Player Matchup

Medusa
Medusa
CuteVallerya
Medusa
Level 146
God Stats
5W - 2L
1,715 SR
Queue Stats
73W - 51L
1,742 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ghostie-I
Morgan Le Fay
Level 68
God Stats
16W - 10L
1,618 SR
Queue Stats
383W - 349L
1,459 Elo+
Party 2
Athena
Athena
Meru
Athena
Level 24
God Stats
23W - 14L
1,689 SR
Queue Stats
24W - 17L
1,644 Elo+
Party 3
Aphrodite
Aphrodite
NoxCaffreyy
Aphrodite
Level 11
God Stats
11W - 20L
1,188 SR
Queue Stats
128W - 142L
1,406 Elo+
Party 2
Thor
Thor
Pooty420
Thor
Level 145
God Stats
5W - 4L
1,544 SR
Queue Stats
144W - 151L
1,514 Elo+
Solo
Team Averages
Level 79
1,551 SR
1,553 Elo+

VS

Team Averages
Level 90
1,649 SR
1,499 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DreiZz03
Bakasura
Level 122
God Stats
18W - 16L
1,646 SR
Queue Stats
753W - 670L
1,559 Elo+
Solo
Chang'e
Chang'e
Klau5nevermore
Chang'e
Level 93
God Stats
10W - 11L
1,825 SR
Queue Stats
93W - 78L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
williwell
Cthulhu
Level 26
God Stats
1W - 1L
1,713 SR
Queue Stats
21W - 32L
1,435 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zitalas
Ah Muzen Cab
Level 84
God Stats
9W - 8L
1,562 SR
Queue Stats
117W - 120L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 1 / 1
6,918
532
6,292
8,565
3,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Ghostie-I
Morgan Le Fay
12
1 / 1 / 3
7,174
552
7,512
8,848
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Meru
Athena
12
0 / 1 / 4
6,436
495
4,969
10,516
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
NoxCaffreyy
Aphrodite
11
1 / 0 / 2
6,936
534
1,734
6,503
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
13
6 / 3 / 0
7,919
609
9,038
12,623
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 3 / 0
7,886
607
8,530
12,818
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
DreiZz03
Bakasura
11
1 / 2 / 0
6,650
512
6,089
8,738
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
4,650
358
1,163
3,409
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
williwell
Cthulhu
11
0 / 1 / 3
6,396
492
7,321
12,906
9,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
zitalas
Ah Muzen Cab
11
0 / 3 / 1
6,434
495
6,029
8,060
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
6
6
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
3
0
1.67
W
Medusa
2
1
1
2.5
L
Bakasura
DreiZz03
Bakasura
1
2
0
0.5
W
Morgan Le Fay
Ghostie-I
Morgan Le Fay
1
1
3
2.5
L
0
1
0
0
W
Athena
Meru
Athena
0
1
4
2
W
Aphrodite
NoxCaffreyy
Aphrodite
1
0
2
2
W
Thor
6
3
0
2
L
Cthulhu
williwell
Cthulhu
0
1
3
1.5
L
Ah Muzen Cab
zitalas
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,545
Damage
29,132
47,055
Taken
45,931
22,066
Mitigated
23,422
21,079
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,530
2,237
0
8,527
12,818
5,178
33
3,511
9,195
0
66,988
W
Medusa
6,292
2,714
0
3,571
8,565
3,519
850
721
7,844
0
62,678
L
Bakasura
DreiZz03
Bakasura
6,089
3,628
0
4,308
8,738
4,929
0
3,739
4,572
0
32,369
W
Morgan Le Fay
Ghostie-I
Morgan Le Fay
7,512
346
0
1,999
8,848
3,468
62
2,975
5,873
55,194
0
L
1,163
170
160
1,384
3,409
868
0
1,092
2,317
11,547
0
W
Athena
Meru
Athena
4,969
1,895
0
1,605
10,516
5,988
0
455
8,732
32,355
0
W
Aphrodite
NoxCaffreyy
Aphrodite
1,734
133
4,636
4,871
6,503
4,139
148
1,766
4,597
15,517
0
W
Thor
9,038
3,449
0
4,397
12,623
4,952
0
2,303
10,273
0
55,983
L
Cthulhu
williwell
Cthulhu
7,321
246
983
2,737
12,906
9,260
0
4,928
7,835
22,532
264
L
Ah Muzen Cab
zitalas
Ah Muzen Cab
6,029
1,874
0
710
8,060
3,187
0
263
7,797
0
49,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
32,016
380
Minions Killed
334
0
Camps Cleared
0
1,290,665
Distance Traveled
1,066,597
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,886
607
103
8
0
261,801
0
W
Medusa
6,918
532
114
9
0
237,270
6
L
Bakasura
6,650
512
81
6
0
208,441
2
W
Morgan Le Fay
7,174
552
101
8
0
272,406
1
L
Chang'e
4,650
358
21
2
0
91,982
0
W
Athena
6,436
495
53
4
0
257,638
0
W
Aphrodite
6,936
534
21
2
0
248,399
1
W
Thor
7,919
609
91
7
0
274,952
4
L
Cthulhu
6,396
492
36
3
0
254,286
0
L
Ah Muzen Cab
6,434
495
93
7
0
250,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role