Player Matchup

Camazotz
Camazotz
A MediocreMouse
Camazotz
Level 159
God Stats
1W - 1L
1,828 SR
Queue Stats
364W - 323L
1,495 Elo+
Solo
Artio
Artio
Amastew
Artio
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,527 Elo+
Party 1
Janus
Janus
MercsOdyssey
Janus
Level 86
God Stats
6W - 4L
1,635 SR
Queue Stats
79W - 72L
1,506 Elo+
Party 1
Hachiman
Hachiman
Paantles
Hachiman
Level 23
God Stats
1W - 1L
1,456 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 1
Horus
Horus
Zpaniard
Horus
Level 151
God Stats
6W - 8L
1,408 SR
Queue Stats
347W - 327L
1,642 Elo+
Solo
Team Averages
Level 105
1,565 SR
1,528 Elo+

VS

Team Averages
Level 130
1,397 SR
1,586 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DaveKazuto
Neith
Level 123
God Stats
2W - 2L
1,153 SR
Queue Stats
82W - 77L
1,547 Elo+
Solo
Arachne
Arachne
DistantCrayon21
Arachne
Level 156
God Stats
2W - 2L
1,560 SR
Queue Stats
67W - 73L
1,503 Elo+
Party 2
Ymir
Ymir
Ignífugo
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,805 Elo+
Party 2
King Arthur
King Arthur
lavaman11234
King Arthur
Level 106
God Stats
3W - 9L
1,273 SR
Queue Stats
165W - 147L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
9
1 / 3 / 2
5,484
499
4,872
12,538
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Amastew
Artio
8
2 / 5 / 3
5,642
513
2,499
11,141
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,256
478
5,038
9,143
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Paantles
Hachiman
8
2 / 6 / 1
5,363
488
5,065
8,713
2,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Zpaniard
Horus
11
0 / 0 / 2
6,343
577
6,330
8,188
6,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 1 / 6
6,265
570
10,081
5,425
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
12
10 / 0 / 1
7,980
725
9,990
6,503
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
5 / 2 / 4
6,334
576
8,139
11,514
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ymir
9
1 / 2 / 9
6,307
573
3,091
10,215
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
lavaman11234
King Arthur
11
0 / 0 / 0
6,483
589
2,820
8,617
7,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
17
17
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
6
4
L
Camazotz
1
3
2
0.67
L
Artio
Amastew
Artio
2
5
3
0.7
W
Neith
10
0
1
10.5
W
5
2
4
3.5
W
Ymir
1
2
9
2.75
L
0
3
1
0.17
L
Hachiman
Paantles
Hachiman
2
6
1
0.42
L
Horus
Zpaniard
Horus
0
0
2
1
W
King Arthur
lavaman11234
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
34,121
49,723
Taken
42,274
26,358
Mitigated
24,796
11,973
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,081
1,429
0
1,738
5,425
1,808
460
1,787
3,591
50,946
0
L
Camazotz
4,872
1,341
0
3,592
12,538
4,465
0
3,294
9,244
0
32,742
L
Artio
Amastew
Artio
2,499
320
588
2,442
11,141
9,841
0
3,956
7,185
14,294
0
W
Neith
9,990
6,482
0
3,582
6,503
2,919
90
395
6,108
0
53,127
W
8,139
4,723
0
2,462
11,514
3,726
0
2,208
9,179
0
34,405
W
Ymir
3,091
855
0
1,051
10,215
9,081
27
3,147
7,068
15,445
0
L
5,038
306
0
1,141
9,143
3,127
0
4,645
4,498
38,893
0
L
Hachiman
Paantles
Hachiman
5,065
3,190
0
614
8,713
2,536
0
175
8,538
0
18,978
L
Horus
Zpaniard
Horus
6,330
2,477
124
3,472
8,188
6,389
0
1,102
7,086
0
48,440
W
King Arthur
lavaman11234
King Arthur
2,820
500
0
2,483
8,617
7,262
0
0
8,056
0
48,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
33,369
270
Minions Killed
335
0
Camps Cleared
0
1,147,890
Distance Traveled
1,125,609
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,265
570
86
8
0
208,479
0
L
Camazotz
5,484
499
58
5
0
253,200
0
L
Artio
5,642
513
14
1
0
232,277
0
W
Neith
7,980
725
98
9
0
213,768
4
W
Arachne
6,334
576
45
4
0
279,467
0
W
Ymir
6,307
573
13
1
0
209,444
0
L
Janus
5,256
478
81
7
0
240,403
2
L
Hachiman
5,363
488
32
3
0
200,739
0
L
Horus
6,343
577
85
8
0
221,271
0
W
King Arthur
6,483
589
93
8
0
214,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role