Player Matchup

Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DaQueenBreaker97
Morgan Le Fay
Level 82
God Stats
20W - 22L
1,422 SR
Queue Stats
345W - 328L
1,447 Elo+
Party 2
Hercules
Hercules
Evaxz1990
Hercules
Level 148
God Stats
5W - 10L
1,406 SR
Queue Stats
218W - 227L
1,396 Elo+
Solo
Terra
Terra
shinbushi
Terra
Level 240
God Stats
6W - 2L
1,921 SR
Queue Stats
203W - 210L
1,392 Elo+
Solo
Team Averages
Level 131
1,550 SR
1,447 Elo+

VS

Team Averages
Level 59
1,505 SR
1,412 Elo+
Pele
Pele
Arctic Jordlord
Pele
Level 39
God Stats
12W - 12L
1,495 SR
Queue Stats
159W - 154L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
Caaiioo15
Tsukuyomi
Level 123
God Stats
2W - 2L
1,584 SR
Queue Stats
112W - 127L
1,366 Elo+
Solo
Skadi
Skadi
VERY_ANGRY_TOAST
Skadi
Level 65
God Stats
34W - 38L
1,344 SR
Queue Stats
412W - 408L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lMR_WAFFLEl
Morgan Le Fay
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 327L
1,400 Elo+
Party 1
Ymir
Ymir
temp-941466
Ymir
Level 28
God Stats
12W - 8L
1,601 SR
Queue Stats
89W - 88L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 6
5,990
599
3,247
7,593
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
 
Skadi
10
3 / 2 / 0
5,749
575
5,328
7,175
2,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
DaQueenBreaker97
Morgan Le Fay
10
6 / 3 / 4
6,547
655
8,489
8,281
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Evaxz1990
Hercules
11
1 / 1 / 0
5,754
575
4,759
7,926
5,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
shinbushi
Terra
8
2 / 1 / 5
5,742
574
1,667
6,213
4,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,991
599
4,096
7,888
6,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Caaiioo15
Tsukuyomi
9
2 / 6 / 2
5,324
532
3,553
10,046
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 2
5,157
516
7,049
6,022
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
lMR_WAFFLEl
Morgan Le Fay
10
3 / 3 / 0
6,150
615
4,341
5,885
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 4
5,366
537
3,081
7,557
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
7
7
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
6
4
W
Skadi
 
Skadi
3
2
0
1.5
L
1
1
0
1
L
Tsukuyomi
Caaiioo15
Tsukuyomi
2
6
2
0.5
W
Morgan Le Fay
DaQueenBreaker97
Morgan Le Fay
6
3
4
2.67
W
Hercules
Evaxz1990
Hercules
1
1
0
1
L
1
1
2
2
L
Morgan Le Fay
lMR_WAFFLEl
Morgan Le Fay
3
3
0
1
W
Terra
shinbushi
Terra
2
1
5
4.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
22,120
37,188
Taken
37,398
18,815
Mitigated
19,494
11,595
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,247
1,749
0
650
7,593
2,860
0
1,690
5,903
0
41,915
W
Skadi
 
Skadi
5,328
2,299
0
1,786
7,175
2,608
133
1,343
5,832
0
37,545
L
4,096
1,379
0
1,734
7,888
6,372
0
0
7,888
0
40,250
L
Tsukuyomi
Caaiioo15
Tsukuyomi
3,553
408
0
2,597
10,046
3,369
0
3,106
6,940
0
19,204
W
Morgan Le Fay
DaQueenBreaker97
Morgan Le Fay
8,489
559
0
2,601
8,281
3,331
764
2,865
5,416
33,183
0
W
Hercules
Evaxz1990
Hercules
4,759
1,786
0
3,164
7,926
5,435
0
0
7,926
0
34,681
L
7,049
3,510
0
2,128
6,022
2,083
559
1,509
4,513
0
35,761
L
Morgan Le Fay
lMR_WAFFLEl
Morgan Le Fay
4,341
183
0
16
5,885
2,232
372
3,167
2,718
35,485
0
W
Terra
shinbushi
Terra
1,667
273
1,772
1,622
6,213
4,581
0
1,524
4,689
9,642
0
L
3,081
429
41
1,745
7,557
5,438
52
2,374
5,183
15,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
27,988
234
Minions Killed
223
0
Camps Cleared
0
1,048,941
Distance Traveled
1,017,472
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,990
599
73
7
0
238,492
2
W
Skadi
5,749
575
54
5
0
215,807
0
L
Pele
5,991
599
64
6
0
203,689
3
L
Tsukuyomi
5,324
532
37
4
0
198,031
0
W
Morgan Le Fay
6,547
655
41
4
0
196,928
1
W
Hercules
5,754
575
46
5
0
207,872
0
L
Skadi
5,157
516
47
5
0
188,710
3
L
Morgan Le Fay
6,150
615
51
5
0
217,251
2
W
Terra
5,742
574
20
2
0
189,842
2
L
Ymir
5,366
537
24
2
0
209,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role