Player Matchup

Thanatos
Thanatos
DUSK_AnbuShooter
Thanatos
Level 108
God Stats
5W - 7L
1,715 SR
Queue Stats
75W - 84L
1,569 Elo+
Party 1
Achilles
Achilles
Joshfarsaie
Achilles
Level 143
God Stats
10W - 5L
1,558 SR
Queue Stats
67W - 66L
1,455 Elo+
Party 1
Yu Huang
Yu Huang
King Kaeman
Yu Huang
Level 129
God Stats
18W - 28L
1,701 SR
Queue Stats
622W - 581L
1,592 Elo+
Solo
Medusa
Medusa
X_BlackPhoenix
Medusa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,468 Elo+
Party 4
Fafnir
Fafnir
xIxPONExUx
Fafnir
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 27L
1,517 Elo+
Party 4
Team Averages
Level 124
1,595 SR
1,520 Elo+

VS

Team Averages
Level 80
1,574 SR
1,549 Elo+
Cerberus
Cerberus
Ihavthickkthighs
Cerberus
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
143W - 169L
1,515 Elo+
Party 3
Nemesis
Nemesis
NomAllDay
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
UlsanTroll
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,822 Elo+
Party 2
Heimdallr
Heimdallr
antron504
Heimdallr
Level 104
God Stats
3W - 2L
1,865 SR
Queue Stats
97W - 90L
1,419 Elo+
Solo
Fenrir
Fenrir
iiPrimitive-
Fenrir
Level 123
God Stats
3W - 4L
1,719 SR
Queue Stats
111W - 153L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,939
657
1,606
5,126
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Joshfarsaie
Achilles
8
2 / 0 / 0
4,637
773
3,115
4,834
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
King Kaeman
Yu Huang
7
0 / 0 / 1
4,060
677
4,248
3,038
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
3 / 0 / 1
4,351
725
2,753
2,949
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
xIxPONExUx
Fafnir
7
1 / 0 / 3
4,119
687
1,811
3,194
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,598
600
1,467
5,299
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
NomAllDay
Nemesis
5
0 / 2 / 0
3,202
534
1,936
4,756
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,829
638
1,269
4,141
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
antron504
Heimdallr
4
0 / 2 / 0
2,991
499
1,596
2,967
940
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
7
2 / 1 / 0
4,023
671
2,807
5,557
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
0
2
0
0
W
Achilles
Joshfarsaie
Achilles
2
0
0
2
W
Yu Huang
King Kaeman
Yu Huang
0
0
1
0.5
L
Nemesis
NomAllDay
Nemesis
0
2
0
0
L
0
1
0
0
W
3
0
1
3.5
L
Heimdallr
antron504
Heimdallr
0
2
0
0
L
Fenrir
2
1
0
2
W
Fafnir
xIxPONExUx
Fafnir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
9,075
19,141
Taken
22,720
9,036
Mitigated
8,727
8,982
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,606
311
0
3,787
5,126
1,503
0
242
4,884
0
17,022
L
1,467
147
0
2,297
5,299
3,075
0
1,256
4,043
12,240
0
W
Achilles
Joshfarsaie
Achilles
3,115
256
0
1,353
4,834
3,568
0
0
4,300
0
22,232
W
Yu Huang
King Kaeman
Yu Huang
4,248
677
0
750
3,038
867
0
1,368
1,670
29,327
0
L
Nemesis
NomAllDay
Nemesis
1,936
219
0
864
4,756
1,468
0
0
4,265
0
5,784
L
1,269
267
156
1,580
4,141
1,249
0
2,281
1,860
21,928
0
W
2,753
1,425
0
1,510
2,949
768
0
499
2,450
0
25,097
L
Heimdallr
antron504
Heimdallr
1,596
1,061
0
808
2,967
940
0
804
2,163
0
10,340
L
Fenrir
2,807
834
0
1,049
5,557
1,995
0
1,718
3,839
0
21,736
W
Fafnir
xIxPONExUx
Fafnir
1,811
579
0
1,582
3,194
2,330
0
627
2,567
12,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,106
Gold Earned
17,643
190
Minions Killed
141
0
Camps Cleared
0
593,928
Distance Traveled
608,762
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,939
657
37
6
0
126,200
2
L
Cerberus
3,598
600
28
5
0
121,624
1
W
Achilles
4,637
773
31
5
0
122,254
0
W
Yu Huang
4,060
677
53
9
0
120,882
0
L
Nemesis
3,202
534
11
2
0
130,178
0
L
Ra
3,829
638
49
8
0
132,509
0
W
Medusa
4,351
725
42
7
0
105,190
0
L
Heimdallr
2,991
499
11
2
0
96,517
0
L
Fenrir
4,023
671
42
7
0
127,934
0
W
Fafnir
4,119
687
27
5
0
119,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role