Player Matchup

Yemoja
Yemoja
Bird_Man70h2
Yemoja
Level 107
God Stats
58W - 47L
1,544 SR
Queue Stats
192W - 171L
1,561 Elo+
Solo
Zeus
Zeus
DemoonBlack
Zeus
Level 157
God Stats
33W - 21L
1,683 SR
Queue Stats
557W - 542L
1,555 Elo+
Solo
Ah Puch
Ah Puch
GandalfDabz
Ah Puch
Level 77
God Stats
0W - 1L
1,619 SR
Queue Stats
12W - 25L
1,327 Elo+
Solo
Merlin
Merlin
StarPoet4093516
Merlin
Level 60
God Stats
2W - 10L
1,247 SR
Queue Stats
54W - 74L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
iPhaNToM VvV
Ao Kuang
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,560 Elo+
Solo
Team Averages
Level 107
1,519 SR
1,498 Elo+

VS

Team Averages
Level 142
1,406 SR
1,479 Elo+
Janus
Janus
Alegitshooter
Janus
Level 157
God Stats
2W - 0L
1,305 SR
Queue Stats
112W - 146L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
Bread Knows
Xbalanque
Level 136
God Stats
10W - 10L
1,519 SR
Queue Stats
111W - 119L
1,481 Elo+
Party 1
Awilix
Awilix
Hugtease
Awilix
Level 129
God Stats
2W - 0L
1,574 SR
Queue Stats
17W - 28L
1,492 Elo+
Party 1
Hel
Hel
Kiyza
Hel
Level 129
God Stats
2W - 3L
1,142 SR
Queue Stats
91W - 118L
1,465 Elo+
Party 1
Horus
Horus
MatrixRR
Horus
Level 161
God Stats
10W - 16L
1,488 SR
Queue Stats
140W - 166L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 2 / 3
8,192
546
7,341
14,349
11,679
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 4 / 5
7,959
531
11,527
8,690
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
GandalfDabz
Ah Puch
12
2 / 6 / 0
8,183
546
6,736
10,090
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 2
6,457
430
1,763
10,400
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
iPhaNToM VvV
Ao Kuang
13
3 / 5 / 3
7,988
533
5,301
16,962
6,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
9,435
629
15,862
10,307
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Bread Knows
Xbalanque
15
8 / 3 / 2
9,424
628
11,509
13,427
7,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Hugtease
Awilix
12
2 / 3 / 1
7,457
497
3,228
9,442
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
Kiyza
Hel
15
4 / 1 / 4
9,491
633
7,299
8,340
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
MatrixRR
Horus
12
2 / 2 / 10
8,626
575
5,499
12,425
11,295
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
24
24
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Yemoja
3
2
3
2.25
W
Xbalanque
Bread Knows
Xbalanque
8
3
2
3
L
2
4
5
1.13
L
Ah Puch
GandalfDabz
Ah Puch
2
6
0
0.33
W
Awilix
Hugtease
Awilix
2
3
1
0.83
W
Hel
Kiyza
Hel
4
1
4
6
W
Horus
MatrixRR
Horus
2
2
10
3.5
L
1
7
2
0.29
L
Ao Kuang
iPhaNToM VvV
Ao Kuang
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,668
Damage
43,397
60,491
Taken
53,941
28,257
Mitigated
32,850
10,536
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,862
1,069
0
1,296
10,307
5,017
0
8,038
2,269
71,211
0
L
Yemoja
7,341
707
2,293
3,612
14,349
11,679
0
5,096
8,975
35,654
0
W
Xbalanque
Bread Knows
Xbalanque
11,509
6,180
0
5,271
13,427
7,034
3,394
8,874
4,553
0
77,263
L
11,527
886
0
250
8,690
2,994
0
4,020
4,414
59,586
0
L
Ah Puch
GandalfDabz
Ah Puch
6,736
160
7
1,421
10,090
3,481
0
691
9,361
34,141
0
W
Awilix
Hugtease
Awilix
3,228
1,322
0
542
9,442
3,551
0
4,257
5,185
0
53,541
W
Hel
Kiyza
Hel
7,299
547
1,882
4,940
8,340
5,953
416
4,566
3,774
75,638
0
W
Horus
MatrixRR
Horus
5,499
2,715
2,858
3,868
12,425
11,295
0
6,933
5,492
0
27,681
L
1,763
135
0
0
10,400
3,462
0
6,142
3,943
21,506
0
L
Ao Kuang
iPhaNToM VvV
Ao Kuang
5,301
1,154
0
2,953
16,962
6,641
0
6,015
10,637
53,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
44,433
300
Minions Killed
493
0
Camps Cleared
0
1,348,237
Distance Traveled
1,465,411
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,435
629
109
7
0
315,325
6
L
Yemoja
8,192
546
36
2
0
306,439
2
W
Xbalanque
9,424
628
129
9
0
261,779
2
L
Zeus
7,959
531
87
6
0
249,023
0
L
Ah Puch
8,183
546
62
4
0
261,042
0
W
Awilix
7,457
497
80
5
0
293,258
0
W
Hel
9,491
633
138
9
0
290,139
2
W
Horus
8,626
575
37
2
0
304,910
0
L
Merlin
6,457
430
21
1
0
234,126
0
L
Ao Kuang
7,988
533
94
6
0
297,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role