Player Matchup

Hel
Hel
Gold III
AciDElectric
Hel
Gold III
Level 108
God Stats
2W - 2L
1,680 SR
Queue Stats
62W - 58L
1,622 MMR
Solo
Thor
Thor
Platinum IV
CloutCryZ
Thor
Platinum IV
Level 139
God Stats
6W - 13L
1,483 SR
Queue Stats
386W - 390L
1,697 MMR
Solo
Agni
Agni
Gold III
I Faded King I
Agni
Gold III
Level 123
God Stats
16W - 13L
1,568 SR
Queue Stats
264W - 269L
1,640 MMR
Solo
Thoth
Thoth
Platinum II
Nytrasp
Thoth
Platinum II
Level 65
God Stats
102W - 80L
1,674 SR
Queue Stats
162W - 152L
1,806 MMR
Solo
Hercules
Hercules
Diamond IV
SylverSurge
Hercules
Diamond IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
2,135 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,581 SR
1,780 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,638 SR
1,818 MMR
Pele
Pele
Gold I
 
Pele
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum V
DadJokez
Ishtar
Platinum V
Level 207
God Stats
21W - 20L
1,637 SR
Queue Stats
576W - 564L
1,589 MMR
Solo
Anubis
Anubis
Masters
SRBK
Anubis
Masters
Level 162
God Stats
88W - 63L
1,715 SR
Queue Stats
310W - 272L
2,762 MMR
Solo
Cerberus
Cerberus
Gold II
UnlikelyEskimo
Cerberus
Gold II
Level 128
God Stats
4W - 6L
1,753 SR
Queue Stats
79W - 86L
1,620 MMR
Solo
Tyr
Tyr
Gold I
oTheNewMeta
Tyr
Gold I
Level 43
God Stats
16W - 10L
1,583 SR
Queue Stats
123W - 112L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,743
421
4,305
14,149
4,340
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
12
2 / 3 / 3
7,671
479
7,652
13,843
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 2
7,911
494
5,527
10,214
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Nytrasp
Thoth
14
3 / 2 / 3
8,482
530
11,746
8,408
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SylverSurge
Hercules
14
1 / 2 / 1
8,466
529
6,718
12,546
10,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
JanusSerqetVamana

VS

Bans
BakasuraAphroditeMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 2 / 4
9,309
582
7,351
10,146
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
DadJokez
Ishtar
12
1 / 4 / 2
8,063
504
5,547
14,725
5,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SRBK
Anubis
17
11 / 1 / 1
10,906
682
17,523
12,895
7,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
0 / 1 / 7
7,160
448
5,443
13,469
11,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 0 / 4
9,235
577
6,646
9,432
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
17
17
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
4
3
L
1
8
2
0.25
L
Thor
2
3
3
1.17
W
Ishtar
DadJokez
Ishtar
1
4
2
0.5
L
1
2
2
1
L
Thoth
Nytrasp
Thoth
3
2
3
2.25
W
Anubis
SRBK
Anubis
11
1
1
11.5
L
Hercules
SylverSurge
Hercules
1
2
1
0.75
W
Cerberus
0
1
7
3.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
42,510
59,160
Taken
60,667
26,193
Mitigated
36,340
12,164
Healing
23,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,351
1,246
0
2,014
10,146
3,838
0
2,805
7,113
0
83,076
L
4,305
514
1,959
2,335
14,149
4,340
0
7,557
6,592
25,976
0
L
Thor
7,652
2,309
0
1,084
13,843
4,932
0
4,725
9,118
0
60,724
W
Ishtar
DadJokez
Ishtar
5,547
3,397
0
4,318
14,725
5,556
930
7,652
7,028
0
58,264
L
5,527
150
0
1,805
10,214
3,282
0
5,430
4,784
46,173
0
L
Thoth
Nytrasp
Thoth
11,746
372
0
720
8,408
2,945
0
2,584
5,824
73,065
0
W
Anubis
SRBK
Anubis
17,523
498
95
10,214
12,895
7,046
0
4,275
8,165
102,649
0
L
Hercules
SylverSurge
Hercules
6,718
2,320
0
4,261
12,546
10,694
0
2,670
9,876
0
57,407
W
Cerberus
5,443
315
0
2,541
13,469
11,650
0
5,783
7,464
29,058
0
W
6,646
615
0
4,653
9,432
8,250
421
559
8,562
0
78,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,273
Gold Earned
44,673
474
Minions Killed
567
0
Camps Cleared
0
1,652,601
Distance Traveled
1,684,749
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,309
582
122
8
0
365,316
0
L
Hel
6,743
421
50
3
0
314,706
0
L
Thor
7,671
479
89
6
0
337,251
2
W
Ishtar
8,063
504
104
7
0
301,755
1
L
Agni
7,911
494
90
6
0
324,575
4
L
Thoth
8,482
530
122
8
0
322,594
6
W
Anubis
10,906
682
163
10
0
335,618
4
L
Hercules
8,466
529
123
8
0
353,475
2
W
Cerberus
7,160
448
54
3
0
319,695
1
W
Tyr
9,235
577
124
8
0
362,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role