Player Matchup

Bellona
Bellona
LilDumpster
Bellona
Level 106
God Stats
1W - 4L
1,243 SR
Queue Stats
363W - 346L
1,611 Elo+
Solo
Nemesis
Nemesis
TheYerru
Nemesis
Level 181
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 145L
1,483 Elo+
Party 3
Hou Yi
Hou Yi
WunGuy
Hou Yi
Level 122
God Stats
2W - 1L
1,987 SR
Queue Stats
74W - 55L
1,547 Elo+
Solo
Thoth
Thoth
takito31
Thoth
Level 158
God Stats
0W - 6L
1,438 SR
Queue Stats
88W - 113L
1,515 Elo+
Party 3
Janus
Janus
tunegromasna
Janus
Level 157
God Stats
0W - 3L
1,312 SR
Queue Stats
178W - 174L
1,554 Elo+
Solo
Team Averages
Level 145
1,496 SR
1,542 Elo+

VS

Team Averages
Level 98
1,564 SR
1,585 Elo+
Cthulhu
Cthulhu
Mahom123
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,635 Elo+
Party 1
Gilgamesh
Gilgamesh
NaiveJuggernaut
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 46L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
TheRunicBomber
Nu Wa
Level 87
God Stats
3W - 1L
1,498 SR
Queue Stats
126W - 106L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UndeadEagle117
Ah Muzen Cab
Level 101
God Stats
8W - 3L
1,697 SR
Queue Stats
143W - 133L
1,531 Elo+
Party 2
Izanami
Izanami
cucuruchoJR
Izanami
Level 129
God Stats
28W - 15L
1,626 SR
Queue Stats
440W - 404L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LilDumpster
Bellona
15
1 / 2 / 2
8,813
630
7,320
13,241
14,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
TheYerru
Nemesis
15
0 / 3 / 3
8,748
625
7,740
18,308
11,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
WunGuy
Hou Yi
15
0 / 3 / 3
8,579
613
8,246
11,778
5,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
takito31
Thoth
17
2 / 4 / 1
9,662
690
9,365
11,057
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 2
9,880
706
15,855
10,853
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mahom123
Cthulhu
18
2 / 0 / 10
10,158
726
15,498
16,475
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
NaiveJuggernaut
Gilgamesh
16
2 / 3 / 5
9,447
675
9,927
16,328
9,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 4
10,649
761
12,204
9,446
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
UndeadEagle117
Ah Muzen Cab
18
3 / 0 / 4
10,203
729
9,378
9,063
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
cucuruchoJR
Izanami
18
2 / 1 / 4
10,389
742
9,449
9,460
4,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
5
Kills
15
16
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
LilDumpster
Bellona
1
2
2
1
W
Cthulhu
Mahom123
Cthulhu
2
0
10
7
W
Gilgamesh
NaiveJuggernaut
Gilgamesh
2
3
5
1.5
W
6
1
4
8
L
Nemesis
TheYerru
Nemesis
0
3
3
0.5
W
Ah Muzen Cab
UndeadEagle117
Ah Muzen Cab
3
0
4
5
L
Hou Yi
WunGuy
Hou Yi
0
3
3
0.5
W
Izanami
cucuruchoJR
Izanami
2
1
4
4
L
Thoth
takito31
Thoth
2
4
1
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,526
Damage
56,456
65,237
Taken
60,772
42,283
Mitigated
40,233
11,612
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
LilDumpster
Bellona
7,320
2,290
0
1,782
13,241
14,704
0
5,255
7,627
0
19,319
W
Cthulhu
Mahom123
Cthulhu
15,498
962
438
5,241
16,475
18,143
0
6,653
9,130
38,138
0
W
Gilgamesh
NaiveJuggernaut
Gilgamesh
9,927
3,413
0
2,956
16,328
9,271
0
5,001
10,809
0
26,353
W
12,204
1,704
0
507
9,446
4,596
2,438
3,950
5,376
37,767
0
L
Nemesis
TheYerru
Nemesis
7,740
2,508
0
6,117
18,308
11,971
0
8,173
9,731
0
25,346
W
Ah Muzen Cab
UndeadEagle117
Ah Muzen Cab
9,378
3,734
0
1,454
9,063
4,146
1,872
3,718
5,259
0
49,001
L
Hou Yi
WunGuy
Hou Yi
8,246
3,847
0
2,068
11,778
5,524
840
4,233
7,191
0
25,395
W
Izanami
cucuruchoJR
Izanami
9,449
5,767
0
1,378
9,460
4,077
1,479
5,424
3,901
0
42,750
L
Thoth
takito31
Thoth
9,365
369
0
426
11,057
4,999
204
3,657
7,067
44,251
0
L
15,855
595
0
1,219
10,853
5,085
324
4,679
5,919
51,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
50,846
289
Minions Killed
306
0
Camps Cleared
0
1,487,817
Distance Traveled
1,525,874
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,813
630
29
2
0
299,049
0
W
Cthulhu
10,158
726
46
3
0
323,095
5
W
Gilgamesh
9,447
675
29
2
0
326,538
0
W
Nu Wa
10,649
761
63
5
0
273,331
0
L
Nemesis
8,748
625
40
3
0
325,373
0
W
Ah Muzen Cab
10,203
729
71
5
0
310,292
0
L
Hou Yi
8,579
613
36
3
0
286,387
0
W
Izanami
10,389
742
97
7
0
292,618
0
L
Thoth
9,662
690
88
6
0
266,386
0
L
Janus
9,880
706
96
7
0
310,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role