Player Matchup

Izanami
Izanami
Sumisu
Izanami
Level 129
God Stats
0W - 1L
1,363 SR
Queue Stats
5W - 4L
1,498 Elo+
Party 2
Vamana
Vamana
TearlessSpice32
Vamana
Level 137
God Stats
4W - 3L
1,500 SR
Queue Stats
390W - 465L
1,399 Elo+
Solo
Cernunnos
Cernunnos
Teh Mini Zebra
Cernunnos
Level 104
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 2L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
TheHomieDrew
Danzaburou
Level 124
God Stats
0W - 1L
1,602 SR
Queue Stats
8W - 11L
1,431 Elo+
Party 2
Rama
Rama
broly yf
Rama
Level 153
God Stats
0W - 1L
1,728 SR
Queue Stats
5W - 3L
1,591 Elo+
Party 2
Team Averages
Level 129
1,549 SR
1,483 Elo+

VS

Team Averages
Level 83
1,683 SR
1,559 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Octizy
Rama
Level 128
God Stats
3W - 0L
1,709 SR
Queue Stats
14W - 17L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Part7JoJo
Gilgamesh
Level 38
God Stats
17W - 11L
1,649 SR
Queue Stats
80W - 75L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
ROUTINE12
Kukulkan
Level 12
God Stats
10W - 4L
1,780 SR
Queue Stats
13W - 6L
1,666 Elo+
Party 1
Tyr
Tyr
TTopherr
Tyr
Level 87
God Stats
3W - 1L
1,775 SR
Queue Stats
11W - 7L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sumisu
Izanami
13
1 / 4 / 1
7,214
721
5,147
9,598
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 0
7,969
797
2,764
8,588
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Teh Mini Zebra
Cernunnos
13
0 / 5 / 2
7,075
708
6,183
12,369
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
TheHomieDrew
Danzaburou
14
2 / 5 / 0
7,841
784
5,552
12,793
5,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
13
1 / 6 / 1
7,252
725
5,465
14,353
6,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 1 / 6
8,866
887
12,029
8,380
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Octizy
Rama
15
7 / 5 / 7
8,824
882
12,777
10,509
4,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Part7JoJo
Gilgamesh
15
2 / 1 / 5
8,064
806
3,516
7,210
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
ROUTINE12
Kukulkan
16
3 / 1 / 7
8,614
861
6,550
5,177
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 11
9,265
927
16,557
11,355
15,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
23
23
Deaths
9
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
6
7
W
Rama
Octizy
Rama
7
5
7
2.1
W
Gilgamesh
Part7JoJo
Gilgamesh
2
1
5
4.5
W
Kukulkan
ROUTINE12
Kukulkan
3
1
7
6.5
L
Izanami
Sumisu
Izanami
1
4
1
0.38
W
7
1
11
12.5
L
2
3
0
0.67
L
Cernunnos
Teh Mini Zebra
Cernunnos
0
5
2
0.2
L
Danzaburou
TheHomieDrew
Danzaburou
2
5
0
0.4
L
Rama
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
51,429
57,701
Taken
42,631
25,860
Mitigated
31,849
5,417
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,029
716
1,614
3,909
8,380
3,607
514
0
8,380
47,394
0
W
Rama
Octizy
Rama
12,777
10,778
0
529
10,509
4,630
251
0
10,509
0
27,788
W
Gilgamesh
Part7JoJo
Gilgamesh
3,516
1,306
0
704
7,210
5,850
1,628
0
7,210
0
19,293
W
Kukulkan
ROUTINE12
Kukulkan
6,550
78
0
431
5,177
2,406
1,877
0
5,177
34,071
0
L
Izanami
Sumisu
Izanami
5,147
3,342
0
257
9,598
4,330
0
2,018
7,580
0
13,784
W
16,557
1,632
0
1,775
11,355
15,356
0
0
11,355
0
26,587
L
2,764
1,820
129
1,654
8,588
5,115
76
1,308
7,201
0
25,794
L
Cernunnos
Teh Mini Zebra
Cernunnos
6,183
2,010
0
971
12,369
4,493
27
7,912
4,418
0
14,335
L
Danzaburou
TheHomieDrew
Danzaburou
5,552
1,314
0
1,429
12,793
5,495
0
4,004
8,628
0
21,640
L
Rama
5,465
4,433
0
977
14,353
6,427
0
3,337
10,942
0
16,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
43,633
180
Minions Killed
246
0
Camps Cleared
0
934,248
Distance Traveled
1,124,007
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,866
887
86
9
0
229,282
8
W
Rama
8,824
882
39
4
0
194,277
0
W
Gilgamesh
8,064
806
34
3
0
236,116
0
W
Kukulkan
8,614
861
70
7
0
208,214
0
L
Izanami
7,214
721
21
2
0
157,096
0
W
Tyr
9,265
927
17
2
0
256,118
0
L
Vamana
7,969
797
60
6
0
172,646
0
L
Cernunnos
7,075
708
24
2
0
200,578
0
L
Danzaburou
7,841
784
44
4
0
203,974
0
L
Rama
7,252
725
31
3
0
199,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role