Player Matchup

Skadi
Skadi
AColdVillain
Skadi
Level 154
God Stats
14W - 14L
1,513 SR
Queue Stats
337W - 297L
1,548 Elo+
Party 1
Nox
Nox
ATrain-FL7
Nox
Level 128
God Stats
1W - 0L
1,283 SR
Queue Stats
73W - 55L
1,575 Elo+
Party 1
Osiris
Osiris
DanyWolf07
Osiris
Level 115
God Stats
2W - 0L
1,810 SR
Queue Stats
34W - 40L
1,459 Elo+
Solo
Scylla
Scylla
Mayky__10Vzla
Scylla
Level 122
God Stats
3W - 1L
1,330 SR
Queue Stats
9W - 14L
1,231 Elo+
Solo
Nemesis
Nemesis
SicKk_DroPShotZz
Nemesis
Level 112
God Stats
3W - 0L
1,797 SR
Queue Stats
56W - 56L
1,568 Elo+
Party 1
Team Averages
Level 126
1,547 SR
1,476 Elo+

VS

Team Averages
Level 100
1,658 SR
1,512 Elo+
Rama
Rama
Grambo
Rama
Level 128
God Stats
5W - 1L
2,029 SR
Queue Stats
221W - 192L
1,574 Elo+
Party 3
Sobek
Sobek
Justrazr
Sobek
Level 141
God Stats
3W - 2L
1,763 SR
Queue Stats
247W - 226L
1,577 Elo+
Party 3
King Arthur
King Arthur
LowtierHeroX
King Arthur
Level 99
God Stats
6W - 11L
1,500 SR
Queue Stats
65W - 56L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Ltdyr
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,499 Elo+
Solo
Lancelot
Lancelot
XC Scribble
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 180L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,544
570
8,020
6,280
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 7
7,560
504
7,690
9,785
8,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
DanyWolf07
Osiris
16
5 / 1 / 1
9,350
623
8,758
15,887
18,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 0 / 2
8,813
588
11,575
6,756
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 6
8,961
597
7,964
11,730
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Grambo
Rama
13
1 / 4 / 1
7,845
523
5,175
10,813
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Justrazr
Sobek
10
0 / 1 / 2
6,955
464
6,284
15,812
14,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
LowtierHeroX
King Arthur
14
1 / 2 / 0
8,304
554
10,183
12,161
11,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Ltdyr
The Morrigan
11
1 / 6 / 1
6,923
462
1,898
10,412
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
XC Scribble
Lancelot
11
1 / 5 / 1
6,923
462
6,008
14,250
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
4
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
0
1
7
3.5
W
Osiris
DanyWolf07
Osiris
5
1
1
5.5
L
Rama
Grambo
Rama
1
4
1
0.38
L
Sobek
Justrazr
Sobek
0
1
2
1
L
King Arthur
LowtierHeroX
King Arthur
1
2
0
0.5
L
The Morrigan
Ltdyr
The Morrigan
1
6
1
0.25
W
7
0
2
8
W
2
3
6
1.67
L
Lancelot
XC Scribble
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,007
Damage
29,548
50,438
Taken
63,448
37,230
Mitigated
40,969
11,911
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,020
3,369
0
1,739
6,280
2,280
848
509
5,771
0
58,375
W
7,690
1,360
1,401
2,171
9,785
8,857
182
3,624
6,161
25,050
0
W
Osiris
DanyWolf07
Osiris
8,758
3,694
0
4,999
15,887
18,381
216
1,335
14,552
0
77,428
L
Rama
Grambo
Rama
5,175
3,608
0
2,418
10,813
4,290
0
1,657
9,116
0
67,030
L
Sobek
Justrazr
Sobek
6,284
963
1,740
4,585
15,812
14,427
0
5,926
9,656
20,740
0
L
King Arthur
LowtierHeroX
King Arthur
10,183
1,938
0
1,983
12,161
11,903
0
1,377
10,751
0
64,935
L
The Morrigan
Ltdyr
The Morrigan
1,898
729
0
1,390
10,412
4,278
0
5,367
4,781
27,339
0
W
11,575
1,436
0
916
6,756
2,711
55
2,033
4,723
70,451
0
W
7,964
3,077
0
685
11,730
5,001
1,418
681
11,049
0
76,544
L
Lancelot
XC Scribble
Lancelot
6,008
2,198
0
860
14,250
6,071
0
4,247
9,879
0
51,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
36,950
466
Minions Killed
369
0
Camps Cleared
0
1,589,649
Distance Traveled
1,422,381
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,544
570
106
7
0
301,276
4
W
Nox
7,560
504
32
2
0
286,797
6
W
Osiris
9,350
623
119
8
0
305,731
0
L
Rama
7,845
523
110
7
0
272,287
3
L
Sobek
6,955
464
22
1
0
288,813
1
L
King Arthur
8,304
554
115
8
0
339,203
0
L
The Morrigan
6,923
462
48
3
0
183,949
0
W
Scylla
8,813
588
108
7
0
320,060
2
W
Nemesis
8,961
597
101
7
0
375,785
0
L
Lancelot
6,923
462
74
5
0
338,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role