Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Dust3713
Ravana
Level 63
God Stats
3W - 2L
1,489 SR
Queue Stats
298W - 276L
1,469 Elo+
Solo
Neith
Neith
Eemean
Neith
Level 81
God Stats
16W - 8L
1,653 SR
Queue Stats
42W - 33L
1,611 Elo+
Solo
Poseidon
Poseidon
MonumentXIV
Poseidon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,735 Elo+
Solo
Loki
Loki
xWipeOutx99
Loki
Level 49
God Stats
27W - 24L
1,482 SR
Queue Stats
166W - 170L
1,407 Elo+
Solo
Team Averages
Level 83
1,525 SR
1,544 Elo+

VS

Team Averages
Level 104
1,549 SR
1,479 Elo+
Guan Yu
Guan Yu
Cyberntic
Guan Yu
Level 163
God Stats
0W - 1L
1,348 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
FatLarz
Bellona
Level 60
God Stats
7W - 11L
1,748 SR
Queue Stats
103W - 83L
1,523 Elo+
Solo
Anubis
Anubis
SumT1ngWong
Anubis
Level 148
God Stats
81W - 74L
1,493 SR
Queue Stats
238W - 250L
1,452 Elo+
Solo
Cernunnos
Cernunnos
joncon88
Cernunnos
Level 86
God Stats
4W - 5L
1,654 SR
Queue Stats
92W - 74L
1,492 Elo+
Solo
Aphrodite
Aphrodite
xSoupii
Aphrodite
Level 64
God Stats
3W - 3L
1,503 SR
Queue Stats
115W - 97L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 11
8,485
499
7,393
16,882
16,502
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Dust3713
Ravana
15
0 / 3 / 3
9,188
540
7,676
11,994
7,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Eemean
Neith
18
10 / 0 / 4
11,013
648
16,321
9,304
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MonumentXIV
Poseidon
16
6 / 6 / 7
10,184
599
16,023
13,736
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 5
9,120
536
6,741
14,541
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cyberntic
Guan Yu
15
2 / 0 / 2
9,920
584
10,954
16,552
21,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
FatLarz
Bellona
17
3 / 3 / 4
10,646
626
6,634
15,716
10,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
14
5 / 9 / 4
10,075
593
13,938
17,027
9,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
joncon88
Cernunnos
11
0 / 5 / 0
7,393
435
7,392
14,436
5,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
xSoupii
Aphrodite
13
2 / 7 / 3
8,348
491
7,930
15,570
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
24
Kills
12
12
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
11
8.5
L
Guan Yu
Cyberntic
Guan Yu
2
0
2
3
W
Ravana
Dust3713
Ravana
0
3
3
0.5
W
Neith
Eemean
Neith
10
0
4
12
L
Bellona
FatLarz
Bellona
3
3
4
1.67
W
Poseidon
MonumentXIV
Poseidon
6
6
7
1.58
L
Anubis
5
9
4
0.78
L
Cernunnos
joncon88
Cernunnos
0
5
0
0
L
Aphrodite
xSoupii
Aphrodite
2
7
3
0.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,154
Damage
46,848
66,457
Taken
79,301
38,737
Mitigated
54,129
21,219
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,393
1,624
0
2,379
16,882
16,502
44
6,332
10,550
0
17,752
L
Guan Yu
Cyberntic
Guan Yu
10,954
2,862
234
7,058
16,552
21,548
165
676
15,876
0
78,180
W
Ravana
Dust3713
Ravana
7,676
1,762
0
5,574
11,994
7,315
0
1,209
10,785
0
79,931
W
Neith
Eemean
Neith
16,321
10,928
0
6,130
9,304
4,402
272
1,362
7,942
0
104,557
L
Bellona
FatLarz
Bellona
6,634
1,876
0
1,074
15,716
10,991
0
3,106
12,610
0
105,529
W
Poseidon
MonumentXIV
Poseidon
16,023
2,677
0
1,257
13,736
5,207
424
7,033
6,703
91,761
0
L
Anubis
13,938
1,091
0
4,630
17,027
9,034
472
7,466
9,561
65,483
0
L
Cernunnos
joncon88
Cernunnos
7,392
4,344
0
2,852
14,436
5,359
0
1,340
13,096
0
44,114
L
Aphrodite
xSoupii
Aphrodite
7,930
1,227
3,288
4,471
15,570
7,197
360
3,435
12,135
37,310
0
W
6,741
1,715
0
5,879
14,541
5,311
211
6,285
8,256
0
69,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
46,382
576
Minions Killed
512
0
Camps Cleared
0
1,731,299
Distance Traveled
1,684,817
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,485
499
16
1
0
357,376
0
L
Guan Yu
9,920
584
127
7
0
376,340
0
W
Ravana
9,188
540
143
8
0
351,324
6
W
Neith
11,013
648
170
10
0
304,701
4
L
Bellona
10,646
626
148
9
0
390,952
0
W
Poseidon
10,184
599
137
8
0
362,672
4
L
Anubis
10,075
593
94
6
0
279,535
0
L
Cernunnos
7,393
435
80
5
0
304,644
0
L
Aphrodite
8,348
491
63
4
0
333,346
0
W
Loki
9,120
536
110
6
0
355,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role