Player Matchup

King Arthur
King Arthur
Brabbitt530
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 192L
1,502 Elo+
Party 1
Charybdis
Charybdis
MCCL4RR3N
Charybdis
Level 89
God Stats
0W - 3L
1,125 SR
Queue Stats
59W - 74L
1,416 Elo+
Party 1
Arachne
Arachne
garetrose
Arachne
Level 117
God Stats
2W - 6L
1,633 SR
Queue Stats
137W - 137L
1,503 Elo+
Party 1
Janus
Janus
mike99999
Janus
Level 139
God Stats
1W - 5L
1,071 SR
Queue Stats
242W - 246L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
唯快不破
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 89L
1,384 Elo+
Solo
Team Averages
Level 99
1,366 SR
1,457 Elo+

VS

Team Averages
Level 110
1,509 SR
1,487 Elo+
Xing Tian
Xing Tian
DecapitateMercy
Xing Tian
Level 86
God Stats
5W - 4L
1,834 SR
Queue Stats
163W - 154L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DomesticWookies
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,525 SR
Queue Stats
206W - 205L
1,461 Elo+
Party 2
Agni
Agni
DragonDrew916
Agni
Level 145
God Stats
9W - 7L
1,185 SR
Queue Stats
523W - 540L
1,427 Elo+
Solo
Ishtar
Ishtar
HeroicLeo16
Ishtar
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 114L
1,534 Elo+
Party 2
Hercules
Hercules
SwftDemon666
Hercules
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brabbitt530
King Arthur
16
2 / 6 / 11
9,185
707
9,890
15,666
22,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MCCL4RR3N
Charybdis
16
2 / 4 / 10
9,019
694
9,054
9,778
5,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
garetrose
Arachne
15
4 / 4 / 5
8,893
684
6,375
13,931
15,833
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
mike99999
Janus
16
4 / 5 / 6
9,445
727
20,809
8,476
4,633
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
唯快不破
Kumbhakarna
14
0 / 5 / 10
8,698
669
2,715
16,972
22,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DecapitateMercy
Xing Tian
16
2 / 3 / 19
10,804
831
6,498
15,642
19,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
DomesticWookies
Ah Muzen Cab
18
6 / 3 / 16
10,810
832
12,114
8,125
3,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
5 / 2 / 16
10,352
796
15,915
7,612
3,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
17
4 / 4 / 11
10,488
807
12,135
11,445
5,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
SwftDemon666
Hercules
18
6 / 1 / 15
10,688
822
10,474
15,271
15,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
12
Kills
23
24
Deaths
13
42
Assists
77
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Brabbitt530
King Arthur
2
6
11
1.25
W
Xing Tian
DecapitateMercy
Xing Tian
2
3
19
3.83
W
Ah Muzen Cab
DomesticWookies
Ah Muzen Cab
6
3
16
4.67
W
5
2
16
6.5
W
Ishtar
4
4
11
2.38
L
Charybdis
MCCL4RR3N
Charybdis
2
4
10
1.75
W
Hercules
SwftDemon666
Hercules
6
1
15
13.5
L
Arachne
garetrose
Arachne
4
4
5
1.63
L
Janus
mike99999
Janus
4
5
6
1.4
L
Kumbhakarna
唯快不破
Kumbhakarna
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,843
Damage
57,136
64,823
Taken
58,095
71,892
Mitigated
46,568
12,371
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Brabbitt530
King Arthur
9,890
604
752
1,416
15,666
22,839
207
4,796
10,870
2,724
19,416
W
Xing Tian
DecapitateMercy
Xing Tian
6,498
113
2,835
3,194
15,642
19,765
87
6,536
8,778
13,129
363
W
Ah Muzen Cab
DomesticWookies
Ah Muzen Cab
12,114
6,430
1,742
1,062
8,125
3,388
3,287
4,178
3,895
0
40,746
W
15,915
1,949
1,491
901
7,612
3,130
1,599
3,692
3,729
30,756
0
W
Ishtar
12,135
8,681
917
2,301
11,445
5,095
2,224
4,805
6,407
0
36,425
L
Charybdis
MCCL4RR3N
Charybdis
9,054
3,444
1,541
1,264
9,778
5,825
954
2,283
7,495
0
20,054
W
Hercules
SwftDemon666
Hercules
10,474
1,716
268
4,356
15,271
15,190
532
5,945
8,999
0
21,034
L
Arachne
garetrose
Arachne
6,375
4,151
840
2,808
13,931
15,833
230
4,847
9,084
0
11,199
L
Janus
mike99999
Janus
20,809
1,664
491
136
8,476
4,633
52
3,312
5,164
37,678
0
L
Kumbhakarna
唯快不破
Kumbhakarna
2,715
528
1,203
1,920
16,972
22,762
225
6,812
10,160
6,498
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
53,142
124
Minions Killed
208
0
Camps Cleared
0
1,119,658
Distance Traveled
1,152,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,185
707
20
2
0
242,313
0
W
Xing Tian
10,804
831
16
1
0
256,044
0
W
Ah Muzen Cab
10,810
832
58
4
0
212,435
0
W
Agni
10,352
796
39
3
0
234,075
0
W
Ishtar
10,488
807
64
5
0
194,763
0
L
Charybdis
9,019
694
37
3
0
239,187
0
W
Hercules
10,688
822
31
2
0
254,984
0
L
Arachne
8,893
684
10
1
0
233,842
0
L
Janus
9,445
727
50
4
0
190,566
0
L
Kumbhakarna
8,698
669
7
1
0
213,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role