Player Matchup

Heimdallr
Heimdallr
Avocados10
Heimdallr
Level 49
God Stats
1W - 3L
1,506 SR
Queue Stats
13W - 13L
1,207 Elo+
Party 2
Thanatos
Thanatos
DrAchilles66
Thanatos
Level 20
God Stats
0W - 2L
1,097 SR
Queue Stats
1W - 7L
1,111 Elo+
Party 4
Anubis
Anubis
Peakerson
Anubis
Level 17
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 7L
1,039 Elo+
Party 4
Merlin
Merlin
Shadyeli
Merlin
Level 36
God Stats
1W - 4L
1,397 SR
Queue Stats
85W - 92L
1,009 Elo+
Party 4
Ares
Ares
Zaleski vG
Ares
Level 17
God Stats
1W - 4L
1,343 SR
Queue Stats
13W - 13L
1,207 Elo+
Party 2
Team Averages
Level 28
1,311 SR
1,115 Elo+

VS

Team Averages
Level 43
1,554 SR
1,393 Elo+
Fenrir
Fenrir
AbsoluteVodK
Fenrir
Level 68
God Stats
4W - 1L
1,595 SR
Queue Stats
114W - 119L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HollowDispelda
Morgan Le Fay
Level 18
God Stats
24W - 17L
1,605 SR
Queue Stats
31W - 29L
1,445 Elo+
Party 3
Ishtar
Ishtar
Ryujinslayer
Ishtar
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,301 Elo+
Party 1
King Arthur
King Arthur
ThatPlatypus225
King Arthur
Level 60
God Stats
20W - 26L
1,572 SR
Queue Stats
99W - 114L
1,450 Elo+
Party 3
Ix Chel
Ix Chel
solemace
Ix Chel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Avocados10
Heimdallr
14
2 / 7 / 3
9,074
454
5,086
15,762
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
DrAchilles66
Thanatos
14
1 / 6 / 7
8,925
446
7,812
18,681
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Peakerson
Anubis
11
1 / 8 / 1
8,086
404
9,872
14,273
6,325
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Shadyeli
Merlin
17
6 / 4 / 1
10,854
543
13,067
13,122
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 2
8,266
413
2,784
15,147
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 5 / 12
10,550
528
13,725
20,184
8,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
HollowDispelda
Morgan Le Fay
17
11 / 2 / 4
11,196
560
15,006
11,434
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
16
5 / 1 / 11
9,671
484
12,114
13,578
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ThatPlatypus225
King Arthur
17
3 / 2 / 10
10,334
517
8,782
16,773
14,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
solemace
Ix Chel
16
6 / 0 / 8
9,966
498
9,711
6,969
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
10
Kills
31
31
Deaths
10
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
5
12
2.4
L
Heimdallr
Avocados10
Heimdallr
2
7
3
0.5
L
Thanatos
DrAchilles66
Thanatos
1
6
7
0.75
W
Morgan Le Fay
HollowDispelda
Morgan Le Fay
11
2
4
6.5
L
Anubis
Peakerson
Anubis
1
8
1
0.19
W
Ishtar
5
1
11
10.5
L
Merlin
Shadyeli
Merlin
6
4
1
1.63
W
King Arthur
ThatPlatypus225
King Arthur
3
2
10
4
L
0
6
2
0.17
W
Ix Chel
solemace
Ix Chel
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,621
Damage
59,338
76,985
Taken
68,938
40,458
Mitigated
35,635
17,692
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,725
5,064
0
3,927
20,184
8,770
0
7,826
12,358
0
88,749
L
Heimdallr
Avocados10
Heimdallr
5,086
2,776
0
1,998
15,762
6,756
415
5,847
9,915
0
47,994
L
Thanatos
DrAchilles66
Thanatos
7,812
1,949
0
8,450
18,681
7,352
307
5,100
13,581
0
57,362
W
Morgan Le Fay
HollowDispelda
Morgan Le Fay
15,006
1,313
345
2,909
11,434
4,211
922
5,369
6,065
71,161
0
L
Anubis
Peakerson
Anubis
9,872
969
0
4,114
14,273
6,325
0
2,336
11,937
44,189
0
W
Ishtar
12,114
8,839
0
4,276
13,578
5,631
1,623
2,957
10,621
0
66,943
L
Merlin
Shadyeli
Merlin
13,067
388
0
1,683
13,122
5,366
432
5,875
7,247
83,226
0
W
King Arthur
ThatPlatypus225
King Arthur
8,782
777
0
1,915
16,773
14,617
281
7,975
8,798
0
76,246
L
2,784
165
0
1,447
15,147
14,659
0
5,559
9,588
23,098
0
W
Ix Chel
solemace
Ix Chel
9,711
784
891
1,046
6,969
2,406
794
1,596
5,373
58,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,205
Gold Earned
51,717
379
Minions Killed
477
0
Camps Cleared
0
1,815,584
Distance Traveled
2,092,249
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,550
528
120
6
0
432,354
0
L
Heimdallr
9,074
454
85
4
0
335,042
0
L
Thanatos
8,925
446
72
4
0
444,756
0
W
Morgan Le Fay
11,196
560
99
5
0
412,896
0
L
Anubis
8,086
404
58
3
0
295,663
0
W
Ishtar
9,671
484
90
5
0
413,983
0
L
Merlin
10,854
543
136
7
0
387,847
2
W
King Arthur
10,334
517
84
4
0
406,141
0
L
Ares
8,266
413
28
1
0
352,276
0
W
Ix Chel
9,966
498
84
4
0
426,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role