Player Matchup

Danzaburou
Danzaburou
DesertFalke
Danzaburou
Level 24
God Stats
0W - 1L
1,548 SR
Queue Stats
5W - 9L
1,514 Elo+
Party 1
Horus
Horus
SnIpEr_Baerchi
Horus
Level 117
God Stats
0W - 2L
1,674 SR
Queue Stats
3W - 7L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
ZiaPierah
Baron Samedi
Level 145
God Stats
24W - 28L
1,527 SR
Queue Stats
519W - 564L
1,415 Elo+
Solo
Ra
Ra
fireman_sam17
Ra
Level 126
God Stats
0W - 4L
1,320 SR
Queue Stats
26W - 27L
1,493 Elo+
Solo
Thanatos
Thanatos
foxasd123
Thanatos
Level 27
God Stats
3W - 6L
1,442 SR
Queue Stats
33W - 34L
1,478 Elo+
Solo
Team Averages
Level 88
1,502 SR
1,473 Elo+

VS

Team Averages
Level 72
1,519 SR
1,537 Elo+
Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DodocoWhereAreU
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Kali
Kali
Ladylsabella
Kali
Level 80
God Stats
3W - 1L
1,853 SR
Queue Stats
28W - 31L
1,520 Elo+
Party 2
Ix Chel
Ix Chel
Rizantes
Ix Chel
Level 146
God Stats
19W - 14L
1,476 SR
Queue Stats
123W - 73L
1,517 Elo+
Solo
Danzaburou
Danzaburou
jimmycastalla
Danzaburou
Level 109
God Stats
1W - 1L
1,268 SR
Queue Stats
35W - 26L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DesertFalke
Danzaburou
10
0 / 3 / 2
5,601
700
4,934
8,848
3,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 1
5,842
730
3,854
11,216
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ZiaPierah
Baron Samedi
9
0 / 1 / 1
5,203
650
1,502
1,632
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
6,604
826
6,249
6,161
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
foxasd123
Thanatos
11
2 / 5 / 1
5,814
727
5,852
9,027
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 9
6,796
850
4,889
12,177
8,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
DodocoWhereAreU
Baron Samedi
14
5 / 1 / 7
7,362
920
11,317
5,484
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 1 / 4
6,771
846
6,908
10,365
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ix Chel
Rizantes
Ix Chel
12
4 / 0 / 5
6,790
849
8,452
4,608
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
jimmycastalla
Danzaburou
13
0 / 0 / 4
6,412
802
2,238
5,307
1,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
15
15
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
9
5.5
L
Danzaburou
DesertFalke
Danzaburou
0
3
2
0.33
W
Baron Samedi
DodocoWhereAreU
Baron Samedi
5
1
7
8.5
W
5
1
4
7
W
Ix Chel
Rizantes
Ix Chel
4
0
5
6.5
L
0
3
1
0.17
L
Baron Samedi
ZiaPierah
Baron Samedi
0
1
1
0.5
L
1
3
1
0.5
L
Thanatos
foxasd123
Thanatos
2
5
1
0.5
W
Danzaburou
jimmycastalla
Danzaburou
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
33,804
36,884
Taken
37,941
21,763
Mitigated
23,128
10,886
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,889
222
944
4,619
12,177
8,795
57
3,834
8,343
14,368
0
L
Danzaburou
DesertFalke
Danzaburou
4,934
1,614
0
904
8,848
3,381
0
5,851
2,828
0
12,979
W
Baron Samedi
DodocoWhereAreU
Baron Samedi
11,317
1,034
2,070
2,406
5,484
3,058
0
1,147
4,337
34,472
0
W
6,908
2,679
0
3,733
10,365
7,518
0
1,404
8,961
0
11,459
W
Ix Chel
Rizantes
Ix Chel
8,452
735
1,291
1,743
4,608
1,875
338
264
4,344
26,099
0
L
3,854
1,285
786
3,428
11,216
8,364
0
7,784
3,057
0
7,589
L
Baron Samedi
ZiaPierah
Baron Samedi
1,502
110
516
360
1,632
711
0
1,000
632
6,042
0
L
6,249
581
935
1,526
6,161
2,465
0
4,890
1,232
25,973
0
L
Thanatos
foxasd123
Thanatos
5,852
889
0
2,431
9,027
6,842
0
5,133
3,718
0
11,015
W
Danzaburou
jimmycastalla
Danzaburou
2,238
448
0
1,371
5,307
1,882
2,341
1,033
4,205
0
24,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
34,131
112
Minions Killed
196
0
Camps Cleared
0
705,248
Distance Traveled
800,238
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,796
850
27
3
0
131,522
0
L
Danzaburou
5,601
700
24
3
0
157,987
0
W
Baron Samedi
7,362
920
63
8
0
155,798
0
W
Kali
6,771
846
15
2
0
180,386
0
W
Ix Chel
6,790
849
40
5
0
173,992
0
L
Horus
5,842
730
7
1
0
165,707
2
L
Baron Samedi
5,203
650
9
1
0
70,558
1
L
Ra
6,604
826
55
7
0
156,895
0
L
Thanatos
5,814
727
17
2
0
154,101
0
W
Danzaburou
6,412
802
51
6
0
158,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role