Player Matchup

Chang'e
Chang'e
Big Chauncer
Chang'e
Level 126
God Stats
4W - 3L
1,455 SR
Queue Stats
419W - 364L
1,542 Elo+
Solo
Geb
Geb
Rex Raptor X
Geb
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,518 Elo+
Solo
Ullr
Ullr
RobbieRoonie
Ullr
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 49L
1,483 Elo+
Solo
Hercules
Hercules
SPiNxRage
Hercules
Level 140
God Stats
7W - 6L
1,498 SR
Queue Stats
271W - 227L
1,566 Elo+
Party 1
Surtr
Surtr
crazypwnsauce
Surtr
Level 127
God Stats
20W - 13L
1,445 SR
Queue Stats
196W - 156L
1,576 Elo+
Party 1
Team Averages
Level 118
1,479 SR
1,537 Elo+

VS

Team Averages
Level 87
1,560 SR
1,524 Elo+
Ratatoskr
Ratatoskr
Chaxe
Ratatoskr
Level 128
God Stats
9W - 9L
1,576 SR
Queue Stats
303W - 283L
1,549 Elo+
Party 3
Ao Kuang
Ao Kuang
DaddyLongSchmog
Ao Kuang
Level 108
God Stats
7W - 5L
1,261 SR
Queue Stats
460W - 422L
1,518 Elo+
Party 2
Shiva
Shiva
KuchiKazoo
Shiva
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 183L
1,548 Elo+
Party 2
Ra
Ra
Psyco420NEBS
Ra
Level 104
God Stats
3W - 5L
1,776 SR
Queue Stats
172W - 168L
1,475 Elo+
Party 3
Cupid
Cupid
TtvMoparClown
Cupid
Level 47
God Stats
38W - 27L
1,687 SR
Queue Stats
126W - 129L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Big Chauncer
Chang'e
11
4 / 0 / 0
6,431
804
3,688
2,978
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 2
4,643
580
3,341
6,181
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 2
4,244
531
2,380
3,648
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SPiNxRage
Hercules
10
1 / 1 / 0
5,462
683
2,839
5,124
3,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 5
5,061
633
2,986
4,476
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chaxe
Ratatoskr
8
1 / 2 / 0
4,612
577
721
5,344
1,624
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
6
0 / 1 / 0
4,327
541
4,750
9,119
3,753
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
9
0 / 1 / 1
5,028
629
2,458
6,197
3,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,440
555
669
4,841
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 0
4,046
506
2,822
4,062
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Big Chauncer
Chang'e
4
0
0
4
L
Ratatoskr
Chaxe
Ratatoskr
1
2
0
0.5
L
Ao Kuang
0
1
0
0
L
Shiva
0
1
1
0.5
L
0
3
0
0
W
1
0
2
2
W
1
0
2
2
W
Hercules
SPiNxRage
Hercules
1
1
0
1
L
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,234
Damage
11,420
22,407
Taken
29,563
11,173
Mitigated
11,735
8,770
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Big Chauncer
Chang'e
3,688
552
240
2,388
2,978
952
0
599
2,379
50,229
0
L
Ratatoskr
Chaxe
Ratatoskr
721
0
0
500
5,344
1,624
0
974
4,370
0
22,310
L
Ao Kuang
4,750
1,084
109
3,740
9,119
3,753
0
1,808
7,311
11,284
0
L
Shiva
2,458
768
0
1,826
6,197
3,359
0
0
6,197
0
35,594
L
669
299
36
921
4,841
1,665
0
3,018
1,823
29,936
0
W
3,341
60
84
3,084
6,181
4,054
0
2,173
4,008
13,647
0
W
2,380
786
0
1,000
3,648
1,252
0
2,266
1,382
0
23,873
W
Hercules
SPiNxRage
Hercules
2,839
1,551
0
1,654
5,124
3,093
0
0
5,124
0
41,551
L
2,822
1,326
224
2,026
4,062
1,334
0
1,371
2,691
0
25,635
W
2,986
1,762
0
320
4,476
1,822
0
381
4,095
1,151
30,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
22,453
287
Minions Killed
216
0
Camps Cleared
0
817,927
Distance Traveled
825,758
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,431
804
98
12
0
160,664
0
L
Ratatoskr
4,612
577
44
6
0
165,220
0
L
Ao Kuang
4,327
541
12
2
0
189,154
0
L
Shiva
5,028
629
61
8
0
168,116
2
L
Ra
4,440
555
56
7
0
170,390
0
W
Geb
4,643
580
16
2
0
149,973
0
W
Ullr
4,244
531
38
5
0
146,578
0
W
Hercules
5,462
683
80
10
0
171,478
0
L
Cupid
4,046
506
43
5
0
132,878
0
W
Surtr
5,061
633
55
7
0
189,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role