Player Matchup

Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
InfiresTheSole
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,309 Elo+
Party 1
Charybdis
Charybdis
JPHRZ
Charybdis
Level 126
God Stats
6W - 9L
1,789 SR
Queue Stats
176W - 185L
1,508 Elo+
Solo
Chang'e
Chang'e
Psion Feenyx
Chang'e
Level 109
God Stats
5W - 2L
1,482 SR
Queue Stats
488W - 491L
1,422 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,448 Elo+

VS

Team Averages
Level 66
1,446 SR
1,464 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BakaChatNoir
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,436 Elo+
Solo
Apollo
Apollo
CaptainO3vious
Apollo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,428 Elo+
Solo
Chiron
Chiron
FaTeBluRHypZ
Chiron
Level 105
God Stats
0W - 2L
1,228 SR
Queue Stats
452W - 450L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
4 / 1 / 19
10,145
922
12,361
26,871
20,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
 
Hou Yi
17
9 / 0 / 13
9,907
901
10,364
8,236
4,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 17
8,754
796
9,490
13,127
6,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
JPHRZ
Charybdis
17
6 / 0 / 17
10,035
912
15,254
9,125
4,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Psion Feenyx
Chang'e
15
2 / 2 / 18
8,812
801
9,435
8,463
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 3 / 5
8,038
731
8,133
15,232
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ares
 
Ares
11
2 / 9 / 2
7,287
662
4,882
16,810
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 3 / 5
7,797
709
16,163
11,022
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 3 / 1
8,076
734
9,942
9,329
5,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
12
1 / 6 / 3
7,337
667
7,995
9,493
4,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
24
Kills
7
7
Deaths
24
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
19
13.5
W
Hou Yi
 
Hou Yi
9
0
13
15.5
L
Sylvanus
 
Sylvanus
0
3
5
0.83
L
Ares
 
Ares
2
9
2
0.33
L
0
3
5
0.83
L
4
3
1
1.5
L
Chiron
1
6
3
0.42
W
3
4
17
2.88
W
Charybdis
JPHRZ
Charybdis
6
0
17
14.5
W
Chang'e
Psion Feenyx
Chang'e
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,904
Damage
47,115
65,822
Taken
61,886
39,608
Mitigated
49,582
40,075
Healing
16,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
12,361
2,465
4,997
11,301
26,871
20,271
306
8,994
17,877
21,691
0
W
Hou Yi
 
Hou Yi
10,364
4,653
925
1,827
8,236
4,517
1,792
4,402
3,834
0
28,384
L
Sylvanus
 
Sylvanus
8,133
2,818
3,655
4,732
15,232
16,491
0
4,487
10,745
15,088
0
L
Ares
 
Ares
4,882
614
0
284
16,810
17,314
0
4,614
12,196
6,100
0
L
16,163
5,490
643
2,983
11,022
5,421
0
4,775
6,247
35,295
0
L
9,942
4,636
1,533
1,834
9,329
5,642
66
3,894
5,435
0
20,455
L
Chiron
7,995
1,683
539
609
9,493
4,714
0
4,026
5,467
0
13,146
W
9,490
5,839
0
1,295
13,127
6,272
323
6,614
6,513
0
19,714
W
Charybdis
JPHRZ
Charybdis
15,254
5,716
3,635
3,591
9,125
4,507
1,095
5,039
4,086
0
35,043
W
Chang'e
Psion Feenyx
Chang'e
9,435
377
9,912
2,592
8,463
4,041
1,025
4,129
4,334
30,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,653
Gold Earned
38,535
196
Minions Killed
98
0
Camps Cleared
0
1,102,178
Distance Traveled
836,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,145
922
22
2
0
250,602
0
W
Hou Yi
9,907
901
27
2
0
216,555
0
L
Sylvanus
8,038
731
22
2
0
186,024
0
L
Ares
7,287
662
1
0
0
156,590
0
L
Nu Wa
7,797
709
34
3
0
182,540
0
L
Apollo
8,076
734
29
3
0
202,804
0
L
Chiron
7,337
667
12
1
0
108,762
0
W
Apollo
8,754
796
20
2
0
189,037
0
W
Charybdis
10,035
912
62
6
0
219,073
0
W
Chang'e
8,812
801
65
6
0
226,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role