Player Matchup

He Bo
He Bo
Amiruca
He Bo
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 61L
1,376 Elo+
Solo
Mercury
Mercury
BigGalaktikPerky
Mercury
Level 86
God Stats
18W - 17L
1,494 SR
Queue Stats
57W - 69L
1,444 Elo+
Solo
Ymir
Ymir
Jimbo_SliceXP
Ymir
Level 69
God Stats
35W - 27L
1,648 SR
Queue Stats
391W - 366L
1,501 Elo+
Party 2
Medusa
Medusa
King_Of_Heros200
Medusa
Level 67
God Stats
2W - 1L
1,297 SR
Queue Stats
334W - 316L
1,485 Elo+
Party 2
King Arthur
King Arthur
gotoxichenry
King Arthur
Level 94
God Stats
2W - 5L
1,266 SR
Queue Stats
425W - 384L
1,521 Elo+
Party 2
Team Averages
Level 81
1,441 SR
1,466 Elo+

VS

Team Averages
Level 127
1,510 SR
1,448 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
AlexSañudo
The Morrigan
Level 145
God Stats
2W - 1L
1,776 SR
Queue Stats
252W - 267L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Baron Samedi365
Xbalanque
Level 92
God Stats
178W - 141L
1,567 SR
Queue Stats
590W - 576L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
CarlosMG YT
Kuzenbo
Level 123
God Stats
8W - 8L
1,327 SR
Queue Stats
61W - 84L
1,429 Elo+
Party 1
King Arthur
King Arthur
juanodeboss
King Arthur
Level 148
God Stats
10W - 17L
1,381 SR
Queue Stats
297W - 313L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Amiruca
He Bo
13
8 / 4 / 3
8,238
634
10,405
7,143
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 7
7,103
546
4,721
10,005
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 2 / 6
7,360
566
6,458
11,101
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 5
6,829
525
6,884
7,758
2,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
gotoxichenry
King Arthur
13
1 / 0 / 0
7,494
576
6,375
11,675
10,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 3 / 2
6,670
513
5,413
9,049
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Morrigan
AlexSañudo
The Morrigan
12
4 / 5 / 1
7,235
557
4,972
10,540
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Baron Samedi365
Xbalanque
13
0 / 1 / 1
6,674
513
7,700
10,495
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
CarlosMG YT
Kuzenbo
10
2 / 2 / 5
6,809
524
3,479
9,771
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
juanodeboss
King Arthur
9
0 / 3 / 0
5,797
446
1,964
10,306
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
8
9
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
2
1
L
The Morrigan
AlexSañudo
The Morrigan
4
5
1
0.9
W
He Bo
Amiruca
He Bo
8
4
3
2.38
L
Xbalanque
Baron Samedi365
Xbalanque
0
1
1
0.5
W
0
1
7
3.5
L
Kuzenbo
CarlosMG YT
Kuzenbo
2
2
5
2.25
W
3
2
6
3
W
2
2
5
2.25
W
King Arthur
gotoxichenry
King Arthur
1
0
0
1
L
King Arthur
juanodeboss
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
23,528
47,682
Taken
50,161
28,625
Mitigated
24,866
6,256
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,413
2,014
0
2,637
9,049
3,447
291
1,951
7,098
0
42,496
L
The Morrigan
AlexSañudo
The Morrigan
4,972
99
0
1,480
10,540
3,986
0
6,539
4,001
40,892
0
W
He Bo
Amiruca
He Bo
10,405
681
0
250
7,143
2,290
72
2,784
4,359
47,197
0
L
Xbalanque
Baron Samedi365
Xbalanque
7,700
3,245
0
2,219
10,495
4,176
384
0
10,495
0
51,596
W
4,721
1,774
0
760
10,005
3,560
0
1,169
8,836
0
64,207
L
Kuzenbo
CarlosMG YT
Kuzenbo
3,479
1,725
0
2,372
9,771
8,763
189
4,786
4,985
15,855
0
W
6,458
1,543
0
1,506
11,101
9,326
0
2,533
8,568
29,570
0
W
6,884
3,693
0
2,050
7,758
2,530
204
1,965
5,793
0
43,181
W
King Arthur
gotoxichenry
King Arthur
6,375
352
0
1,690
11,675
10,919
0
0
11,675
0
58,422
L
King Arthur
juanodeboss
King Arthur
1,964
279
0
724
10,306
4,494
0
3,587
6,719
0
32,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
33,185
372
Minions Killed
300
0
Camps Cleared
0
1,333,784
Distance Traveled
1,191,695
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,670
513
62
5
0
228,071
0
L
The Morrigan
7,235
557
79
6
0
269,844
0
W
He Bo
8,238
634
80
6
0
274,755
0
L
Xbalanque
6,674
513
81
6
0
225,623
0
W
Mercury
7,103
546
86
7
0
339,302
0
L
Kuzenbo
6,809
524
26
2
0
255,553
6
W
Ymir
7,360
566
43
3
0
240,792
0
W
Medusa
6,829
525
67
5
0
224,532
2
W
King Arthur
7,494
576
96
7
0
254,403
0
L
King Arthur
5,797
446
52
4
0
212,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role