Player Matchup

Ullr
Ullr
Drim Dynasty
Ullr
Level 127
God Stats
3W - 7L
1,258 SR
Queue Stats
262W - 242L
1,446 Elo+
Party 3
Sol
Sol
ElusiveEnvy
Sol
Level 106
God Stats
6W - 7L
1,621 SR
Queue Stats
249W - 237L
1,561 Elo+
Party 3
Bakasura
Bakasura
IvánImanol
Bakasura
Level 122
God Stats
1W - 3L
1,285 SR
Queue Stats
554W - 545L
1,471 Elo+
Solo
Zeus
Zeus
Jordannn3
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,203 Elo+
Party 3
Thoth
Thoth
NewgenesisX
Thoth
Level 140
God Stats
8W - 9L
1,528 SR
Queue Stats
269W - 233L
1,537 Elo+
Party 3
Team Averages
Level 102
1,438 SR
1,443 Elo+

VS

Team Averages
Level 93
1,599 SR
1,437 Elo+
Vulcan
Vulcan
Behindyoufork
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,513 Elo+
Party 2
Discordia
Discordia
FloppyWaffle00
Discordia
Level 118
God Stats
2W - 0L
1,752 SR
Queue Stats
24W - 16L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
Redtamale3236
Cabrakan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 32L
1,261 Elo+
Party 1
Kali
Kali
StopMAYAND
Kali
Level 157
God Stats
1W - 0L
1,333 SR
Queue Stats
66W - 71L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
striker651
Xbalanque
Level 147
God Stats
4W - 0L
1,910 SR
Queue Stats
73W - 87L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
8,599
782
4,043
7,668
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 5
8,246
750
8,470
8,391
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
IvánImanol
Bakasura
13
2 / 10 / 2
7,704
700
4,050
15,863
8,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
2 / 7 / 4
8,466
770
5,967
10,281
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 2 / 5
8,860
805
9,726
7,070
3,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
9,873
898
14,623
5,497
2,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
FloppyWaffle00
Discordia
17
2 / 1 / 15
9,911
901
11,899
6,670
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Redtamale3236
Cabrakan
15
7 / 4 / 9
9,409
855
4,873
12,974
20,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
8 / 4 / 6
9,511
865
6,004
10,626
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
striker651
Xbalanque
15
2 / 2 / 12
8,843
804
8,853
9,111
3,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
13
Kills
24
24
Deaths
13
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
2
1
6
5
L
2
4
5
1.13
W
Discordia
FloppyWaffle00
Discordia
2
1
15
9.5
L
Bakasura
IvánImanol
Bakasura
2
10
2
0.3
L
Zeus
2
7
4
0.57
L
5
2
5
3.75
W
Cabrakan
Redtamale3236
Cabrakan
7
4
9
2.88
W
8
4
6
2.75
W
Xbalanque
striker651
Xbalanque
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,256
Damage
46,252
49,273
Taken
44,878
22,609
Mitigated
35,793
9,953
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,623
4,324
0
797
5,497
2,506
1,682
4,150
1,337
27,571
0
L
4,043
1,595
560
467
7,668
3,151
0
4,769
2,712
0
15,287
L
8,470
2,422
1,249
1,685
8,391
3,345
0
4,670
3,721
20,383
0
W
Discordia
FloppyWaffle00
Discordia
11,899
527
1,106
2,053
6,670
3,027
472
3,481
3,189
33,445
0
L
Bakasura
IvánImanol
Bakasura
4,050
2,536
296
1,128
15,863
8,694
0
9,202
6,397
0
5,072
L
Zeus
5,967
1,030
864
135
10,281
4,109
0
7,394
2,777
19,807
0
L
9,726
108
1,981
1,588
7,070
3,310
0
4,713
2,271
27,458
0
W
Cabrakan
Redtamale3236
Cabrakan
4,873
439
526
1,903
12,974
20,474
0
7,596
5,256
5,587
0
W
6,004
3,384
0
3,314
10,626
5,896
380
5,744
4,842
0
13,181
W
Xbalanque
striker651
Xbalanque
8,853
3,018
776
2,453
9,111
3,890
3,576
3,192
5,908
0
22,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
47,547
129
Minions Killed
127
0
Camps Cleared
0
992,835
Distance Traveled
1,054,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,873
898
36
3
0
224,768
0
L
Ullr
8,599
782
29
3
0
208,218
0
L
Sol
8,246
750
27
2
0
189,517
0
W
Discordia
9,911
901
41
4
0
231,199
0
L
Bakasura
7,704
700
9
1
0
189,495
0
L
Zeus
8,466
770
33
3
0
172,128
0
L
Thoth
8,860
805
31
3
0
233,477
0
W
Cabrakan
9,409
855
2
0
0
199,947
0
W
Kali
9,511
865
18
2
0
185,198
0
W
Xbalanque
8,843
804
30
3
0
213,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role