Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ExtrinsicPenguin
Ymir
Level 155
God Stats
30W - 21L
1,583 SR
Queue Stats
409W - 402L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
Gemischtrassig
Baron Samedi
Level 126
God Stats
40W - 21L
1,652 SR
Queue Stats
354W - 354L
1,438 Elo+
Party 2
Charybdis
Charybdis
ScaledSavior
Charybdis
Level 27
God Stats
31W - 13L
1,808 SR
Queue Stats
245W - 253L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
yuya0821yzq
Nu Wa
Level 61
God Stats
70W - 80L
1,392 SR
Queue Stats
320W - 376L
1,377 Elo+
Solo
Team Averages
Level 92
1,587 SR
1,427 Elo+

VS

Team Averages
Level 79
1,481 SR
1,429 Elo+
Susano
Susano
NSDRabbit
Susano
Level 57
God Stats
5W - 4L
1,638 SR
Queue Stats
62W - 64L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
WG RED WOLVES
Baba Yaga
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 367L
1,458 Elo+
Solo
Anubis
Anubis
WisiiicK M12
Anubis
Level 48
God Stats
65W - 50L
1,632 SR
Queue Stats
186W - 172L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Zeroblade7662
Heimdallr
Level 37
God Stats
2W - 3L
1,476 SR
Queue Stats
30W - 41L
1,396 Elo+
Party 1
Sobek
Sobek
skullbaggin
Sobek
Level 138
God Stats
10W - 22L
1,161 SR
Queue Stats
347W - 361L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 0 / 1
10,995
611
6,515
7,994
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 2
11,293
627
7,608
10,809
7,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Gemischtrassig
Baron Samedi
16
4 / 0 / 8
10,474
582
10,740
12,985
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ScaledSavior
Charybdis
16
5 / 0 / 6
10,092
561
7,993
8,608
3,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 1 / 2
9,914
551
6,476
8,326
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
NSDRabbit
Susano
14
2 / 5 / 0
8,594
477
3,749
14,067
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
WG RED WOLVES
Baba Yaga
12
1 / 4 / 0
8,067
448
7,814
9,280
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
0 / 7 / 2
8,443
469
8,522
13,094
7,135
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Zeroblade7662
Heimdallr
10
0 / 5 / 0
6,614
367
4,620
11,417
4,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8
0 / 3 / 0
6,267
348
2,436
9,825
8,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
22
Kills
3
3
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
5
2
2
3
W
Baron Samedi
Gemischtrassig
Baron Samedi
4
0
8
8
L
Susano
NSDRabbit
Susano
2
5
0
0.4
W
Charybdis
ScaledSavior
Charybdis
5
0
6
8
L
Baba Yaga
WG RED WOLVES
Baba Yaga
1
4
0
0.25
L
Anubis
0
7
2
0.14
L
Heimdallr
Zeroblade7662
Heimdallr
0
5
0
0
L
0
3
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,332
Damage
27,141
48,722
Taken
57,683
23,266
Mitigated
30,148
19,030
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,515
1,754
0
2,895
7,994
3,352
118
3,529
4,303
0
93,893
W
7,608
1,231
0
871
10,809
7,545
276
5,570
5,140
71,540
0
W
Baron Samedi
Gemischtrassig
Baron Samedi
10,740
1,283
982
7,913
12,985
6,408
2,072
3,099
9,828
65,445
0
L
Susano
NSDRabbit
Susano
3,749
496
0
995
14,067
5,832
0
4,453
9,566
0
63,708
W
Charybdis
ScaledSavior
Charybdis
7,993
5,482
0
3,237
8,608
3,126
6,516
1,931
6,663
0
70,987
L
Baba Yaga
WG RED WOLVES
Baba Yaga
7,814
717
0
893
9,280
3,841
0
3,766
5,467
58,689
0
L
Anubis
8,522
425
0
1,119
13,094
7,135
120
7,010
5,618
67,623
0
L
Heimdallr
Zeroblade7662
Heimdallr
4,620
1,636
0
966
11,417
4,730
1,108
5,176
6,241
0
33,679
L
2,436
137
0
2,155
9,825
8,610
0
3,858
5,967
16,235
0
W
6,476
1,504
0
3,132
8,326
2,835
4,476
4,457
3,533
67,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,768
Gold Earned
37,985
560
Minions Killed
379
0
Camps Cleared
0
1,737,277
Distance Traveled
1,332,655
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,995
611
149
8
0
359,726
0
W
Ymir
11,293
627
126
7
0
327,462
6
W
Baron Samedi
10,474
582
79
4
0
363,954
5
L
Susano
8,594
477
100
6
0
325,395
2
W
Charybdis
10,092
561
99
6
0
316,734
0
L
Baba Yaga
8,067
448
105
6
0
238,312
1
L
Anubis
8,443
469
105
6
0
259,397
3
L
Heimdallr
6,614
367
50
3
0
289,366
0
L
Sobek
6,267
348
19
1
0
220,185
0
W
Nu Wa
9,914
551
107
6
0
369,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role