
0
5,161
4,602
24,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
31,629
193
Minions Killed
180
0
Camps Cleared
0
757,441
Distance Traveled
878,691
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,022
716
59
4
0
296,341
3
L
Hercules
8,540
610
25
2
0
271,122
1
L
Izanami
9,148
653
118
8
0
257,521
0
W
Hou Yi
10,530
752
80
6
0
288,146
0
W
Ao Kuang
11,077
791
41
3
0
294,204
0
L
Freya
8,316
594
50
4
0
228,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role