Player Matchup

Aphrodite
Aphrodite
Boxing_Nun
Aphrodite
Level 79
God Stats
38W - 21L
1,660 SR
Queue Stats
72W - 58L
1,501 Elo+
Party 1
Discordia
Discordia
NeYsAtas
Discordia
Level 158
God Stats
5W - 1L
1,519 SR
Queue Stats
90W - 93L
1,404 Elo+
Solo
Charybdis
Charybdis
OnionMan420
Charybdis
Level 28
God Stats
8W - 3L
1,458 SR
Queue Stats
35W - 16L
1,602 Elo+
Party 1
Team Averages
Level 88
1,546 SR
1,502 Elo+

VS

Team Averages
Level 40
1,386 SR
1,195 Elo+
Agni
Agni
BackRobxDD
Agni
Level 17
God Stats
4W - 4L
1,304 SR
Queue Stats
20W - 29L
1,149 Elo+
Party 2
Achilles
Achilles
DomiHardCore11
Achilles
Level 86
God Stats
6W - 3L
1,569 SR
Queue Stats
20W - 28L
1,218 Elo+
Party 2
Neith
Neith
superpartier723
Neith
Level 17
God Stats
9W - 18L
1,283 SR
Queue Stats
9W - 20L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Boxing_Nun
Aphrodite
14
2 / 0 / 9
9,593
799
3,322
11,955
5,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
NeYsAtas
Discordia
14
6 / 3 / 5
9,484
790
9,188
7,157
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
OnionMan420
Charybdis
15
6 / 0 / 6
9,975
831
14,791
12,522
5,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,933
661
11,137
9,317
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
12
3 / 3 / 0
8,183
682
6,571
10,222
12,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 6 / 0
7,427
619
5,370
12,900
5,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
3
3
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Aphrodite
Boxing_Nun
Aphrodite
2
0
9
6.5
L
Achilles
3
3
0
1
W
Discordia
NeYsAtas
Discordia
6
3
5
2.83
W
Charybdis
OnionMan420
Charybdis
6
0
6
9
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
23,078
31,634
Taken
32,439
13,138
Mitigated
22,757
19,634
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,137
367
0
450
9,317
4,200
0
3,127
6,190
32,706
0
W
Aphrodite
Boxing_Nun
Aphrodite
3,322
549
7,188
8,326
11,955
5,320
406
5,417
6,209
18,577
0
L
Achilles
6,571
1,017
0
799
10,222
12,761
0
3,472
6,750
0
14,711
W
Discordia
NeYsAtas
Discordia
9,188
452
0
1,140
7,157
2,454
223
1,036
5,871
39,125
0
W
Charybdis
OnionMan420
Charybdis
14,791
10,199
34
2,946
12,522
5,364
1,488
4,698
7,529
0
53,721
L
5,370
932
0
1,754
12,900
5,796
192
5,968
6,932
0
29,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
23,543
154
Minions Killed
100
0
Camps Cleared
0
624,077
Distance Traveled
599,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,933
661
52
4
0
189,121
0
W
Aphrodite
9,593
799
42
4
0
219,051
0
L
Achilles
8,183
682
16
1
0
241,329
0
W
Discordia
9,484
790
50
4
0
208,526
0
W
Charybdis
9,975
831
62
5
0
196,500
0
L
Neith
7,427
619
32
3
0
168,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role