Player Matchup

Artemis
Artemis
Kaimro
Artemis
Level 123
God Stats
1W - 0L
1,775 SR
Queue Stats
21W - 23L
1,540 Elo+
Party 1
Mulan
Mulan
Mavuro
Mulan
Level 67
God Stats
2W - 0L
1,431 SR
Queue Stats
22W - 19L
1,557 Elo+
Party 1
Ix Chel
Ix Chel
ZayGodlyy
Ix Chel
Level 128
God Stats
1W - 0L
1,512 SR
Queue Stats
22W - 17L
1,578 Elo+
Party 1
Thoth
Thoth
fR3ShxMatT
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
lilheck108
Xing Tian
Level 157
God Stats
1W - 0L
1,409 SR
Queue Stats
44W - 47L
1,504 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,542 Elo+

VS

Team Averages
Level 119
1,508 SR
1,486 Elo+
Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ElsaLero
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
Heir To
Sun Wukong
Level 161
God Stats
9W - 7L
1,538 SR
Queue Stats
555W - 568L
1,512 Elo+
Party 3
Ix Chel
Ix Chel
Moon70
Ix Chel
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
291W - 294L
1,532 Elo+
Party 3
Jormungandr
Jormungandr
SquidlyBe4st
Jormungandr
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
384W - 372L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kaimro
Artemis
10
1 / 2 / 10
5,683
947
4,952
5,145
2,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Mavuro
Mulan
10
1 / 2 / 11
6,048
1,008
4,669
7,014
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
ZayGodlyy
Ix Chel
12
5 / 2 / 8
6,642
1,107
7,329
6,715
3,188
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
13
4 / 1 / 7
6,994
1,166
7,559
3,312
1,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
lilheck108
Xing Tian
12
4 / 1 / 7
6,803
1,134
4,101
8,126
7,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 4 / 1
5,409
902
2,031
6,642
3,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ElsaLero
Medusa
11
1 / 4 / 4
5,920
987
4,186
6,933
3,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Heir To
Sun Wukong
12
2 / 2 / 4
6,431
1,072
6,509
7,353
8,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Moon70
Ix Chel
7
0 / 3 / 2
5,089
848
4,034
4,170
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
SquidlyBe4st
Jormungandr
13
4 / 2 / 1
7,194
1,199
5,615
5,764
6,254
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
15
Kills
7
8
Deaths
15
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
1
0.13
L
Medusa
ElsaLero
Medusa
1
4
4
0.75
L
Sun Wukong
Heir To
Sun Wukong
2
2
4
2
W
Artemis
Kaimro
Artemis
1
2
10
3
W
Mulan
Mavuro
Mulan
1
2
11
3.25
L
Ix Chel
Moon70
Ix Chel
0
3
2
0.33
L
Jormungandr
SquidlyBe4st
Jormungandr
4
2
1
2.25
W
Ix Chel
ZayGodlyy
Ix Chel
5
2
8
4.5
W
Thoth
4
1
7
7.5
W
Xing Tian
lilheck108
Xing Tian
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
22,375
30,312
Taken
30,862
19,727
Mitigated
23,980
12,279
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,031
1,428
285
1,019
6,642
3,631
0
4,285
2,261
0
5,844
L
Medusa
ElsaLero
Medusa
4,186
1,766
238
905
6,933
3,268
0
4,486
2,389
0
12,349
L
Sun Wukong
Heir To
Sun Wukong
6,509
343
280
1,361
7,353
8,534
0
3,771
3,482
325
11,207
W
Artemis
Kaimro
Artemis
4,952
2,923
490
1,527
5,145
2,326
38
1,810
3,335
0
9,636
W
Mulan
Mavuro
Mulan
4,669
714
89
1,176
7,014
4,742
660
2,555
4,459
0
8,971
L
Ix Chel
Moon70
Ix Chel
4,034
475
1,074
639
4,170
2,293
0
2,656
1,470
5,942
0
L
Jormungandr
SquidlyBe4st
Jormungandr
5,615
463
157
644
5,764
6,254
0
3,463
2,271
11,335
0
W
Ix Chel
ZayGodlyy
Ix Chel
7,329
902
1,490
2,512
6,715
3,188
34
2,406
4,309
12,104
0
W
Thoth
7,559
607
465
995
3,312
1,560
484
1,162
2,150
19,601
0
W
Xing Tian
lilheck108
Xing Tian
4,101
224
1,345
2,190
8,126
7,911
230
1,947
6,179
7,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
30,043
69
Minions Killed
60
0
Camps Cleared
0
642,542
Distance Traveled
532,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,409
902
15
3
0
110,926
0
L
Medusa
5,920
987
10
2
0
114,433
0
L
Sun Wukong
6,431
1,072
17
3
0
125,745
0
W
Artemis
5,683
947
8
1
0
123,123
0
W
Mulan
6,048
1,008
9
2
0
132,853
0
L
Ix Chel
5,089
848
7
1
0
79,464
0
L
Jormungandr
7,194
1,199
11
2
0
101,741
0
W
Ix Chel
6,642
1,107
13
2
0
112,422
0
W
Thoth
6,994
1,166
33
6
0
137,771
0
W
Xing Tian
6,803
1,134
6
1
0
136,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role