Player Matchup

Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JesseLogic
Bellona
Level 120
God Stats
1W - 0L
1,738 SR
Queue Stats
36W - 22L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Xanthibbex
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,821 Elo+
Party 2
Khepri
Khepri
Xhirow
Khepri
Level 157
God Stats
1W - 0L
1,302 SR
Queue Stats
26W - 18L
1,819 Elo+
Party 2
Ishtar
Ishtar
iDubstepPandas
Ishtar
Level 68
God Stats
1W - 0L
1,299 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Team Averages
Level 123
1,468 SR
1,628 Elo+

VS

Team Averages
Level 123
1,521 SR
1,518 Elo+
Ullr
Ullr
GethCaptain
Ullr
Level 126
God Stats
0W - 2L
1,280 SR
Queue Stats
150W - 138L
1,581 Elo+
Party 1
Hercules
Hercules
LucidFoolz
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,519 Elo+
Party 1
Fenrir
Fenrir
NandoCrak20
Fenrir
Level 127
God Stats
1W - 2L
1,757 SR
Queue Stats
146W - 135L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
XBreezzyyFoolzX
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,549 Elo+
Party 1
Medusa
Medusa
xBrewskiFoolzx
Medusa
Level 116
God Stats
2W - 2L
1,568 SR
Queue Stats
57W - 56L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 2 / 17
10,551
812
20,862
10,851
7,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
JesseLogic
Bellona
18
8 / 2 / 17
10,909
839
15,177
14,003
21,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Xanthibbex
Ao Kuang
19
11 / 2 / 11
11,294
869
21,998
14,215
16,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Xhirow
Khepri
17
3 / 2 / 20
11,126
856
8,589
18,022
24,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 4 / 15
9,612
739
9,527
11,565
8,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
10,322
794
8,868
12,032
5,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
LucidFoolz
Hercules
16
2 / 3 / 8
9,016
694
13,197
27,367
26,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
2 / 10 / 5
8,534
656
8,297
17,861
11,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Erlang Shen
XBreezzyyFoolzX
Erlang Shen
16
1 / 5 / 6
9,598
738
6,456
18,546
19,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
4 / 5 / 5
9,881
760
17,891
11,679
5,375
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
28
Kills
12
12
Deaths
28
80
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
17
6.25
L
3
5
6
1.2
W
Bellona
JesseLogic
Bellona
8
2
17
8.25
L
Hercules
LucidFoolz
Hercules
2
3
8
2
L
Fenrir
2
10
5
0.45
L
Erlang Shen
XBreezzyyFoolzX
Erlang Shen
1
5
6
0.8
W
Ao Kuang
Xanthibbex
Ao Kuang
11
2
11
8.25
W
Khepri
Xhirow
Khepri
3
2
20
6.5
W
2
4
15
2.38
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,153
Damage
54,709
68,656
Taken
87,485
78,079
Mitigated
68,239
23,134
Healing
28,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,862
9,084
3,183
2,270
10,851
7,401
2,943
0
10,851
0
44,504
L
8,868
4,540
517
945
12,032
5,871
1,681
6,034
5,648
0
21,772
W
Bellona
JesseLogic
Bellona
15,177
2,647
681
2,487
14,003
21,535
1,325
17
13,986
2,036
23,609
L
Hercules
LucidFoolz
Hercules
13,197
1,622
1,682
13,818
27,367
26,638
50
5,299
21,212
306
22,032
L
Fenrir
8,297
2,210
819
3,078
17,861
11,172
0
5,548
11,645
0
11,130
L
Erlang Shen
XBreezzyyFoolzX
Erlang Shen
6,456
2,304
1,930
3,359
18,546
19,183
189
7,960
10,168
0
13,825
W
Ao Kuang
Xanthibbex
Ao Kuang
21,998
7,785
813
5,052
14,215
16,670
3,710
52
14,163
24,834
0
W
Khepri
Xhirow
Khepri
8,589
1,274
2,720
4,193
18,022
24,318
182
49
17,973
12,910
0
W
9,527
5,954
439
1,296
11,565
8,155
993
178
11,387
0
24,743
L
17,891
8,125
612
1,258
11,679
5,375
100
6,004
5,309
0
35,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
47,351
136
Minions Killed
119
0
Camps Cleared
0
1,235,663
Distance Traveled
1,111,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,551
812
49
4
0
235,242
0
L
Ullr
10,322
794
29
2
0
209,055
0
W
Bellona
10,909
839
21
2
0
264,584
0
L
Hercules
9,016
694
23
2
0
256,690
0
L
Fenrir
8,534
656
9
1
0
178,164
0
L
Erlang Shen
9,598
738
14
1
0
238,808
0
W
Ao Kuang
11,294
869
12
1
0
242,559
0
W
Khepri
11,126
856
5
0
0
255,961
0
W
Ishtar
9,612
739
49
4
0
237,317
0
L
Medusa
9,881
760
44
3
0
228,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role