Player Matchup

Osiris
Osiris
A6GRAMROCK
Osiris
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
473W - 478L
1,562 Elo+
Solo
Fenrir
Fenrir
DOODLEBOB82
Fenrir
Level 99
God Stats
6W - 2L
1,528 SR
Queue Stats
217W - 214L
1,512 Elo+
Party 3
Xing Tian
Xing Tian
ShadoVV01f
Xing Tian
Level 158
God Stats
5W - 6L
1,234 SR
Queue Stats
571W - 585L
1,509 Elo+
Party 3
Chaac
Chaac
TheLuckless5968
Chaac
Level 156
God Stats
5W - 6L
1,382 SR
Queue Stats
372W - 394L
1,517 Elo+
Party 3
Sol
Sol
iiHipNoTiiC
Sol
Level 115
God Stats
11W - 12L
1,471 SR
Queue Stats
422W - 445L
1,498 Elo+
Party 3
Team Averages
Level 134
1,423 SR
1,520 Elo+

VS

Team Averages
Level 114
1,376 SR
1,511 Elo+
Izanami
Izanami
Diedirty1
Izanami
Level 153
God Stats
6W - 6L
1,323 SR
Queue Stats
921W - 972L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
EMV-BlackHawk
Kuzenbo
Level 108
God Stats
1W - 2L
1,317 SR
Queue Stats
138W - 122L
1,599 Elo+
Solo
Ullr
Ullr
HaduknDookie
Ullr
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
438W - 447L
1,484 Elo+
Party 1
Surtr
Surtr
SaltyCrackers
Surtr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,499 Elo+
Party 2
Chronos
Chronos
Serac
Chronos
Level 108
God Stats
0W - 2L
1,242 SR
Queue Stats
22W - 29L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A6GRAMROCK
Osiris
2
0 / 0 / 0
4,558
304
0
0
0
Fenrir
20
11 / 6 / 15
12,656
844
18,259
24,052
39,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
ShadoVV01f
Xing Tian
20
6 / 1 / 23
13,626
908
16,550
24,912
35,760
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 20
13,374
892
23,978
34,592
66,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 17
12,618
841
27,317
15,781
11,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diedirty1
Izanami
18
2 / 8 / 5
10,968
731
21,229
17,319
11,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
18
5 / 5 / 4
11,636
776
10,853
21,661
42,760
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 5
9,281
619
10,715
17,063
11,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 6 / 6
10,160
677
12,797
19,250
30,607
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Serac
Chronos
17
3 / 8 / 5
10,558
704
18,442
18,357
13,180
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
34
Kills
12
12
Deaths
34
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
A6GRAMROCK
Osiris
0
0
0
0
W
Fenrir
11
6
15
3.08
L
Izanami
Diedirty1
Izanami
2
8
5
0.56
L
Kuzenbo
5
5
4
1.4
L
1
7
5
0.5
L
1
6
6
0.67
L
Chronos
Serac
Chronos
3
8
5
0.69
W
Xing Tian
ShadoVV01f
Xing Tian
6
1
23
17.5
W
10
2
20
10
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,104
Damage
74,036
99,337
Taken
93,650
152,344
Mitigated
109,223
38,763
Healing
19,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
A6GRAMROCK
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
18,259
3,418
2,148
3,927
24,052
39,420
1,768
7,072
16,980
1,696
31,934
L
Izanami
Diedirty1
Izanami
21,229
13,107
1,114
1,964
17,319
11,125
875
7,062
10,010
0
40,057
L
Kuzenbo
10,853
4,401
3,497
4,968
21,661
42,760
62
10,356
10,818
18,834
0
L
10,715
6,131
112
1,477
17,063
11,551
468
8,976
7,985
0
21,984
L
12,797
2,825
997
2,828
19,250
30,607
0
8,943
9,708
654
26,126
L
Chronos
Serac
Chronos
18,442
7,640
766
1,660
18,357
13,180
508
7,909
10,043
29,551
0
W
Xing Tian
ShadoVV01f
Xing Tian
16,550
807
4,669
5,631
24,912
35,760
285
6,240
18,672
44,660
0
W
23,978
1,214
2,016
14,733
34,592
66,145
1,578
10,028
24,564
0
40,621
W
27,317
10,360
646
4,993
15,781
11,019
4,506
6,448
9,333
66,907
4,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,832
Gold Earned
52,603
236
Minions Killed
148
0
Camps Cleared
0
1,029,561
Distance Traveled
1,206,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,558
304
0
0
0
0
0
W
Fenrir
12,656
844
37
2
0
258,934
0
L
Izanami
10,968
731
60
4
0
211,158
0
L
Kuzenbo
11,636
776
19
1
0
273,001
0
L
Ullr
9,281
619
18
1
0
224,182
0
L
Surtr
10,160
677
19
1
0
270,676
0
L
Chronos
10,558
704
32
2
0
227,023
0
W
Xing Tian
13,626
908
44
3
0
285,380
0
W
Chaac
13,374
892
39
3
0
261,966
0
W
Sol
12,618
841
116
8
0
223,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role