Player Matchup

Thanatos
Thanatos
BigStink23
Thanatos
Level 150
God Stats
9W - 7L
1,574 SR
Queue Stats
303W - 294L
1,480 Elo+
Party 1
Shiva
Shiva
FinessGod Ju
Shiva
Level 138
God Stats
6W - 4L
1,500 SR
Queue Stats
372W - 395L
1,491 Elo+
Party 1
Atlas
Atlas
monjarco
Atlas
Level 96
God Stats
1W - 2L
1,516 SR
Queue Stats
43W - 54L
1,495 Elo+
Party 1
Izanami
Izanami
shawji
Izanami
Level 125
God Stats
16W - 15L
1,507 SR
Queue Stats
372W - 372L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
yung moist
Nu Wa
Level 139
God Stats
20W - 35L
1,601 SR
Queue Stats
602W - 633L
1,509 Elo+
Party 1
Team Averages
Level 130
1,540 SR
1,491 Elo+

VS

Team Averages
Level 100
1,565 SR
1,576 Elo+
Anhur
Anhur
Annιe
Anhur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Asvpserrano
Anubis
Level 37
God Stats
10W - 2L
1,792 SR
Queue Stats
12W - 5L
1,660 Elo+
Solo
Vulcan
Vulcan
Emanuel55
Vulcan
Level 146
God Stats
1W - 2L
1,414 SR
Queue Stats
55W - 61L
1,604 Elo+
Party 2
King Arthur
King Arthur
Poseidon257
King Arthur
Level 149
God Stats
4W - 4L
1,488 SR
Queue Stats
57W - 65L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
enriquegzg
Ne Zha
Level 123
God Stats
6W - 6L
1,631 SR
Queue Stats
57W - 60L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigStink23
Thanatos
16
4 / 6 / 1
8,844
804
5,344
14,475
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 3
7,678
698
10,795
13,128
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
monjarco
Atlas
14
1 / 3 / 3
8,122
738
7,410
13,203
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
shawji
Izanami
15
1 / 2 / 2
8,034
730
7,978
9,933
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
12
0 / 2 / 1
7,145
650
2,773
3,603
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Annιe
Anhur
16
3 / 0 / 6
8,768
797
8,680
8,226
3,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
16
4 / 3 / 3
8,872
807
7,921
8,364
4,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Emanuel55
Vulcan
17
4 / 2 / 6
9,038
822
10,810
8,196
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Poseidon257
King Arthur
16
3 / 2 / 10
8,845
804
7,514
10,716
10,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
enriquegzg
Ne Zha
15
2 / 1 / 9
8,153
741
8,642
8,442
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
16
16
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
Annιe
Anhur
3
0
6
6
W
Anubis
4
3
3
1.83
L
Thanatos
BigStink23
Thanatos
4
6
1
0.75
W
Vulcan
Emanuel55
Vulcan
4
2
6
3.5
L
2
3
3
1.17
W
King Arthur
Poseidon257
King Arthur
3
2
10
4
W
Ne Zha
enriquegzg
Ne Zha
2
1
9
6.5
L
Atlas
monjarco
Atlas
1
3
3
0.83
L
Izanami
shawji
Izanami
1
2
2
1
L
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,300
Damage
43,567
54,342
Taken
43,944
36,788
Mitigated
24,756
13,294
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Annιe
Anhur
8,680
5,322
0
1,484
8,226
3,631
1,281
2,056
5,943
0
36,124
W
Anubis
7,921
468
0
1,750
8,364
4,248
144
1,567
6,412
37,856
0
L
Thanatos
BigStink23
Thanatos
5,344
889
0
6,947
14,475
6,549
314
5,641
8,834
0
31,829
W
Vulcan
Emanuel55
Vulcan
10,810
3,975
0
988
8,196
3,463
581
1,633
6,377
35,849
0
L
10,795
573
110
2,763
13,128
11,232
0
5,432
7,696
0
25,055
W
King Arthur
Poseidon257
King Arthur
7,514
415
0
75
10,716
10,194
0
2,639
7,794
0
18,392
W
Ne Zha
enriquegzg
Ne Zha
8,642
1,689
0
1,018
8,442
3,220
0
2,002
6,247
0
27,039
L
Atlas
monjarco
Atlas
7,410
2,909
0
1,928
13,203
13,304
0
3,096
10,107
22,143
0
L
Izanami
shawji
Izanami
7,978
4,969
0
1,076
9,933
4,794
622
3,540
6,393
0
40,654
L
Nu Wa
2,773
446
0
470
3,603
909
0
1,022
2,581
12,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
43,676
210
Minions Killed
250
0
Camps Cleared
0
1,003,921
Distance Traveled
1,164,159
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,768
797
64
6
0
232,800
0
W
Anubis
8,872
807
57
5
0
214,366
0
L
Thanatos
8,844
804
57
5
0
245,715
0
W
Vulcan
9,038
822
66
6
0
229,666
0
L
Shiva
7,678
698
20
2
0
243,558
0
W
King Arthur
8,845
804
27
2
0
257,823
0
W
Ne Zha
8,153
741
36
3
0
229,504
4
L
Atlas
8,122
738
26
2
0
235,245
1
L
Izanami
8,034
730
86
8
0
233,153
0
L
Nu Wa
7,145
650
21
2
0
46,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role