Player Matchup

Arachne
Arachne
Garnet_Gamer20
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,368 Elo+
Party 1
Poseidon
Poseidon
ProbablyAPecan
Poseidon
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1
Surtr
Surtr
RallenRiko
Surtr
Level 128
God Stats
1W - 6L
1,179 SR
Queue Stats
8W - 14L
1,353 Elo+
Party 1
Team Averages
Level 126
1,393 SR
1,395 Elo+

VS

Team Averages
Level 110
1,559 SR
1,548 Elo+
Mercury
Mercury
Bunk_Ched
Mercury
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,431 Elo+
Solo
Atlas
Atlas
Misterali
Atlas
Level 158
God Stats
30W - 22L
1,543 SR
Queue Stats
364W - 368L
1,611 Elo+
Party 2
Olorun
Olorun
bigboy51192
Olorun
Level 85
God Stats
4W - 3L
1,634 SR
Queue Stats
23W - 18L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
9,616
740
7,242
13,213
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
15
4 / 5 / 5
9,766
751
13,606
9,549
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
13
2 / 6 / 6
8,596
661
8,926
15,385
16,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bunk_Ched
Mercury
16
4 / 3 / 10
10,708
824
6,766
10,063
4,632
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Misterali
Atlas
17
6 / 3 / 10
11,773
906
11,588
18,454
18,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
16
6 / 4 / 9
10,913
839
13,372
11,283
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
16
16
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bunk_Ched
Mercury
4
3
10
3
L
4
5
5
1.3
W
Atlas
Misterali
Atlas
6
3
10
3.67
L
Poseidon
4
5
5
1.3
L
Surtr
2
6
6
0.83
W
Olorun
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
31,726
38,147
Taken
39,800
28,552
Mitigated
30,061
4,426
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bunk_Ched
Mercury
6,766
2,174
0
223
10,063
4,632
1,709
2,919
7,144
0
28,818
L
7,242
5,817
0
1,918
13,213
8,086
21
7,094
6,119
0
33,310
W
Atlas
Misterali
Atlas
11,588
3,883
2,396
3,011
18,454
18,924
120
6,489
11,965
34,721
0
L
Poseidon
13,606
3,100
0
416
9,549
4,026
245
7,334
2,215
46,087
2,879
L
Surtr
8,926
1,662
0
2,092
15,385
16,440
120
9,812
5,573
842
28,979
W
Olorun
13,372
6,797
1,166
3,973
11,283
6,505
2,044
4,042
7,241
50,382
4,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
33,394
168
Minions Killed
184
0
Camps Cleared
0
623,764
Distance Traveled
698,389
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,708
824
46
4
0
257,502
0
L
Arachne
9,616
740
55
4
0
217,886
0
W
Atlas
11,773
906
55
4
0
237,002
0
L
Poseidon
9,766
751
75
6
0
196,404
0
L
Surtr
8,596
661
38
3
0
209,474
2
W
Olorun
10,913
839
83
6
0
203,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role