Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bussimaki
Thoth
Level 163
God Stats
5W - 1L
1,717 SR
Queue Stats
79W - 70L
1,458 Elo+
Party 2
Rama
Rama
Rodrigo_jimen216
Rama
Level 101
God Stats
4W - 7L
1,403 SR
Queue Stats
237W - 241L
1,404 Elo+
Party 3
Sylvanus
Sylvanus
Satanäel
Sylvanus
Level 98
God Stats
6W - 3L
1,493 SR
Queue Stats
180W - 180L
1,401 Elo+
Party 3
Scylla
Scylla
firstlovee
Scylla
Level 86
God Stats
1W - 2L
1,172 SR
Queue Stats
134W - 139L
1,407 Elo+
Party 2
Team Averages
Level 108
1,457 SR
1,434 Elo+

VS

Team Averages
Level 89
1,593 SR
1,436 Elo+
Nu Wa
Nu Wa
Gelapano Chips
Nu Wa
Level 64
God Stats
11W - 2L
1,648 SR
Queue Stats
546W - 545L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Godslayer180
Sylvanus
Level 107
God Stats
1W - 3L
1,303 SR
Queue Stats
62W - 63L
1,348 Elo+
Party 1
Maui
Maui
MageOfBlood
Maui
Level 67
God Stats
1W - 2L
1,714 SR
Queue Stats
11W - 9L
1,277 Elo+
Party 1
Ullr
Ullr
Zendese
Ullr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,463 Elo+
Solo
Ishtar
Ishtar
ouroboros0963
Ishtar
Level 97
God Stats
3W - 1L
1,802 SR
Queue Stats
190W - 167L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
7 / 2 / 6
10,824
722
8,606
12,428
6,715
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Bussimaki
Thoth
20
8 / 1 / 6
12,979
865
28,224
15,209
7,889
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 6
9,982
665
11,671
14,517
6,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Satanäel
Sylvanus
15
0 / 3 / 8
9,026
602
6,327
17,600
12,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Scylla
firstlovee
Scylla
17
1 / 3 / 9
9,890
659
15,449
10,550
4,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
11,036
736
24,945
11,603
7,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Godslayer180
Sylvanus
17
1 / 3 / 8
9,782
652
12,032
20,595
16,340
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 3 / 10
10,708
714
6,626
19,353
29,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Zendese
Ullr
17
1 / 4 / 10
10,048
670
9,570
16,582
9,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 6
10,553
704
11,693
15,992
9,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
17
Kills
12
12
Deaths
17
35
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
6
5
W
Thoth
Bussimaki
Thoth
8
1
6
11
L
6
3
6
3
L
Sylvanus
Godslayer180
Sylvanus
1
3
8
1.67
L
0
3
10
1.67
W
1
3
6
1.33
W
Sylvanus
Satanäel
Sylvanus
0
3
8
1.33
L
Ullr
Zendese
Ullr
1
4
10
1.5
W
Scylla
firstlovee
Scylla
1
3
9
1.83
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,277
Damage
64,866
70,304
Taken
84,125
38,718
Mitigated
71,998
39,492
Healing
36,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,606
1,159
976
3,940
12,428
6,715
692
7,036
5,392
17,650
0
W
Thoth
Bussimaki
Thoth
28,224
466
2,027
4,646
15,209
7,889
1,129
7,916
7,293
66,750
0
L
24,945
5,656
3,039
1,278
11,603
7,055
1,105
9,353
2,250
42,205
0
L
Sylvanus
Godslayer180
Sylvanus
12,032
1,482
8,405
7,183
20,595
16,340
1,012
12,873
7,722
19,250
0
L
6,626
544
1,923
3,134
19,353
29,219
140
12,236
7,117
12,661
0
W
11,671
8,606
2,779
2,890
14,517
6,904
1,186
9,411
5,106
0
31,177
W
Sylvanus
Satanäel
Sylvanus
6,327
1,480
11,627
7,407
17,600
12,524
270
12,480
5,120
9,828
0
L
Ullr
Zendese
Ullr
9,570
2,734
722
4,091
16,582
9,960
1,565
12,978
3,604
0
33,752
W
Scylla
firstlovee
Scylla
15,449
501
1,388
1,812
10,550
4,686
457
6,760
3,790
31,423
0
L
11,693
6,662
2,560
4,300
15,992
9,424
552
11,166
4,826
0
25,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
52,127
207
Minions Killed
152
0
Camps Cleared
0
1,406,903
Distance Traveled
1,393,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,824
722
19
1
0
300,306
0
W
Thoth
12,979
865
85
6
0
298,067
0
L
Nu Wa
11,036
736
35
2
0
273,444
0
L
Sylvanus
9,782
652
17
1
0
267,897
0
L
Maui
10,708
714
15
1
0
289,674
0
W
Rama
9,982
665
49
3
0
263,422
0
W
Sylvanus
9,026
602
18
1
0
270,218
0
L
Ullr
10,048
670
50
3
0
268,555
0
W
Scylla
9,890
659
36
2
0
274,890
0
L
Ishtar
10,553
704
35
2
0
293,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role