Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
blackdevilds
Ganesha
Level 147
God Stats
9W - 9L
1,582 SR
Queue Stats
192W - 168L
1,505 Elo+
Solo
Bakasura
Bakasura
joacoruiz0
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,390 Elo+
Solo
Team Averages
Level 118
1,527 SR
1,465 Elo+

VS

Team Averages
Level 92
1,714 SR
1,586 Elo+
Baron Samedi
Baron Samedi
DeathStraider
Baron Samedi
Level 52
God Stats
1W - 0L
1,903 SR
Queue Stats
13W - 8L
1,637 Elo+
Party 1
Artemis
Artemis
Matias13245
Artemis
Level 106
God Stats
1W - 1L
1,536 SR
Queue Stats
40W - 34L
1,521 Elo+
Party 1
Arachne
Arachne
Mefsia5
Arachne
Level 119
God Stats
2W - 1L
1,702 SR
Queue Stats
27W - 23L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 1
6,806
681
8,069
5,724
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
blackdevilds
Ganesha
9
0 / 4 / 1
6,591
659
4,394
13,240
10,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
joacoruiz0
Bakasura
12
1 / 3 / 0
6,813
681
2,137
8,349
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathStraider
Baron Samedi
14
4 / 0 / 5
8,314
831
10,987
4,943
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Matias13245
Artemis
14
4 / 1 / 3
8,262
826
7,407
7,612
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Mefsia5
Arachne
12
2 / 1 / 7
7,461
746
6,536
8,590
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
1
0.5
W
Baron Samedi
DeathStraider
Baron Samedi
4
0
5
6.5
W
Artemis
Matias13245
Artemis
4
1
3
5.5
W
Arachne
Mefsia5
Arachne
2
1
7
5.5
L
Ganesha
blackdevilds
Ganesha
0
4
1
0.13
L
Bakasura
joacoruiz0
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,600
Damage
24,930
27,313
Taken
21,145
17,217
Mitigated
8,999
4,488
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,069
612
0
182
5,724
2,107
0
1,135
4,589
34,028
0
W
Baron Samedi
DeathStraider
Baron Samedi
10,987
944
1,262
3,281
4,943
2,161
1,134
3,544
1,399
47,403
0
W
Artemis
Matias13245
Artemis
7,407
3,710
0
3,049
7,612
2,977
1,710
5,479
2,081
0
30,111
W
Arachne
Mefsia5
Arachne
6,536
3,807
0
4,477
8,590
3,861
442
3,508
4,688
0
24,733
L
Ganesha
blackdevilds
Ganesha
4,394
293
1,137
1,749
13,240
10,754
0
5,726
7,514
12,025
0
L
Bakasura
joacoruiz0
Bakasura
2,137
1,639
0
1,420
8,349
4,356
0
4,157
4,192
0
11,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,210
Gold Earned
24,037
123
Minions Killed
158
0
Camps Cleared
0
526,673
Distance Traveled
570,923
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,806
681
83
8
0
158,016
0
W
Baron Samedi
8,314
831
70
7
0
183,279
0
W
Artemis
8,262
826
59
6
0
184,373
1
W
Arachne
7,461
746
29
3
0
203,271
0
L
Ganesha
6,591
659
2
0
0
165,410
5
L
Bakasura
6,813
681
38
4
0
203,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role