Player Matchup

Chernobog
Chernobog
Cr1mXin
Chernobog
Level 87
God Stats
7W - 3L
1,729 SR
Queue Stats
45W - 47L
1,414 Elo+
Party 3
Ao Kuang
Ao Kuang
Nature-Dirty
Ao Kuang
Level 27
God Stats
6W - 13L
1,301 SR
Queue Stats
208W - 212L
1,436 Elo+
Party 2
Discordia
Discordia
TheMagicMoosey
Discordia
Level 17
God Stats
12W - 2L
1,506 SR
Queue Stats
34W - 42L
1,367 Elo+
Party 3
Baron Samedi
Baron Samedi
frisco_gray
Baron Samedi
Level 124
God Stats
48W - 46L
1,465 SR
Queue Stats
1,261W - 1,277L
1,459 Elo+
Solo
Horus
Horus
sonofthedragon88
Horus
Level 107
God Stats
14W - 9L
1,561 SR
Queue Stats
255W - 256L
1,487 Elo+
Party 2
Team Averages
Level 72
1,513 SR
1,433 Elo+

VS

Team Averages
Level 90
1,568 SR
1,419 Elo+
Xbalanque
Xbalanque
EzEkIEl_SHiVa
Xbalanque
Level 83
God Stats
0W - 1L
1,399 SR
Queue Stats
4W - 11L
1,239 Elo+
Party 4
Zeus
Zeus
SilliFox
Zeus
Level 105
God Stats
5W - 3L
1,519 SR
Queue Stats
526W - 527L
1,490 Elo+
Solo
Kukulkan
Kukulkan
StinkyCheeshead
Kukulkan
Level 26
God Stats
25W - 19L
1,549 SR
Queue Stats
41W - 43L
1,430 Elo+
Party 1
Hercules
Hercules
THC_Ghost_5
Hercules
Level 85
God Stats
12W - 9L
1,871 SR
Queue Stats
155W - 146L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
tshep101496
Ix Chel
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cr1mXin
Chernobog
18
6 / 2 / 10
11,949
1,086
13,051
9,381
4,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Nature-Dirty
Ao Kuang
17
7 / 0 / 3
11,229
1,021
6,866
9,501
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
TheMagicMoosey
Discordia
18
2 / 0 / 13
11,480
1,044
25,184
5,553
2,530
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
frisco_gray
Baron Samedi
17
2 / 0 / 11
11,267
1,024
13,364
9,848
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 11
11,833
1,076
13,323
16,802
21,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

251

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EzEkIEl_SHiVa
Xbalanque
16
0 / 7 / 1
10,292
936
4,700
16,119
5,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
16
0 / 0 / 1
9,957
905
15,144
5,867
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
16
1 / 5 / 0
10,351
941
15,154
15,996
6,733
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
THC_Ghost_5
Hercules
16
1 / 5 / 1
10,293
936
8,484
28,264
38,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
tshep101496
Ix Chel
16
0 / 2 / 0
9,733
885
2,752
9,011
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
19
Kills
2
2
Deaths
19
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Cr1mXin
Chernobog
6
2
10
5.5
L
Xbalanque
EzEkIEl_SHiVa
Xbalanque
0
7
1
0.07
W
Ao Kuang
Nature-Dirty
Ao Kuang
7
0
3
8.5
L
Zeus
0
0
1
0.5
L
Kukulkan
1
5
0
0.2
L
Hercules
THC_Ghost_5
Hercules
1
5
1
0.3
W
Discordia
TheMagicMoosey
Discordia
2
0
13
8.5
W
Baron Samedi
frisco_gray
Baron Samedi
2
0
11
7.5
W
2
0
11
7.5
L
Ix Chel
tshep101496
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,788
Damage
46,234
51,085
Taken
75,257
38,579
Mitigated
57,528
15,373
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Cr1mXin
Chernobog
13,051
8,408
158
2,293
9,381
4,344
0
6,873
2,335
0
35,257
L
Xbalanque
EzEkIEl_SHiVa
Xbalanque
4,700
2,811
0
351
16,119
5,991
0
9,165
6,954
0
29,351
W
Ao Kuang
Nature-Dirty
Ao Kuang
6,866
1,516
0
1,863
9,501
4,314
0
7,253
2,150
17,714
0
L
Zeus
15,144
1,173
0
0
5,867
2,225
0
4,109
1,758
38,683
0
L
Kukulkan
15,154
870
0
325
15,996
6,733
0
9,014
6,982
46,786
0
L
Hercules
THC_Ghost_5
Hercules
8,484
1,815
0
5,145
28,264
38,914
0
17,600
10,664
1,041
11,501
W
Discordia
TheMagicMoosey
Discordia
25,184
1,699
0
170
5,553
2,530
0
2,548
2,906
41,773
0
W
Baron Samedi
frisco_gray
Baron Samedi
13,364
1,127
1,501
1,843
9,848
6,009
0
6,229
3,436
41,789
0
W
13,323
4,440
2,168
5,377
16,802
21,382
0
11,175
5,070
0
19,880
L
Ix Chel
tshep101496
Ix Chel
2,752
794
338
259
9,011
3,665
0
5,526
3,485
12,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,758
Gold Earned
50,626
209
Minions Killed
230
4
Camps Cleared
7
1,071,767
Distance Traveled
987,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,949
1,086
66
6
2
190,190
0
L
Xbalanque
10,292
936
45
4
3
171,884
0
W
Ao Kuang
11,229
1,021
22
2
0
246,153
0
L
Zeus
9,957
905
68
6
2
211,450
0
L
Kukulkan
10,351
941
85
8
1
202,110
0
L
Hercules
10,293
936
13
1
0
219,668
0
W
Discordia
11,480
1,044
34
3
1
204,479
0
W
Baron Samedi
11,267
1,024
73
7
1
164,394
0
W
Horus
11,833
1,076
14
1
0
266,551
0
L
Ix Chel
9,733
885
19
2
1
182,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role