Player Matchup

Mulan
Mulan
Honordragon84
Mulan
Level 160
God Stats
5W - 9L
1,618 SR
Queue Stats
343W - 337L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
KustyKrusty666
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,790 Elo+
Party 2
Ravana
Ravana
SirChimken
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
WowJaay
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,790 Elo+
Party 2
Apollo
Apollo
spadesplayz
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,790 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,664 Elo+

VS

Team Averages
Level 96
1,578 SR
1,433 Elo+
Ymir
Ymir
Frinntezza
Ymir
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 32L
1,361 Elo+
Party 1
Cerberus
Cerberus
KevinFTW95
Cerberus
Level 67
God Stats
2W - 0L
1,720 SR
Queue Stats
16W - 26L
1,361 Elo+
Party 1
Jing Wei
Jing Wei
Vanillavenom
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
VicSk8gar
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,472 Elo+
Solo
Bastet
Bastet
X_lilglogod_x
Bastet
Level 69
God Stats
3W - 1L
1,885 SR
Queue Stats
142W - 130L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 4
10,516
751
12,652
22,254
21,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
KustyKrusty666
Baron Samedi
15
2 / 9 / 6
9,096
650
12,665
16,176
8,199
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
SirChimken
Ravana
14
1 / 7 / 3
8,353
597
8,439
14,655
8,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nox
15
1 / 6 / 6
8,485
606
7,498
11,882
5,007
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
3 / 8 / 4
9,817
701
8,933
15,490
7,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 30
10,605
758
10,155
24,164
32,247
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
KevinFTW95
Cerberus
16
3 / 5 / 19
10,384
742
8,435
25,503
29,647
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Vanillavenom
Jing Wei
19
15 / 3 / 15
12,810
915
22,249
13,352
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
VicSk8gar
Olorun
18
8 / 2 / 13
11,246
803
10,272
11,427
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 2 / 23
11,766
840
23,600
11,836
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
137
12
Kills
37
37
Deaths
16
23
Assists
100
Player
Kills
Deaths
Assists
KDA
W
2
4
30
4.25
L
5
7
4
1
W
Cerberus
KevinFTW95
Cerberus
3
5
19
2.5
L
Baron Samedi
KustyKrusty666
Baron Samedi
2
9
6
0.56
L
Ravana
SirChimken
Ravana
1
7
3
0.36
W
Jing Wei
Vanillavenom
Jing Wei
15
3
15
7.5
W
Olorun
VicSk8gar
Olorun
8
2
13
7.25
L
Nox
1
6
6
0.67
W
9
2
23
10.25
L
Apollo
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,187
Damage
74,711
80,457
Taken
86,282
50,667
Mitigated
83,260
15,056
Healing
29,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,155
635
893
3,948
24,164
32,247
485
6,002
18,162
21,005
0
L
12,652
982
91
4,178
22,254
21,394
0
6,575
15,679
0
30,350
W
Cerberus
KevinFTW95
Cerberus
8,435
468
1,046
7,928
25,503
29,647
447
4,613
20,890
13,199
0
L
Baron Samedi
KustyKrusty666
Baron Samedi
12,665
1,918
1,738
2,176
16,176
8,199
0
5,784
10,392
19,316
0
L
Ravana
SirChimken
Ravana
8,439
1,684
550
2,078
14,655
8,821
0
5,762
8,893
0
16,354
W
Jing Wei
Vanillavenom
Jing Wei
22,249
18,718
521
2,469
13,352
7,597
1,706
2,895
10,457
0
42,939
W
Olorun
VicSk8gar
Olorun
10,272
2,794
3,093
3,184
11,427
6,624
3,207
3,243
8,184
27,704
0
L
Nox
7,498
622
672
2,002
11,882
5,007
0
3,664
8,218
12,277
0
W
23,600
4,741
3,235
2,739
11,836
7,145
1,724
3,410
8,426
0
36,276
L
Apollo
8,933
2,464
372
1,199
15,490
7,246
0
7,077
8,413
0
21,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
56,811
130
Minions Killed
135
0
Camps Cleared
0
1,074,457
Distance Traveled
1,255,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,605
758
10
1
0
229,497
0
L
Mulan
10,516
751
36
3
0
217,820
0
W
Cerberus
10,384
742
13
1
0
229,636
0
L
Baron Samedi
9,096
650
26
2
0
197,860
0
L
Ravana
8,353
597
14
1
0
213,827
0
W
Jing Wei
12,810
915
43
3
0
237,083
0
W
Olorun
11,246
803
40
3
0
260,767
0
L
Nox
8,485
606
14
1
0
237,373
0
W
Bastet
11,766
840
29
2
0
298,515
0
L
Apollo
9,817
701
40
3
0
207,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role