Player Matchup

Horus
Horus
Bronze III
BigBang_JS
Horus
Bronze III
Level 68
God Stats
1W - 1L
1,536 SR
Queue Stats
7W - 12L
1,400 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
ChoosingAverage
Baba Yaga
Bronze III
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 MMR
Solo
Ishtar
Ishtar
Gold IV
PrinceKaliBan_
Ishtar
Gold IV
Level 147
God Stats
1W - 2L
1,472 SR
Queue Stats
54W - 73L
1,634 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,502 SR
1,494 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,593 SR
1,806 MMR
Agni
Agni
Diamond III
Inspiring Wolf
Agni
Diamond III
Level 135
God Stats
7W - 7L
1,691 SR
Queue Stats
218W - 160L
2,176 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Odoruku
Hun Batz
Silver II
Level 125
God Stats
2W - 3L
1,322 SR
Queue Stats
92W - 127L
1,166 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
tfooZe
Hou Yi
Diamond IV
Level 100
God Stats
117W - 94L
1,765 SR
Queue Stats
185W - 162L
2,076 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 1 / 2
8,351
642
6,964
11,892
12,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baba Yaga
ChoosingAverage
Baba Yaga
14
1 / 2 / 0
8,664
666
4,892
8,619
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 3 / 1
8,754
673
4,157
9,173
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesNe ZhaAphroditeAo KuangHercules

VS

Bans
Guan YuYmirVamanaAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
9,567
736
9,787
7,405
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Odoruku
Hun Batz
15
1 / 1 / 3
9,600
738
5,882
8,532
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
tfooZe
Hou Yi
16
4 / 0 / 2
9,782
752
9,192
7,624
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
0
1
2
1
L
Baba Yaga
ChoosingAverage
Baba Yaga
1
2
0
0.5
W
1
1
5
3.5
W
Hun Batz
Odoruku
Hun Batz
1
1
3
2.5
L
1
3
1
0.5
W
Hou Yi
tfooZe
Hou Yi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,013
Damage
24,861
29,684
Taken
23,561
20,377
Mitigated
8,577
7,523
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,964
2,508
770
3,468
11,892
12,153
0
3,949
7,943
49
21,783
L
Baba Yaga
ChoosingAverage
Baba Yaga
4,892
0
0
1,830
8,619
4,087
0
3,667
4,952
41,519
0
W
9,787
639
0
1,577
7,405
2,435
1,100
952
6,453
46,896
0
W
Hun Batz
Odoruku
Hun Batz
5,882
551
0
728
8,532
3,256
1,144
2,250
6,282
0
43,622
L
4,157
2,217
0
1,455
9,173
4,137
54
2,505
6,668
0
40,680
W
Hou Yi
tfooZe
Hou Yi
9,192
4,719
0
3,210
7,624
2,886
1,283
1,782
5,842
0
32,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
28,949
182
Minions Killed
178
0
Camps Cleared
0
735,552
Distance Traveled
811,280
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,351
642
43
3
0
266,381
0
L
Baba Yaga
8,664
666
76
6
0
234,988
0
W
Agni
9,567
736
76
6
0
254,207
2
W
Hun Batz
9,600
738
65
5
0
272,347
0
L
Ishtar
8,754
673
63
5
0
234,183
0
W
Hou Yi
9,782
752
37
3
0
284,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role