Player Matchup

Baron Samedi
Baron Samedi
Cruzmissle24
Baron Samedi
Level 118
God Stats
22W - 15L
1,575 SR
Queue Stats
584W - 520L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
DoubtfullCape832
Ix Chel
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
37W - 47L
1,441 Elo+
Solo
Ullr
Ullr
Leon_Zombi
Ullr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,191 Elo+
Solo
Khepri
Khepri
Spine Fuzz
Khepri
Level 155
God Stats
56W - 42L
1,499 SR
Queue Stats
739W - 718L
1,501 Elo+
Solo
Anubis
Anubis
namechanged9500
Anubis
Level 25
God Stats
10W - 2L
1,864 SR
Queue Stats
25W - 17L
1,545 Elo+
Party 1
Team Averages
Level 99
1,588 SR
1,434 Elo+

VS

Team Averages
Level 108
1,597 SR
1,486 Elo+
Anubis
Anubis
AmusingTyler
Anubis
Level 104
God Stats
11W - 8L
1,621 SR
Queue Stats
189W - 175L
1,469 Elo+
Party 2
Ao Kuang
Ao Kuang
DontReportMePls0
Ao Kuang
Level 102
God Stats
7W - 2L
2,003 SR
Queue Stats
145W - 137L
1,544 Elo+
Solo
Bacchus
Bacchus
The Napalm Bomb
Bacchus
Level 89
God Stats
3W - 2L
1,505 SR
Queue Stats
202W - 191L
1,458 Elo+
Party 2
He Bo
He Bo
Vile_Twin
He Bo
Level 117
God Stats
2W - 9L
1,500 SR
Queue Stats
249W - 277L
1,489 Elo+
Solo
Hou Yi
Hou Yi
Willluminati
Hou Yi
Level 128
God Stats
3W - 4L
1,357 SR
Queue Stats
415W - 417L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cruzmissle24
Baron Samedi
12
4 / 2 / 1
6,673
607
4,947
5,716
3,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
2 / 1 / 5
6,665
606
6,807
7,775
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 1
5,149
468
2,633
6,688
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Spine Fuzz
Khepri
8
1 / 1 / 0
5,354
487
2,253
7,382
4,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
10 / 1 / 1
7,949
723
9,866
7,043
3,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 5 / 0
6,306
573
3,960
8,896
4,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 1
5,875
534
2,633
9,911
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 4
5,876
534
5,793
9,085
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
Vile_Twin
He Bo
9
1 / 8 / 0
5,631
512
3,449
8,518
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
2 / 0 / 1
6,359
578
6,031
4,596
1,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
17
Kills
6
6
Deaths
18
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
0
0.4
W
Baron Samedi
Cruzmissle24
Baron Samedi
4
2
1
2.25
L
1
3
1
0.5
W
2
1
5
4.5
W
0
1
1
0.5
W
Khepri
Spine Fuzz
Khepri
1
1
0
1
L
0
2
4
1
L
He Bo
Vile_Twin
He Bo
1
8
0
0.13
L
Hou Yi
2
0
1
2.5
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,506
Damage
21,866
34,604
Taken
41,006
16,834
Mitigated
18,304
13,970
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,960
78
0
2,405
8,896
4,389
0
7,416
1,480
41,989
0
W
Baron Samedi
Cruzmissle24
Baron Samedi
4,947
120
110
1,442
5,716
3,063
220
2,617
3,099
38,836
0
L
2,633
500
0
799
9,911
3,093
0
4,963
4,948
36,620
0
W
6,807
865
379
4,496
7,775
3,023
0
2,534
5,241
46,210
0
W
2,633
1,728
0
1,115
6,688
2,726
360
4,806
1,882
0
27,789
W
Khepri
Spine Fuzz
Khepri
2,253
244
1,146
1,508
7,382
4,379
0
1,969
5,413
15,513
0
L
5,793
896
172
2,200
9,085
6,751
155
2,402
6,683
17,623
0
L
He Bo
Vile_Twin
He Bo
3,449
483
0
250
8,518
2,263
257
6,616
1,902
25,970
0
L
Hou Yi
6,031
2,890
0
2,546
4,596
1,808
926
2,476
2,120
0
44,304
W
9,866
352
0
3,774
7,043
3,643
817
3,909
3,134
58,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
30,047
274
Minions Killed
277
0
Camps Cleared
0
1,051,630
Distance Traveled
1,063,121
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,306
573
75
7
0
197,151
6
W
Baron Samedi
6,673
607
52
5
0
186,658
2
L
Ao Kuang
5,875
534
67
6
0
237,143
3
W
Ix Chel
6,665
606
74
7
0
245,497
0
W
Ullr
5,149
468
51
5
0
191,202
0
W
Khepri
5,354
487
13
1
0
219,842
0
L
Bacchus
5,876
534
22
2
0
229,772
4
L
He Bo
5,631
512
38
3
0
207,397
2
L
Hou Yi
6,359
578
75
7
0
191,658
2
W
Anubis
7,949
723
84
8
0
208,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role