Player Matchup

Bacchus
Bacchus
JF Crimson4
Bacchus
Level 152
God Stats
7W - 9L
1,558 SR
Queue Stats
36W - 34L
1,515 Elo+
Solo
Susano
Susano
LUVTAZZ27
Susano
Level 107
God Stats
32W - 42L
1,526 SR
Queue Stats
635W - 657L
1,472 Elo+
Solo
Aphrodite
Aphrodite
Mister Sinister
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 78L
1,453 Elo+
Party 1
Neith
Neith
Phat__Foodie
Neith
Level 67
God Stats
116W - 93L
1,533 SR
Queue Stats
232W - 236L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Styxiss
Kukulkan
Level 69
God Stats
6W - 2L
1,525 SR
Queue Stats
83W - 66L
1,403 Elo+
Party 1
Team Averages
Level 92
1,528 SR
1,450 Elo+

VS

Team Averages
Level 62
1,422 SR
1,350 Elo+
Ishtar
Ishtar
CHUNGUS 31
Ishtar
Level 40
God Stats
7W - 3L
1,614 SR
Queue Stats
41W - 52L
1,357 Elo+
Solo
Anubis
Anubis
Chente0401
Anubis
Level 41
God Stats
5W - 15L
1,245 SR
Queue Stats
18W - 25L
1,398 Elo+
Solo
Bacchus
Bacchus
Truffels101
Bacchus
Level 69
God Stats
6W - 9L
1,439 SR
Queue Stats
50W - 66L
1,365 Elo+
Solo
Fenrir
Fenrir
VonAnon
Fenrir
Level 129
God Stats
1W - 5L
1,313 SR
Queue Stats
71W - 55L
1,436 Elo+
Solo
Skadi
Skadi
pilfer1
Skadi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JF Crimson4
Bacchus
20
5 / 1 / 16
16,787
1,119
18,928
25,225
57,361
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
LUVTAZZ27
Susano
20
6 / 2 / 16
15,557
1,037
25,320
19,717
16,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Mister Sinister
Aphrodite
20
2 / 7 / 14
13,942
929
12,818
20,473
13,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 13
16,691
1,113
20,323
20,149
11,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Styxiss
Kukulkan
20
10 / 2 / 14
17,516
1,168
42,822
15,503
10,319
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CHUNGUS 31
Ishtar
20
2 / 6 / 7
14,356
957
23,268
28,225
12,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Chente0401
Anubis
20
2 / 5 / 7
14,568
971
19,407
20,596
10,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Truffels101
Bacchus
20
2 / 1 / 9
14,377
958
15,361
21,391
55,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
VonAnon
Fenrir
20
7 / 6 / 2
15,579
1,039
13,857
26,211
18,131
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
pilfer1
Skadi
20
2 / 13 / 8
14,445
963
24,264
31,151
19,311
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
31
Kills
15
15
Deaths
31
73
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CHUNGUS 31
Ishtar
2
6
7
0.92
L
Anubis
Chente0401
Anubis
2
5
7
1.1
W
Bacchus
JF Crimson4
Bacchus
5
1
16
13
W
Susano
LUVTAZZ27
Susano
6
2
16
7
W
Aphrodite
Mister Sinister
Aphrodite
2
7
14
1.29
W
8
3
13
4.83
W
Kukulkan
Styxiss
Kukulkan
10
2
14
8.5
L
Bacchus
Truffels101
Bacchus
2
1
9
6.5
L
Fenrir
VonAnon
Fenrir
7
6
2
1.33
L
Skadi
pilfer1
Skadi
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,211
Damage
96,157
101,067
Taken
127,574
109,592
Mitigated
115,765
18,545
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CHUNGUS 31
Ishtar
23,268
16,947
0
3,462
28,225
12,801
0
18,534
9,691
0
49,279
L
Anubis
Chente0401
Anubis
19,407
106
303
4,249
20,596
10,298
0
11,192
9,404
59,934
0
W
Bacchus
JF Crimson4
Bacchus
18,928
1,674
0
3,137
25,225
57,361
0
7,364
17,144
34,944
0
W
Susano
LUVTAZZ27
Susano
25,320
1,726
0
243
19,717
16,872
0
6,697
12,869
0
51,319
W
Aphrodite
Mister Sinister
Aphrodite
12,818
1,533
2,761
3,621
20,473
13,214
0
9,110
11,057
15,875
0
W
20,323
12,933
0
4,910
20,149
11,826
0
6,766
13,021
0
53,300
W
Kukulkan
Styxiss
Kukulkan
42,822
3,729
0
3,873
15,503
10,319
0
4,873
10,490
90,972
0
L
Bacchus
Truffels101
Bacchus
15,361
519
4
4,521
21,391
55,224
0
10,994
10,397
28,924
0
L
Fenrir
VonAnon
Fenrir
13,857
1,409
0
575
26,211
18,131
0
15,051
11,160
0
27,140
L
Skadi
pilfer1
Skadi
24,264
7,952
0
1,704
31,151
19,311
0
18,797
12,354
90
44,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,493
Gold Earned
73,325
300
Minions Killed
291
10
Camps Cleared
5
1,430,705
Distance Traveled
1,428,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
14,356
957
65
4
2
259,413
0
L
Anubis
14,568
971
131
9
2
269,240
0
W
Bacchus
16,787
1,119
27
2
1
332,865
0
W
Susano
15,557
1,037
51
3
1
319,659
0
W
Aphrodite
13,942
929
4
0
1
248,038
0
W
Neith
16,691
1,113
90
6
0
243,420
0
W
Kukulkan
17,516
1,168
128
9
7
286,723
0
L
Bacchus
14,377
958
14
1
0
342,609
0
L
Fenrir
15,579
1,039
29
2
1
305,685
0
L
Skadi
14,445
963
52
3
0
251,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role