Player Matchup

Vamana
Vamana
 
Vamana
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
EstebandooDNZ
Maui
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
356W - 309L
1,559 Elo+
Solo
Ravana
Ravana
Hecheimaxxx
Ravana
Level 127
God Stats
4W - 1L
1,598 SR
Queue Stats
45W - 42L
1,490 Elo+
Party 1
Janus
Janus
KillerSHRIMP9753
Janus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 161L
1,518 Elo+
Party 1
Charybdis
Charybdis
grandmaman
Charybdis
Level 128
God Stats
4W - 0L
1,827 SR
Queue Stats
141W - 134L
1,511 Elo+
Party 1
Team Averages
Level 137
1,585 SR
1,515 Elo+

VS

Team Averages
Level 103
1,614 SR
1,538 Elo+
Martichoras
Martichoras
Diam0ndDog
Martichoras
Level 85
God Stats
1W - 2L
1,692 SR
Queue Stats
59W - 51L
1,421 Elo+
Solo
Nike
Nike
HaruHaraHaruko
Nike
Level 103
God Stats
0W - 1L
1,275 SR
Queue Stats
9W - 11L
1,466 Elo+
Party 2
Nox
Nox
Joshuahell666
Nox
Level 110
God Stats
1W - 3L
1,355 SR
Queue Stats
26W - 34L
1,511 Elo+
Party 2
Serqet
Serqet
Luminiferous
Serqet
Level 123
God Stats
8W - 2L
1,877 SR
Queue Stats
85W - 108L
1,687 Elo+
Party 2
Eset
Eset
RainEday
Eset
Level 96
God Stats
3W - 3L
1,872 SR
Queue Stats
73W - 78L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
4 / 1 / 0
9,337
667
10,932
10,161
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 3
7,423
530
1,966
13,150
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
13
3 / 4 / 2
8,187
585
7,117
10,802
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 1
8,067
576
4,909
8,974
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
grandmaman
Charybdis
12
1 / 5 / 1
7,726
552
3,626
10,775
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Diam0ndDog
Martichoras
10
3 / 2 / 0
6,500
464
5,259
6,580
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 5
6,886
492
3,660
12,088
10,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 5
6,513
465
2,780
4,377
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
14
14 / 2 / 1
8,790
628
13,753
12,086
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
11
4 / 3 / 4
6,923
495
9,385
10,331
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
21
21
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
0
4
L
Martichoras
Diam0ndDog
Martichoras
3
2
0
1.5
W
1
4
3
0.63
L
0
3
5
0.83
W
Ravana
3
4
2
1
L
0
1
5
2.5
W
2
7
1
0.36
L
Serqet
14
2
1
7.25
L
Eset
4
3
4
2
W
Charybdis
grandmaman
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,550
Damage
34,837
53,862
Taken
45,462
27,063
Mitigated
27,141
10,573
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,932
5,429
0
3,378
10,161
5,882
0
641
9,134
0
73,314
L
Martichoras
Diam0ndDog
Martichoras
5,259
1,726
0
2,250
6,580
2,515
0
916
5,664
0
42,525
W
1,966
607
61
2,320
13,150
10,231
41
3,692
9,092
23,362
0
L
3,660
819
0
750
12,088
10,822
0
978
10,320
440
45,768
W
Ravana
7,117
1,816
0
2,253
10,802
4,580
540
4,376
6,196
0
59,188
L
2,780
376
0
561
4,377
4,769
0
1,137
3,139
20,273
0
W
4,909
94
0
28
8,974
3,110
561
3,999
4,975
49,680
0
L
Serqet
13,753
2,859
0
739
12,086
5,748
0
1,441
10,502
0
59,872
L
Eset
9,385
544
110
967
10,331
3,287
0
2,403
7,928
43,720
0
W
Charybdis
grandmaman
Charybdis
3,626
1,991
0
2,533
10,775
3,260
2,449
678
10,097
0
50,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
35,612
406
Minions Killed
326
0
Camps Cleared
0
1,331,155
Distance Traveled
1,338,457
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,337
667
123
9
0
299,776
0
L
Martichoras
6,500
464
74
5
0
167,428
1
W
Maui
7,423
530
39
3
0
275,274
0
L
Nike
6,886
492
78
6
0
245,216
3
W
Ravana
8,187
585
79
6
0
306,007
7
L
Nox
6,513
465
36
3
0
282,962
6
W
Janus
8,067
576
87
6
0
243,862
2
L
Serqet
8,790
628
84
6
0
350,132
2
L
Eset
6,923
495
54
4
0
292,719
3
W
Charybdis
7,726
552
78
6
0
206,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role