Player Matchup

Zhong Kui
Zhong Kui
AstarothDAce
Zhong Kui
Level 158
God Stats
1W - 2L
1,554 SR
Queue Stats
140W - 147L
1,471 Elo+
Solo
Ix Chel
Ix Chel
Chara6756
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 56L
1,627 Elo+
Solo
Pele
Pele
Dilios71
Pele
Level 94
God Stats
26W - 45L
1,420 SR
Queue Stats
760W - 703L
1,439 Elo+
Solo
Neith
Neith
Eemean
Neith
Level 81
God Stats
16W - 8L
1,673 SR
Queue Stats
42W - 33L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
PizzaJudas
Kuzenbo
Level 89
God Stats
5W - 2L
1,828 SR
Queue Stats
64W - 47L
1,598 Elo+
Solo
Team Averages
Level 105
1,595 SR
1,553 Elo+

VS

Team Averages
Level 130
1,570 SR
1,556 Elo+
Bakasura
Bakasura
CompyXP
Bakasura
Level 186
God Stats
3W - 1L
1,758 SR
Queue Stats
404W - 366L
1,599 Elo+
Solo
Bellona
Bellona
FatLarz
Bellona
Level 60
God Stats
7W - 11L
1,722 SR
Queue Stats
103W - 83L
1,508 Elo+
Solo
Chiron
Chiron
MonumentXIV
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,721 Elo+
Solo
Merlin
Merlin
Voluge526
Merlin
Level 139
God Stats
4W - 8L
1,500 SR
Queue Stats
229W - 223L
1,460 Elo+
Solo
Aphrodite
Aphrodite
sonnicruwan
Aphrodite
Level 137
God Stats
3W - 4L
1,368 SR
Queue Stats
274W - 269L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AstarothDAce
Zhong Kui
11
0 / 6 / 1
6,192
516
4,840
13,471
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
Chara6756
Ix Chel
14
1 / 0 / 0
7,805
650
4,576
6,065
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
1 / 2 / 0
6,548
546
3,438
10,342
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Eemean
Neith
10
3 / 5 / 3
6,459
538
8,129
9,592
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
PizzaJudas
Kuzenbo
8
3 / 1 / 3
6,226
519
5,029
11,198
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CompyXP
Bakasura
14
6 / 1 / 1
8,575
715
10,719
10,389
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
FatLarz
Bellona
14
4 / 0 / 2
8,027
669
5,800
9,440
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
12
3 / 2 / 3
6,715
560
10,307
8,759
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
Voluge526
Merlin
11
0 / 1 / 0
6,319
527
3,663
6,484
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
sonnicruwan
Aphrodite
11
0 / 4 / 4
6,354
530
5,175
10,380
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
13
14
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AstarothDAce
Zhong Kui
0
6
1
0.08
L
Ix Chel
Chara6756
Ix Chel
1
0
0
1
W
Bakasura
CompyXP
Bakasura
6
1
1
6.5
L
Pele
1
2
0
0.5
L
Neith
Eemean
Neith
3
5
3
0.9
W
Bellona
FatLarz
Bellona
4
0
2
5
W
Chiron
3
2
3
2.25
L
Kuzenbo
PizzaJudas
Kuzenbo
3
1
3
4.5
W
Merlin
Voluge526
Merlin
0
1
0
0
W
Aphrodite
sonnicruwan
Aphrodite
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,012
Damage
35,664
50,668
Taken
45,452
28,459
Mitigated
22,763
15,403
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AstarothDAce
Zhong Kui
4,840
564
0
5,434
13,471
6,317
0
0
10,741
48,162
0
L
Ix Chel
Chara6756
Ix Chel
4,576
647
0
1,735
6,065
2,467
0
3,663
2,402
63,203
0
W
Bakasura
CompyXP
Bakasura
10,719
6,827
0
5,070
10,389
5,946
489
3,835
6,554
0
47,134
L
Pele
3,438
784
0
1,064
10,342
3,695
0
219
9,828
0
55,944
L
Neith
Eemean
Neith
8,129
4,287
0
2,823
9,592
4,194
0
2,446
7,146
0
51,915
W
Bellona
FatLarz
Bellona
5,800
1,968
0
835
9,440
5,538
0
1,203
8,237
0
73,335
W
Chiron
10,307
6,159
580
3,285
8,759
3,530
0
2,323
6,436
0
56,666
L
Kuzenbo
PizzaJudas
Kuzenbo
5,029
2,094
0
4,347
11,198
11,786
90
2,510
8,688
11,083
0
W
Merlin
Voluge526
Merlin
3,663
63
0
1,868
6,484
2,393
0
4,576
1,908
40,922
0
W
Aphrodite
sonnicruwan
Aphrodite
5,175
356
2,616
5,209
10,380
5,356
0
2,508
7,872
23,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
35,990
409
Minions Killed
418
0
Camps Cleared
0
1,245,416
Distance Traveled
1,346,663
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,192
516
79
7
0
198,763
0
L
Ix Chel
7,805
650
135
11
0
257,956
4
W
Bakasura
8,575
715
114
10
0
298,475
0
L
Pele
6,548
546
100
8
0
284,729
0
L
Neith
6,459
538
86
7
0
227,958
0
W
Bellona
8,027
669
109
9
0
310,141
0
W
Chiron
6,715
560
93
8
0
254,363
0
L
Kuzenbo
6,226
519
9
1
0
276,010
0
W
Merlin
6,319
527
67
6
0
226,970
5
W
Aphrodite
6,354
530
35
3
0
256,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role