Player Matchup

Skadi
Skadi
Cyclops2514
Skadi
Level 147
God Stats
4W - 1L
1,882 SR
Queue Stats
161W - 162L
1,551 Elo+
Party 2
Discordia
Discordia
LUX3RY2117
Discordia
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,359 Elo+
Party 2
Lancelot
Lancelot
ShinyUrsaring
Lancelot
Level 156
God Stats
3W - 1L
1,729 SR
Queue Stats
379W - 401L
1,480 Elo+
Party 2
Hou Yi
Hou Yi
Wo1fxPup
Hou Yi
Level 100
God Stats
4W - 2L
1,471 SR
Queue Stats
100W - 124L
1,466 Elo+
Party 2
Martichoras
Martichoras
XVIIXIIVX
Martichoras
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 125
1,616 SR
1,471 Elo+

VS

Team Averages
Level 92
1,476 SR
1,403 Elo+
Chronos
Chronos
 
Chronos
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DNA7623
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,290 Elo+
Party 1
Scylla
Scylla
Dna418
Scylla
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 124L
1,413 Elo+
Party 1
Mercury
Mercury
WaLLaCe42083
Mercury
Level 98
God Stats
0W - 1L
1,117 SR
Queue Stats
1W - 10L
1,349 Elo+
Solo
Bacchus
Bacchus
redluis369
Bacchus
Level 108
God Stats
6W - 2L
1,760 SR
Queue Stats
418W - 424L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
9,091
826
7,685
7,840
3,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LUX3RY2117
Discordia
16
5 / 2 / 12
9,589
872
17,196
6,191
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ShinyUrsaring
Lancelot
14
3 / 2 / 15
8,821
802
6,161
8,600
6,359
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Wo1fxPup
Hou Yi
14
0 / 2 / 12
8,271
752
4,666
8,074
3,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
XVIIXIIVX
Martichoras
19
9 / 1 / 10
11,021
1,002
12,981
8,860
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 4 / 3
8,384
762
10,259
10,998
4,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
14
3 / 4 / 2
7,659
696
5,343
13,298
15,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Scylla
Dna418
Scylla
14
3 / 7 / 3
8,193
745
5,599
10,251
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
WaLLaCe42083
Mercury
10
0 / 3 / 1
6,384
580
414
5,351
1,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
redluis369
Bacchus
16
1 / 3 / 4
8,423
766
9,864
13,411
18,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
21
Kills
9
9
Deaths
21
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
3
0.88
W
4
2
12
5
L
Tyr
3
4
2
1
L
Scylla
Dna418
Scylla
3
7
3
0.64
W
Discordia
LUX3RY2117
Discordia
5
2
12
5.5
W
Lancelot
ShinyUrsaring
Lancelot
3
2
15
5.25
L
Mercury
WaLLaCe42083
Mercury
0
3
1
0.17
W
Hou Yi
Wo1fxPup
Hou Yi
0
2
12
3
W
Martichoras
XVIIXIIVX
Martichoras
9
1
10
14
L
Bacchus
redluis369
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,689
Damage
31,479
39,565
Taken
53,309
20,622
Mitigated
44,420
11,119
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,259
1,165
681
1,288
10,998
4,460
0
5,651
5,347
24,222
0
W
7,685
2,955
384
1,359
7,840
3,702
2,354
5,337
2,503
0
19,433
L
Tyr
5,343
679
0
1,030
13,298
15,966
0
2,159
11,139
0
10,107
L
Scylla
Dna418
Scylla
5,599
450
1,472
853
10,251
3,604
0
3,968
6,283
14,834
0
W
Discordia
LUX3RY2117
Discordia
17,196
1,414
1,157
1,540
6,191
2,617
750
5,022
1,169
31,399
0
W
Lancelot
ShinyUrsaring
Lancelot
6,161
367
1,307
649
8,600
6,359
511
5,332
3,268
0
8,313
L
Mercury
WaLLaCe42083
Mercury
414
0
83
564
5,351
1,903
0
1,037
4,314
0
3,107
W
Hou Yi
Wo1fxPup
Hou Yi
4,666
1,692
1,504
1,044
8,074
3,679
1,476
3,228
4,846
0
9,291
W
Martichoras
XVIIXIIVX
Martichoras
12,981
3,596
847
1,328
8,860
4,265
1,018
6,803
2,057
0
35,622
L
Bacchus
redluis369
Bacchus
9,864
732
1,442
3,636
13,411
18,487
0
4,381
9,030
16,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
39,043
130
Minions Killed
78
0
Camps Cleared
0
1,125,185
Distance Traveled
914,905
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,384
762
29
3
0
207,776
0
W
Skadi
9,091
826
24
2
0
218,481
0
L
Tyr
7,659
696
6
1
0
195,957
0
L
Scylla
8,193
745
24
2
0
155,923
0
W
Discordia
9,589
872
41
4
0
206,014
0
W
Lancelot
8,821
802
5
0
0
275,373
0
L
Mercury
6,384
580
4
0
0
133,668
0
W
Hou Yi
8,271
752
14
1
0
206,234
0
W
Martichoras
11,021
1,002
46
4
0
219,083
0
L
Bacchus
8,423
766
15
1
0
221,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role