Player Matchup

Hades
Hades
DRULOF
Hades
Level 45
God Stats
7W - 6L
1,614 SR
Queue Stats
23W - 27L
1,270 Elo+
Party 1
Hun Batz
Hun Batz
Joselgr97
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,242 Elo+
Party 1
Khepri
Khepri
TWEETY909
Khepri
Level 69
God Stats
0W - 3L
1,445 SR
Queue Stats
134W - 145L
1,444 Elo+
Solo
Team Averages
Level 57
1,520 SR
1,319 Elo+

VS

Team Averages
Level 59
1,439 SR
1,350 Elo+
Discordia
Discordia
Coradean666
Discordia
Level 67
God Stats
3W - 6L
1,389 SR
Queue Stats
158W - 171L
1,309 Elo+
Solo
King Arthur
King Arthur
EnvyingClover24
King Arthur
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 42L
1,367 Elo+
Solo
Set
Set
PsychoYeen69
Set
Level 69
God Stats
9W - 10L
1,428 SR
Queue Stats
332W - 338L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DRULOF
Hades
17
5 / 1 / 2
11,119
741
13,887
14,950
10,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Joselgr97
Hun Batz
14
1 / 6 / 6
9,417
628
9,172
17,500
7,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
TWEETY909
Khepri
15
2 / 2 / 6
10,508
701
5,170
17,146
17,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Coradean666
Discordia
15
1 / 3 / 4
10,081
672
14,623
9,863
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
EnvyingClover24
King Arthur
15
3 / 3 / 5
10,241
683
8,681
15,287
16,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 4
11,909
794
13,856
13,043
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
8
Kills
8
9
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Coradean666
Discordia
1
3
4
1
L
Hades
DRULOF
Hades
5
1
2
6
W
King Arthur
EnvyingClover24
King Arthur
3
3
5
1.83
L
Hun Batz
Joselgr97
Hun Batz
1
6
6
0.67
W
4
2
4
3
L
Khepri
TWEETY909
Khepri
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,229
Damage
37,160
49,596
Taken
38,193
34,661
Mitigated
28,479
13,550
Healing
2,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Coradean666
Discordia
14,623
1,153
179
537
9,863
4,124
180
5,661
4,202
51,249
0
L
Hades
DRULOF
Hades
13,887
1,208
1,666
4,864
14,950
10,057
715
3,377
11,406
63,473
0
W
King Arthur
EnvyingClover24
King Arthur
8,681
515
0
0
15,287
16,695
237
7,500
7,787
0
21,063
L
Hun Batz
Joselgr97
Hun Batz
9,172
3,308
464
955
17,500
7,440
2,119
5,164
12,076
0
29,394
W
13,856
7,540
0
1,581
13,043
7,660
2,453
5,973
7,070
0
54,191
L
Khepri
TWEETY909
Khepri
5,170
624
1,983
3,618
17,146
17,164
625
5,578
11,199
18,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
32,231
147
Minions Killed
186
0
Camps Cleared
0
782,403
Distance Traveled
806,318
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,081
672
90
6
0
266,177
0
L
Hades
11,119
741
95
6
0
265,936
0
W
King Arthur
10,241
683
24
2
0
266,800
0
L
Hun Batz
9,417
628
39
3
0
262,378
0
W
Set
11,909
794
72
5
0
273,341
0
L
Khepri
10,508
701
13
1
0
254,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role