Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dangerousplaya
King Arthur
Level 197
God Stats
0W - 4L
1,343 SR
Queue Stats
127W - 151L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
DioDeiMari
Cabrakan
Level 133
God Stats
1W - 1L
1,554 SR
Queue Stats
47W - 55L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DrMrGorilla
Sun Wukong
Level 28
God Stats
0W - 3L
1,599 SR
Queue Stats
50W - 42L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MR SPHERE
Tsukuyomi
Level 129
God Stats
4W - 3L
1,488 SR
Queue Stats
236W - 232L
1,492 Elo+
Party 1
Team Averages
Level 138
1,497 SR
1,481 Elo+

VS

Team Averages
Level 130
1,556 SR
1,589 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
WinterLilacs
Hera
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 56L
1,655 Elo+
Party 2
Zeus
Zeus
breaker_35
Zeus
Level 117
God Stats
4W - 0L
1,778 SR
Queue Stats
110W - 99L
1,700 Elo+
Party 2
Neith
Neith
luvemmi
Neith
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 95L
1,475 Elo+
Solo
Cliodhna
Cliodhna
tete011
Cliodhna
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 82L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 4 / 4
8,530
656
12,414
13,614
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Dangerousplaya
King Arthur
11
0 / 5 / 4
7,449
573
4,451
12,297
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
DioDeiMari
Cabrakan
16
4 / 7 / 2
9,415
724
5,175
18,442
12,093
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DrMrGorilla
Sun Wukong
16
1 / 3 / 7
8,928
687
9,699
16,536
19,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
MR SPHERE
Tsukuyomi
16
3 / 6 / 1
9,037
695
11,337
15,662
7,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
4 / 1 / 14
10,104
777
8,396
10,531
5,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 3 / 10
10,435
803
12,316
8,697
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 2 / 18
10,337
795
22,758
6,761
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
luvemmi
Neith
16
4 / 1 / 14
9,608
739
8,534
8,579
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cliodhna
tete011
Cliodhna
18
5 / 3 / 13
11,181
860
18,258
14,265
7,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
10
Kills
25
25
Deaths
10
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
4
1
W
Ix Chel
 
Ix Chel
4
1
14
11
L
King Arthur
Dangerousplaya
King Arthur
0
5
4
0.4
L
Cabrakan
DioDeiMari
Cabrakan
4
7
2
0.71
L
Sun Wukong
DrMrGorilla
Sun Wukong
1
3
7
1.5
L
Tsukuyomi
MR SPHERE
Tsukuyomi
3
6
1
0.58
W
8
3
10
4.33
W
4
2
18
6.5
W
Neith
luvemmi
Neith
4
1
14
11
W
Cliodhna
tete011
Cliodhna
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,076
Damage
70,262
76,551
Taken
48,833
57,459
Mitigated
22,588
23,166
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
12,414
703
5,473
4,119
13,614
6,365
0
6,100
7,407
26,797
0
W
Ix Chel
 
Ix Chel
8,396
331
6,835
5,925
10,531
5,256
878
4,755
5,646
16,706
0
L
King Arthur
Dangerousplaya
King Arthur
4,451
646
481
818
12,297
11,836
0
5,680
6,569
0
10,127
L
Cabrakan
DioDeiMari
Cabrakan
5,175
626
2,791
1,770
18,442
12,093
0
11,673
6,553
9,702
0
L
Sun Wukong
DrMrGorilla
Sun Wukong
9,699
1,206
1,527
3,214
16,536
19,957
0
9,434
6,813
0
20,891
L
Tsukuyomi
MR SPHERE
Tsukuyomi
11,337
1,336
1,437
1,536
15,662
7,208
0
9,773
5,739
0
31,544
W
12,316
3,206
1,172
1,080
8,697
3,429
1,008
1,769
6,889
18,911
0
W
22,758
653
1,369
493
6,761
2,806
1,242
2,050
4,670
36,787
0
W
Neith
luvemmi
Neith
8,534
2,184
277
733
8,579
3,854
1,474
2,982
5,553
0
15,769
W
Cliodhna
tete011
Cliodhna
18,258
1,692
1,489
1,991
14,265
7,243
533
6,033
8,099
0
48,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
51,665
108
Minions Killed
160
0
Camps Cleared
0
1,027,544
Distance Traveled
1,205,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,530
656
26
2
0
221,163
0
W
Ix Chel
10,104
777
27
2
0
259,111
0
L
King Arthur
7,449
573
10
1
0
157,730
0
L
Cabrakan
9,415
724
11
1
0
189,446
0
L
Sun Wukong
8,928
687
26
2
0
252,943
0
L
Tsukuyomi
9,037
695
35
3
0
206,262
0
W
Hera
10,435
803
23
2
0
224,057
0
W
Zeus
10,337
795
32
2
0
206,145
0
W
Neith
9,608
739
12
1
0
224,120
0
W
Cliodhna
11,181
860
66
5
0
292,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role