Player Matchup

Persephone
Persephone
FokkinEll
Persephone
Level 67
God Stats
2W - 3L
1,201 SR
Queue Stats
143W - 132L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
JustDontLike_em
Hun Batz
Level 158
God Stats
7W - 3L
1,608 SR
Queue Stats
905W - 774L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
MasterGrief117
Sylvanus
Level 46
God Stats
4W - 5L
1,361 SR
Queue Stats
193W - 169L
1,548 Elo+
Party 1
Hercules
Hercules
SheamusOBtheOG
Hercules
Level 88
God Stats
5W - 10L
1,311 SR
Queue Stats
212W - 210L
1,530 Elo+
Solo
Charybdis
Charybdis
VersaceTrapLord
Charybdis
Level 156
God Stats
5W - 3L
1,752 SR
Queue Stats
80W - 78L
1,560 Elo+
Party 1
Team Averages
Level 103
1,447 SR
1,547 Elo+

VS

Team Averages
Level 141
1,601 SR
1,534 Elo+
Nike
Nike
BEASTYSHADOWOLF
Nike
Level 153
God Stats
18W - 10L
1,546 SR
Queue Stats
465W - 399L
1,543 Elo+
Solo
Olorun
Olorun
JiveSo
Olorun
Level 123
God Stats
4W - 3L
1,588 SR
Queue Stats
394W - 373L
1,479 Elo+
Solo
Ishtar
Ishtar
Nurosis
Ishtar
Level 211
God Stats
19W - 24L
1,477 SR
Queue Stats
656W - 650L
1,493 Elo+
Solo
Kali
Kali
aGLIMMER_OF_HOPE
Kali
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
262W - 247L
1,601 Elo+
Solo
Cerberus
Cerberus
dexterlakeclub
Cerberus
Level 64
God Stats
3W - 1L
1,892 SR
Queue Stats
155W - 134L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FokkinEll
Persephone
10
0 / 1 / 3
5,954
541
6,426
6,555
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
13
4 / 2 / 1
6,951
632
5,489
9,001
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
10
1 / 0 / 4
5,890
535
3,503
2,933
2,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
10
0 / 3 / 0
5,509
501
4,573
10,032
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
VersaceTrapLord
Charybdis
12
4 / 1 / 1
7,256
660
5,480
4,339
1,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,018
638
7,083
7,813
5,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
JiveSo
Olorun
11
2 / 3 / 0
6,349
577
5,172
8,336
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Nurosis
Ishtar
11
2 / 2 / 0
6,332
576
1,942
6,458
2,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 1 / 2
6,467
588
4,747
11,886
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
9
0 / 3 / 1
5,408
492
2,402
10,937
5,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
7
7
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
Persephone
FokkinEll
Persephone
0
1
3
1.5
L
Olorun
JiveSo
Olorun
2
3
0
0.67
W
Hun Batz
4
2
1
2.25
W
Sylvanus
1
0
4
3
L
Ishtar
Nurosis
Ishtar
2
2
0
1
W
Hercules
0
3
0
0
W
Charybdis
VersaceTrapLord
Charybdis
4
1
1
4.5
L
0
1
2
1
L
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
21,346
32,860
Taken
45,430
15,604
Mitigated
20,704
8,687
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,083
1,220
0
3,334
7,813
5,157
0
123
7,197
0
50,336
W
Persephone
FokkinEll
Persephone
6,426
566
0
1,295
6,555
2,263
56
4,088
2,465
44,896
0
L
Olorun
JiveSo
Olorun
5,172
3,106
120
1,735
8,336
3,092
0
5,480
2,636
45,833
0
W
Hun Batz
5,489
1,377
0
940
9,001
3,294
0
986
8,015
0
59,005
W
Sylvanus
3,503
1,022
430
1,173
2,933
2,091
160
1,214
1,719
21,907
0
L
Ishtar
Nurosis
Ishtar
1,942
842
0
1,606
6,458
2,506
0
413
6,045
0
45,497
W
Hercules
4,573
1,109
0
3,453
10,032
6,249
0
470
9,562
0
34,713
W
Charybdis
VersaceTrapLord
Charybdis
5,480
3,253
0
1,396
4,339
1,707
0
814
3,525
0
54,745
L
4,747
2,135
0
3,035
11,886
4,580
0
956
10,730
0
57,433
L
Cerberus
2,402
378
1,018
2,614
10,937
5,369
0
2,587
8,242
18,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,560
Gold Earned
31,574
356
Minions Killed
424
0
Camps Cleared
0
1,158,190
Distance Traveled
1,100,474
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,018
638
90
8
0
232,824
1
W
Persephone
5,954
541
78
7
0
226,669
0
L
Olorun
6,349
577
82
7
0
173,939
0
W
Hun Batz
6,951
632
97
9
0
269,835
2
W
Sylvanus
5,890
535
13
1
0
226,392
4
L
Ishtar
6,332
576
93
8
0
208,683
2
W
Hercules
5,509
501
57
5
0
241,645
0
W
Charybdis
7,256
660
111
10
0
193,649
0
L
Kali
6,467
588
96
9
0
272,387
0
L
Cerberus
5,408
492
63
6
0
212,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role