Player Matchup

Bacchus
Bacchus
DarkWasLight
Bacchus
Level 140
God Stats
7W - 5L
1,611 SR
Queue Stats
12W - 14L
1,401 Elo+
Solo
Skadi
Skadi
TibletFolkMan
Skadi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 175L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
londondakilla18-
Kukulkan
Level 27
God Stats
5W - 5L
1,490 SR
Queue Stats
14W - 13L
1,529 Elo+
Party 1
Team Averages
Level 104
1,534 SR
1,466 Elo+

VS

Team Averages
Level 85
1,568 SR
1,447 Elo+
Cthulhu
Cthulhu
AlphaTrion7
Cthulhu
Level 59
God Stats
5W - 8L
1,483 SR
Queue Stats
11W - 23L
1,406 Elo+
Solo
Izanami
Izanami
StevoW73rd216
Izanami
Level 73
God Stats
1W - 2L
1,506 SR
Queue Stats
74W - 90L
1,468 Elo+
Solo
Camazotz
Camazotz
zetheyus
Camazotz
Level 123
God Stats
4W - 3L
1,715 SR
Queue Stats
442W - 473L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkWasLight
Bacchus
14
3 / 0 / 5
9,110
828
5,949
9,756
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 1 / 5
9,156
832
11,261
7,302
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 7
8,391
763
10,450
6,773
2,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaTrion7
Cthulhu
11
1 / 2 / 0
7,400
673
6,165
13,091
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
13
0 / 3 / 1
7,426
675
6,444
8,498
3,667
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
zetheyus
Camazotz
10
0 / 4 / 1
6,762
615
3,909
12,753
7,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlphaTrion7
Cthulhu
1
2
0
0.5
W
Bacchus
DarkWasLight
Bacchus
3
0
5
5.5
L
Izanami
0
3
1
0.17
W
4
1
5
6.5
W
2
0
7
5.5
L
Camazotz
zetheyus
Camazotz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
16,518
23,831
Taken
34,342
16,587
Mitigated
22,035
6,424
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlphaTrion7
Cthulhu
6,165
257
0
571
13,091
10,397
0
7,762
5,329
17,262
0
W
Bacchus
DarkWasLight
Bacchus
5,949
1,179
0
4,120
9,756
10,861
0
2,546
7,210
13,712
0
L
Izanami
6,444
4,269
109
585
8,498
3,667
0
4,070
4,428
0
37,866
W
11,261
4,425
842
1,075
7,302
2,742
650
1,815
5,487
0
48,339
W
10,450
612
0
387
6,773
2,984
572
1,870
4,903
31,844
0
L
Camazotz
zetheyus
Camazotz
3,909
541
162
1,768
12,753
7,971
0
4,590
8,163
0
19,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
21,588
147
Minions Killed
132
0
Camps Cleared
0
649,947
Distance Traveled
596,600
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,400
673
21
2
0
208,614
0
W
Bacchus
9,110
828
15
1
0
225,284
0
L
Izanami
7,426
675
75
7
0
171,006
0
W
Skadi
9,156
832
87
8
0
213,400
5
W
Kukulkan
8,391
763
45
4
0
211,263
1
L
Camazotz
6,762
615
36
3
0
216,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role