Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bboe
Bacchus
Level 145
God Stats
0W - 2L
1,307 SR
Queue Stats
181W - 135L
1,660 Elo+
Party 1
Pele
Pele
Chocolat3Puma
Pele
Level 220
God Stats
1W - 1L
1,821 SR
Queue Stats
35W - 26L
1,640 Elo+
Solo
Surtr
Surtr
Gromolog
Surtr
Level 135
God Stats
11W - 10L
1,580 SR
Queue Stats
105W - 84L
1,596 Elo+
Party 1
Artemis
Artemis
aqert
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 173L
1,537 Elo+
Solo
Team Averages
Level 150
1,541 SR
1,587 Elo+

VS

Team Averages
Level 131
1,617 SR
1,571 Elo+
Mercury
Mercury
DemonicS117
Mercury
Level 98
God Stats
2W - 0L
1,713 SR
Queue Stats
38W - 25L
1,600 Elo+
Party 2
Loki
Loki
HoldTheMayoPlz
Loki
Level 124
God Stats
22W - 8L
1,650 SR
Queue Stats
132W - 98L
1,606 Elo+
Party 2
Zeus
Zeus
MP556XI
Zeus
Level 127
God Stats
2W - 0L
1,466 SR
Queue Stats
85W - 62L
1,584 Elo+
Party 2
Terra
Terra
R416C
Terra
Level 141
God Stats
3W - 2L
1,707 SR
Queue Stats
129W - 100L
1,581 Elo+
Party 2
Anubis
Anubis
Sontendo
Anubis
Level 164
God Stats
9W - 8L
1,547 SR
Queue Stats
110W - 107L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 2
7,952
530
5,026
8,223
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Bboe
Bacchus
10
1 / 3 / 6
7,103
474
6,541
11,686
12,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 3 / 3
9,996
666
12,657
15,928
8,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
Gromolog
Surtr
13
2 / 3 / 3
8,030
535
6,460
14,413
6,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
aqert
Artemis
14
6 / 5 / 2
8,516
568
5,361
11,283
4,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DemonicS117
Mercury
13
4 / 4 / 5
8,164
544
7,295
11,091
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 1
9,768
651
7,915
10,834
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
MP556XI
Zeus
13
5 / 3 / 7
8,286
552
6,897
9,136
7,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
R416C
Terra
13
1 / 2 / 9
8,163
544
7,186
9,581
5,080
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Sontendo
Anubis
14
2 / 8 / 3
8,992
599
10,812
14,630
6,445
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
17
Kills
17
18
Deaths
17
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
L
Bacchus
Bboe
Bacchus
1
3
6
1.33
L
8
3
3
3.17
W
Mercury
DemonicS117
Mercury
4
4
5
1.63
L
Surtr
Gromolog
Surtr
2
3
3
1.17
W
5
0
1
5.5
W
Zeus
MP556XI
Zeus
5
3
7
2.83
W
Terra
R416C
Terra
1
2
9
2.75
W
Anubis
Sontendo
Anubis
2
8
3
0.44
L
Artemis
aqert
Artemis
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
40,105
61,533
Taken
55,272
35,494
Mitigated
27,174
11,116
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,026
378
0
370
8,223
3,091
0
2,280
5,943
60,338
0
L
Bacchus
Bboe
Bacchus
6,541
1,098
0
2,287
11,686
12,614
0
5,124
6,562
23,517
0
L
12,657
3,103
0
3,788
15,928
8,722
344
8,268
7,660
0
84,754
W
Mercury
DemonicS117
Mercury
7,295
3,182
0
816
11,091
3,831
0
886
10,205
0
53,370
L
Surtr
Gromolog
Surtr
6,460
3,288
0
1,946
14,413
6,709
0
3,773
10,640
992
67,929
W
7,915
3,714
0
3,143
10,834
4,530
0
3,538
7,296
0
88,526
W
Zeus
MP556XI
Zeus
6,897
1,317
400
2,110
9,136
7,288
270
4,098
5,038
30,398
0
W
Terra
R416C
Terra
7,186
1,354
443
2,804
9,581
5,080
364
2,072
7,509
47,201
0
W
Anubis
Sontendo
Anubis
10,812
412
0
3,927
14,630
6,445
0
1,423
13,207
66,236
0
L
Artemis
aqert
Artemis
5,361
2,157
0
2,725
11,283
4,358
921
6,262
5,021
0
57,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
43,373
445
Minions Killed
416
0
Camps Cleared
0
1,475,405
Distance Traveled
1,565,132
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,952
530
119
8
0
308,482
0
L
Bacchus
7,103
474
24
2
0
311,588
2
L
Pele
9,996
666
130
9
0
279,415
3
W
Mercury
8,164
544
74
5
0
356,023
0
L
Surtr
8,030
535
99
7
0
290,110
0
W
Loki
9,768
651
134
9
0
346,890
2
W
Zeus
8,286
552
39
3
0
272,838
0
W
Terra
8,163
544
71
5
0
338,509
0
W
Anubis
8,992
599
98
7
0
250,872
1
L
Artemis
8,516
568
73
5
0
285,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role