Player Matchup

Bacchus
Bacchus
Chinchisama
Bacchus
Level 24
God Stats
5W - 4L
1,952 SR
Queue Stats
92W - 89L
1,420 Elo+
Party 1
Pele
Pele
JGR44-9
Pele
Level 69
God Stats
1W - 3L
1,449 SR
Queue Stats
47W - 43L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
dylanpr007
Ix Chel
Level 81
God Stats
1W - 4L
1,780 SR
Queue Stats
79W - 64L
1,431 Elo+
Party 1
Team Averages
Level 58
1,727 SR
1,430 Elo+

VS

Team Averages
Level 70
1,534 SR
1,420 Elo+
Anubis
Anubis
Blickonbrick
Anubis
Level 106
God Stats
2W - 3L
1,727 SR
Queue Stats
19W - 9L
1,500 Elo+
Solo
Geb
Geb
III0 I00I 00II
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,402 Elo+
Solo
Danzaburou
Danzaburou
SplayJungle9804
Danzaburou
Level 35
God Stats
93W - 107L
1,374 SR
Queue Stats
108W - 131L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chinchisama
Bacchus
12
2 / 3 / 0
7,709
701
4,508
10,364
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
JGR44-9
Pele
12
0 / 4 / 0
7,039
640
2,787
8,557
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
dylanpr007
Ix Chel
11
0 / 5 / 2
6,919
629
7,081
8,006
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 0 / 3
9,220
838
10,903
4,566
2,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 12
8,177
743
3,238
9,824
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SplayJungle9804
Danzaburou
14
4 / 2 / 7
8,836
803
9,118
6,293
2,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
0
3
9.5
L
Bacchus
Chinchisama
Bacchus
2
3
0
0.67
W
0
0
12
6
L
Pele
JGR44-9
Pele
0
4
0
0
W
Danzaburou
SplayJungle9804
Danzaburou
4
2
7
3.75
L
Ix Chel
dylanpr007
Ix Chel
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,376
Damage
23,259
26,927
Taken
20,683
17,176
Mitigated
17,100
3,076
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,903
303
0
2,491
4,566
2,376
146
2,224
2,342
48,844
0
L
Bacchus
Chinchisama
Bacchus
4,508
684
0
1,398
10,364
11,596
0
4,549
5,815
8,836
0
W
3,238
396
277
1,433
9,824
11,875
56
5,794
4,030
11,724
0
L
Pele
JGR44-9
Pele
2,787
527
0
747
8,557
2,500
0
5,781
2,776
0
32,277
W
Danzaburou
SplayJungle9804
Danzaburou
9,118
4,394
0
1,918
6,293
2,849
160
3,613
2,680
0
33,562
L
Ix Chel
dylanpr007
Ix Chel
7,081
863
349
582
8,006
3,080
0
3,837
4,169
23,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,667
Gold Earned
26,233
126
Minions Killed
139
0
Camps Cleared
0
591,695
Distance Traveled
606,668
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,220
838
73
7
0
190,024
2
L
Bacchus
7,709
701
18
2
0
214,468
1
W
Geb
8,177
743
14
1
0
207,457
0
L
Pele
7,039
640
67
6
0
208,729
0
W
Danzaburou
8,836
803
52
5
0
209,187
0
L
Ix Chel
6,919
629
41
4
0
168,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role