Player Matchup

Sobek
Sobek
FORGEGORGONA
Sobek
Level 154
God Stats
3W - 1L
1,619 SR
Queue Stats
36W - 39L
1,482 Elo+
Party 1
Bastet
Bastet
NicolasCopernico
Bastet
Level 171
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,426 Elo+
Solo
Apollo
Apollo
PineaplePrincess
Apollo
Level 149
God Stats
2W - 1L
1,551 SR
Queue Stats
65W - 58L
1,512 Elo+
Party 1
Fenrir
Fenrir
XxElLuixTaOPxX
Fenrir
Level 129
God Stats
2W - 6L
1,375 SR
Queue Stats
69W - 74L
1,486 Elo+
Party 1
Hera
Hera
koniih
Hera
Level 146
God Stats
3W - 1L
1,269 SR
Queue Stats
32W - 36L
1,472 Elo+
Party 1
Team Averages
Level 150
1,463 SR
1,476 Elo+

VS

Team Averages
Level 121
1,585 SR
1,494 Elo+
Loki
Loki
Licha0800
Loki
Level 78
God Stats
5W - 7L
1,343 SR
Queue Stats
340W - 364L
1,415 Elo+
Party 3
Artemis
Artemis
Liudinis
Artemis
Level 125
God Stats
15W - 7L
1,934 SR
Queue Stats
79W - 80L
1,543 Elo+
Solo
Sylvanus
Sylvanus
oicangia
Sylvanus
Level 142
God Stats
3W - 0L
1,649 SR
Queue Stats
80W - 75L
1,519 Elo+
Party 2
Janus
Janus
polako98
Janus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,558 Elo+
Party 2
Tyr
Tyr
poske_exe
Tyr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 306L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,364
413
2,472
8,866
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 0
7,897
607
8,990
9,111
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
6,671
513
2,783
8,359
2,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 0
7,046
542
3,566
10,678
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
koniih
Hera
8
0 / 5 / 0
5,419
417
1,916
8,335
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 0 / 3
7,483
576
4,351
6,543
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Liudinis
Artemis
12
4 / 0 / 2
7,487
576
5,134
2,568
1,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
oicangia
Sylvanus
10
0 / 0 / 7
6,356
489
4,289
6,706
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
polako98
Janus
13
7 / 2 / 1
8,048
619
10,754
7,445
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,947
457
2,840
12,550
11,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
13
13
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Loki
2
0
3
3.5
W
Artemis
Liudinis
Artemis
4
0
2
5
L
5
0
0
5
L
0
4
1
0.13
L
2
1
0
2
L
Hera
koniih
Hera
0
5
0
0
W
Sylvanus
oicangia
Sylvanus
0
0
7
3.5
W
Janus
polako98
Janus
7
2
1
3.75
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
27,368
45,349
Taken
35,812
19,889
Mitigated
23,135
10,399
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,472
89
0
1,475
8,866
6,707
0
3,788
4,940
12,832
0
W
Loki
4,351
2,068
0
4,414
6,543
2,445
0
929
5,614
0
59,535
W
Artemis
Liudinis
Artemis
5,134
2,347
0
1,698
2,568
1,008
0
488
2,080
0
42,836
L
8,990
2,766
0
2,961
9,111
3,269
124
737
8,374
0
58,671
L
2,783
1,943
0
2,568
8,359
2,984
0
2,354
5,983
0
52,150
L
3,566
719
0
2,775
10,678
4,255
0
3,037
7,507
0
47,967
L
Hera
koniih
Hera
1,916
485
0
620
8,335
2,674
0
4,364
3,739
29,128
0
W
Sylvanus
oicangia
Sylvanus
4,289
1,333
980
3,252
6,706
5,086
0
1,397
5,309
20,227
10,198
W
Janus
polako98
Janus
10,754
886
0
730
7,445
3,482
75
1,574
5,871
69,373
0
W
2,840
686
0
4,596
12,550
11,114
0
0
12,550
0
35,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
35,321
338
Minions Killed
392
0
Camps Cleared
0
1,273,759
Distance Traveled
1,355,154
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,364
413
19
1
0
260,882
0
W
Loki
7,483
576
100
8
0
323,321
3
W
Artemis
7,487
576
85
7
0
255,829
5
L
Bastet
7,897
607
91
7
0
291,670
5
L
Apollo
6,671
513
99
8
0
255,799
0
L
Fenrir
7,046
542
82
6
0
300,568
0
L
Hera
5,419
417
47
4
0
164,840
0
W
Sylvanus
6,356
489
45
3
0
251,226
0
W
Janus
8,048
619
114
9
0
297,192
2
W
Tyr
5,947
457
48
4
0
227,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role