Player Matchup

Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Benchester08
Morgan Le Fay
Platinum IV
Level 149
God Stats
12W - 7L
1,656 SR
Queue Stats
230W - 216L
1,766 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
EboyChan
Zhong Kui
Gold IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,607 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
Tsuini
Heimdallr
Platinum III
Level 255
God Stats
1W - 1L
1,500 SR
Queue Stats
494W - 477L
1,676 MMR
Party 2
Kali
Kali
Gold III
lordnr6
Kali
Gold III
Level 145
God Stats
3W - 0L
1,831 SR
Queue Stats
122W - 126L
1,432 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,597 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,581 SR
1,587 MMR
Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
JoshMcNeill1
Baron Samedi
Gold II
Level 137
God Stats
20W - 22L
1,569 SR
Queue Stats
878W - 872L
1,588 MMR
Solo
Mulan
Mulan
Platinum IV
KayuPT
Mulan
Platinum IV
Level 106
God Stats
3W - 1L
1,812 SR
Queue Stats
49W - 45L
1,615 MMR
Solo
Cernunnos
Cernunnos
Gold I
Leidolf
Cernunnos
Gold I
Level 154
God Stats
4W - 5L
1,526 SR
Queue Stats
179W - 180L
1,598 MMR
Solo
Serqet
Serqet
Gold V
Skyline987
Serqet
Gold V
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 32L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 0 / 5
5,960
596
4,713
8,687
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Benchester08
Morgan Le Fay
10
6 / 0 / 4
6,508
651
8,573
6,590
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
EboyChan
Zhong Kui
12
4 / 1 / 0
7,416
742
9,249
7,707
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Tsuini
Heimdallr
11
0 / 2 / 1
5,976
598
5,047
8,207
3,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
lordnr6
Kali
9
5 / 3 / 5
6,155
616
6,951
10,729
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaMartichorasAphroditeBakasura

VS

Bans
HorusAo KuangHe BoVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 8 / 0
4,850
485
7,704
9,943
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
JoshMcNeill1
Baron Samedi
7
0 / 2 / 3
5,086
509
3,569
7,587
6,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
KayuPT
Mulan
9
0 / 2 / 2
5,238
524
5,058
11,655
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Leidolf
Cernunnos
10
3 / 0 / 0
5,794
579
7,078
7,642
3,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Skyline987
Serqet
8
1 / 5 / 1
5,315
532
1,779
8,608
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
5
6
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
5
4.5
L
Tiamat
 
Tiamat
1
8
0
0.13
W
Morgan Le Fay
Benchester08
Morgan Le Fay
6
0
4
8
W
Zhong Kui
EboyChan
Zhong Kui
4
1
0
4
L
Baron Samedi
JoshMcNeill1
Baron Samedi
0
2
3
0.75
L
Mulan
KayuPT
Mulan
0
2
2
0.5
L
Cernunnos
Leidolf
Cernunnos
3
0
0
3
L
Serqet
Skyline987
Serqet
1
5
1
0.3
W
Heimdallr
Tsuini
Heimdallr
0
2
1
0.25
W
Kali
lordnr6
Kali
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,533
Damage
25,188
41,920
Taken
45,435
19,916
Mitigated
24,636
16,986
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,713
2,037
0
4,286
8,687
4,620
0
3,203
5,484
0
19,107
L
Tiamat
 
Tiamat
7,704
606
0
635
9,943
5,981
0
4,912
5,031
26,557
0
W
Morgan Le Fay
Benchester08
Morgan Le Fay
8,573
1,390
0
1,243
6,590
2,343
285
3,777
2,813
47,337
0
W
Zhong Kui
EboyChan
Zhong Kui
9,249
3,141
0
4,999
7,707
4,450
80
0
7,066
59,208
0
L
Baron Samedi
JoshMcNeill1
Baron Samedi
3,569
335
244
2,308
7,587
6,175
0
2,006
5,581
16,818
0
L
Mulan
KayuPT
Mulan
5,058
595
0
3,083
11,655
6,571
0
8,253
3,402
0
30,659
L
Cernunnos
Leidolf
Cernunnos
7,078
3,627
0
3,515
7,642
3,009
0
0
7,642
0
47,038
L
Serqet
Skyline987
Serqet
1,779
274
0
1,676
8,608
2,900
0
2,651
5,957
0
16,193
W
Heimdallr
Tsuini
Heimdallr
5,047
3,543
0
3,815
8,207
3,548
0
1,053
7,154
0
51,564
W
Kali
lordnr6
Kali
6,951
3,631
0
2,643
10,729
4,955
132
3,240
7,448
0
26,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
26,283
326
Minions Killed
218
0
Camps Cleared
0
1,013,429
Distance Traveled
976,185
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,960
596
32
3
0
216,544
2
L
Tiamat
4,850
485
35
4
0
191,383
0
W
Morgan Le Fay
6,508
651
76
8
0
208,576
1
W
Zhong Kui
7,416
742
94
9
0
191,798
0
L
Baron Samedi
5,086
509
18
2
0
167,473
1
L
Mulan
5,238
524
48
5
0
204,854
0
L
Cernunnos
5,794
579
86
9
0
185,276
2
L
Serqet
5,315
532
31
3
0
227,199
0
W
Heimdallr
5,976
598
91
9
0
192,979
0
W
Kali
6,155
616
33
3
0
203,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role