Player Matchup

Artemis
Artemis
Bronze III
MrBawkDaGawk
Artemis
Bronze III
Level 144
God Stats
0W - 1L
1,395 SR
Queue Stats
5W - 16L
1,314 MMR
Party 2
Eset
Eset
Bronze III
Stubbychoud
Eset
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,292 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
VKGThor118
Tsukuyomi
Silver I
Level 144
God Stats
0W - 1L
1,315 SR
Queue Stats
93W - 91L
1,232 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Vamprow1r
Gilgamesh
Silver III
Level 118
God Stats
0W - 1L
1,061 SR
Queue Stats
28W - 66L
1,149 MMR
Party 2
Nox
Nox
Silver II
untamedskillz26
Nox
Silver II
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
116W - 152L
1,266 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,354 SR
1,251 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,558 SR
1,250 MMR
Mercury
Mercury
Silver I
Bstmaddog
Mercury
Silver I
Level 156
God Stats
13W - 4L
1,676 SR
Queue Stats
107W - 108L
1,225 MMR
Solo
Ishtar
Ishtar
Gold IV
GnarlyWarrior18
Ishtar
Gold IV
Level 114
God Stats
9W - 8L
1,528 SR
Queue Stats
217W - 208L
1,302 MMR
Solo
Anubis
Anubis
Gold V
Theadjcentsquid
Anubis
Gold V
Level 159
God Stats
9W - 8L
1,597 SR
Queue Stats
333W - 317L
1,168 MMR
Party 1
Discordia
Discordia
Gold IV
VenomV9
Discordia
Gold IV
Level 145
God Stats
2W - 1L
1,554 SR
Queue Stats
151W - 143L
1,332 MMR
Party 1
Apollo
Apollo
Silver I
mb2rea1
Apollo
Silver I
Level 154
God Stats
7W - 7L
1,433 SR
Queue Stats
1,062W - 1,100L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrBawkDaGawk
Artemis
9
0 / 6 / 1
5,989
428
6,133
10,703
3,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 3
7,472
534
5,403
7,941
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
VKGThor118
Tsukuyomi
12
2 / 2 / 2
7,629
545
5,387
9,698
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Vamprow1r
Gilgamesh
10
0 / 6 / 1
6,308
451
1,895
13,096
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
2 / 4 / 1
6,572
469
1,383
8,814
7,012
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
IzanamiMorgan Le FayArachne

VS

Bans
MartichorasHerculesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bstmaddog
Mercury
14
3 / 1 / 4
8,666
619
3,506
10,984
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
9 / 1 / 0
9,903
707
10,837
7,092
3,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
6 / 2 / 3
9,392
671
13,099
9,074
4,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
VenomV9
Discordia
12
0 / 0 / 5
7,861
562
5,626
4,296
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
mb2rea1
Apollo
11
2 / 1 / 3
7,175
513
1,927
9,123
4,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
20
20
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bstmaddog
Mercury
3
1
4
5
W
9
1
0
9
L
Artemis
MrBawkDaGawk
Artemis
0
6
1
0.08
L
1
2
3
1.25
W
6
2
3
3.75
L
Tsukuyomi
VKGThor118
Tsukuyomi
2
2
2
1.5
L
Gilgamesh
Vamprow1r
Gilgamesh
0
6
1
0.08
W
Discordia
VenomV9
Discordia
0
0
5
2.5
W
Apollo
mb2rea1
Apollo
2
1
3
3.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
34,995
50,252
Taken
40,569
22,033
Mitigated
17,489
10,274
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bstmaddog
Mercury
3,506
1,216
0
1,107
10,984
4,120
197
1,064
9,842
0
77,999
W
10,837
7,299
0
3,109
7,092
3,260
312
192
6,900
0
84,284
L
Artemis
MrBawkDaGawk
Artemis
6,133
2,712
0
1,521
10,703
3,743
0
190
10,513
0
27,488
L
5,403
254
107
3,095
7,941
2,887
0
4,458
3,483
50,045
0
W
13,099
728
0
3,988
9,074
4,301
0
1,955
7,043
72,075
0
L
Tsukuyomi
VKGThor118
Tsukuyomi
5,387
1,146
0
3,169
9,698
3,124
0
3,352
6,346
0
45,063
L
Gilgamesh
Vamprow1r
Gilgamesh
1,895
357
0
1,698
13,096
5,267
0
8,282
4,814
0
30,245
W
Discordia
VenomV9
Discordia
5,626
162
0
750
4,296
1,284
0
1,773
2,307
58,799
0
W
Apollo
mb2rea1
Apollo
1,927
1,000
0
1,971
9,123
4,524
27
1,747
7,244
0
30,549
L
1,383
278
0
684
8,814
7,012
0
2,443
6,371
17,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
42,997
303
Minions Killed
519
0
Camps Cleared
0
1,275,297
Distance Traveled
1,431,004
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,666
619
115
8
0
364,550
2
W
Ishtar
9,903
707
124
9
0
272,452
2
L
Artemis
5,989
428
38
3
0
228,342
2
L
Eset
7,472
534
102
7
0
272,112
3
W
Anubis
9,392
671
129
9
0
239,197
6
L
Tsukuyomi
7,629
545
68
5
0
320,852
0
L
Gilgamesh
6,308
451
52
4
0
222,734
0
W
Discordia
7,861
562
105
8
0
269,937
7
W
Apollo
7,175
513
46
3
0
284,868
1
L
Nox
6,572
469
43
3
0
231,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role