Player Matchup

Bellona
Bellona
H3llHound339
Bellona
Level 18
God Stats
11W - 11L
1,432 SR
Queue Stats
14W - 20L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SeouI Savage
Kumbhakarna
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 167L
1,501 Elo+
Party 2
Rama
Rama
SeoulLovely
Rama
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 116L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
TwIzTiD piggy
Nu Wa
Level 127
God Stats
1W - 4L
1,426 SR
Queue Stats
53W - 62L
1,484 Elo+
Party 2
Fenrir
Fenrir
kjmeyer98
Fenrir
Level 148
God Stats
1W - 1L
1,774 SR
Queue Stats
65W - 82L
1,417 Elo+
Party 2
Team Averages
Level 108
1,526 SR
1,447 Elo+

VS

Team Averages
Level 97
1,508 SR
1,416 Elo+
Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Isaacclarke280
Nu Wa
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 12L
1,259 Elo+
Party 1
Chiron
Chiron
LtFrybread
Chiron
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 77L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
homicidaljamie12
Erlang Shen
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
saintking1205
Baron Samedi
Level 59
God Stats
38W - 35L
1,540 SR
Queue Stats
148W - 135L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
H3llHound339
Bellona
12
0 / 5 / 1
6,390
639
1,694
10,057
8,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
SeouI Savage
Kumbhakarna
12
0 / 3 / 2
7,033
703
4,285
12,104
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 1
7,438
744
4,602
8,952
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 2
6,881
688
9,784
7,989
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
kjmeyer98
Fenrir
13
1 / 4 / 1
7,080
708
3,571
11,674
9,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 0 / 9
8,555
856
8,353
7,875
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 0 / 8
7,849
785
10,723
3,844
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
LtFrybread
Chiron
14
3 / 1 / 8
7,716
772
10,252
8,929
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
homicidaljamie12
Erlang Shen
14
1 / 1 / 3
7,371
737
3,159
7,718
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
saintking1205
Baron Samedi
15
4 / 0 / 10
8,051
805
8,784
4,685
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
2
Kills
16
16
Deaths
2
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
9
7.5
L
Bellona
H3llHound339
Bellona
0
5
1
0.1
W
5
0
8
9
W
Chiron
LtFrybread
Chiron
3
1
8
7
L
Kumbhakarna
SeouI Savage
Kumbhakarna
0
3
2
0.33
L
1
3
1
0.5
L
0
1
2
1
W
Erlang Shen
homicidaljamie12
Erlang Shen
1
1
3
2.5
L
Fenrir
kjmeyer98
Fenrir
1
4
1
0.38
W
Baron Samedi
saintking1205
Baron Samedi
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
41,271
50,776
Taken
33,051
34,369
Mitigated
23,814
4,954
Healing
13,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,353
3,206
523
2,964
7,875
8,719
577
2,516
5,359
28,254
0
L
Bellona
H3llHound339
Bellona
1,694
274
0
184
10,057
8,165
0
7,160
2,897
0
9,839
W
10,723
2,345
0
500
3,844
1,655
1,888
2,345
1,499
26,523
0
W
Chiron
LtFrybread
Chiron
10,252
4,256
481
3,140
8,929
3,569
735
3,753
5,176
0
27,143
L
Kumbhakarna
SeouI Savage
Kumbhakarna
4,285
0
0
1,396
12,104
10,067
0
7,138
4,966
17,322
0
L
4,602
3,714
0
2,262
8,952
3,865
1,098
3,430
5,522
0
25,177
L
9,784
2,201
0
600
7,989
3,157
0
3,377
4,612
37,506
0
W
Erlang Shen
homicidaljamie12
Erlang Shen
3,159
866
0
1,766
7,718
7,411
423
3,167
4,551
0
19,599
L
Fenrir
kjmeyer98
Fenrir
3,571
531
0
512
11,674
9,115
0
6,755
4,919
0
12,453
W
Baron Samedi
saintking1205
Baron Samedi
8,784
1,702
2,491
1,467
4,685
2,460
770
2,288
2,397
30,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
39,542
173
Minions Killed
199
0
Camps Cleared
0
946,313
Distance Traveled
1,025,881
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,555
856
44
4
0
213,654
0
L
Bellona
6,390
639
22
2
0
174,419
4
W
Nu Wa
7,849
785
27
3
0
195,241
0
W
Chiron
7,716
772
58
6
0
197,159
0
L
Kumbhakarna
7,033
703
22
2
0
214,441
0
L
Rama
7,438
744
46
5
0
176,373
4
L
Nu Wa
6,881
688
66
7
0
192,016
0
W
Erlang Shen
7,371
737
25
3
0
211,401
0
L
Fenrir
7,080
708
17
2
0
189,064
0
W
Baron Samedi
8,051
805
45
5
0
208,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role