Player Matchup

Raijin
Raijin
GiovanniSalsa
Raijin
Level 73
God Stats
1W - 0L
1,824 SR
Queue Stats
27W - 15L
1,785 Elo+
Party 2
Hachiman
Hachiman
OpenWaterBottle
Hachiman
Level 144
God Stats
8W - 8L
1,905 SR
Queue Stats
248W - 267L
1,644 Elo+
Party 2
Mulan
Mulan
PIantera
Mulan
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,924 Elo+
Party 2
Xing Tian
Xing Tian
TiamatDommyMommy
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,685 Elo+
Party 2
Fenrir
Fenrir
gozinta4
Fenrir
Level 120
God Stats
24W - 25L
1,528 SR
Queue Stats
638W - 592L
1,565 Elo+
Solo
Team Averages
Level 76
1,651 SR
1,721 Elo+

VS

Team Averages
Level 95
1,561 SR
1,518 Elo+
Sun Wukong
Sun Wukong
Dannl55l
Sun Wukong
Level 64
God Stats
13W - 5L
1,845 SR
Queue Stats
94W - 70L
1,650 Elo+
Solo
Cliodhna
Cliodhna
VesperRegent446
Cliodhna
Level 79
God Stats
0W - 2L
1,268 SR
Queue Stats
159W - 144L
1,565 Elo+
Solo
Danzaburou
Danzaburou
VibnNinja
Danzaburou
Level 84
God Stats
76W - 67L
1,504 SR
Queue Stats
114W - 129L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
antman62
Ix Chel
Level 121
God Stats
36W - 50L
1,529 SR
Queue Stats
286W - 333L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
pooshhh
Sylvanus
Level 126
God Stats
8W - 5L
1,658 SR
Queue Stats
79W - 81L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
9,187
656
13,222
7,313
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
14
4 / 2 / 4
8,520
609
7,871
10,583
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mulan
PIantera
Mulan
14
2 / 1 / 0
8,736
624
12,608
16,767
21,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
12
3 / 0 / 10
8,359
597
6,025
13,213
10,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
gozinta4
Fenrir
14
6 / 3 / 6
8,738
624
8,620
15,997
6,806
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dannl55l
Sun Wukong
14
2 / 2 / 0
7,779
556
9,962
18,954
15,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
12
1 / 4 / 0
7,187
513
6,424
15,455
5,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
VibnNinja
Danzaburou
14
2 / 4 / 0
7,974
570
6,456
10,234
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
antman62
Ix Chel
13
0 / 5 / 1
7,271
519
7,663
11,383
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
pooshhh
Sylvanus
10
1 / 4 / 0
6,496
464
4,883
12,673
9,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
6
6
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dannl55l
Sun Wukong
2
2
0
1
W
4
0
7
7.5
W
Hachiman
4
2
4
3
W
Mulan
PIantera
Mulan
2
1
0
2
W
Xing Tian
3
0
10
8
L
Cliodhna
1
4
0
0.25
L
Danzaburou
VibnNinja
Danzaburou
2
4
0
0.5
L
Ix Chel
antman62
Ix Chel
0
5
1
0.1
W
Fenrir
gozinta4
Fenrir
6
3
6
3
L
Sylvanus
pooshhh
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,346
Damage
35,388
63,873
Taken
68,699
45,947
Mitigated
37,994
26,332
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dannl55l
Sun Wukong
9,962
3,207
0
7,073
18,954
15,268
0
1,162
16,483
0
65,976
W
13,222
1,457
0
850
7,313
2,874
0
3,303
3,856
86,091
0
W
Hachiman
7,871
3,831
0
3,903
10,583
4,125
588
783
9,800
0
74,431
W
Mulan
PIantera
Mulan
12,608
1,767
0
7,944
16,767
21,483
0
0
16,767
0
75,949
W
Xing Tian
6,025
657
2,121
2,920
13,213
10,659
0
3,789
9,286
16,812
0
L
Cliodhna
6,424
821
0
2,766
15,455
5,808
0
4,825
10,443
0
60,086
L
Danzaburou
VibnNinja
Danzaburou
6,456
3,238
0
2,149
10,234
4,140
0
1,218
8,992
0
65,524
L
Ix Chel
antman62
Ix Chel
7,663
970
654
2,355
11,383
3,730
0
6,720
4,345
60,311
0
W
Fenrir
gozinta4
Fenrir
8,620
4,506
0
8,594
15,997
6,806
495
5,071
10,762
0
54,201
L
Sylvanus
pooshhh
Sylvanus
4,883
1,089
1,852
3,370
12,673
9,048
19
4,648
7,867
19,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,540
Gold Earned
36,707
444
Minions Killed
440
0
Camps Cleared
0
1,456,390
Distance Traveled
1,398,025
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,779
556
104
7
0
286,431
4
W
Raijin
9,187
656
125
9
0
305,438
0
W
Hachiman
8,520
609
102
7
0
246,367
1
W
Mulan
8,736
624
108
8
0
278,001
1
W
Xing Tian
8,359
597
13
1
0
323,015
6
L
Cliodhna
7,187
513
87
6
0
287,121
2
L
Danzaburou
7,974
570
110
8
0
276,330
4
L
Ix Chel
7,271
519
120
9
0
271,864
3
W
Fenrir
8,738
624
96
7
0
303,569
1
L
Sylvanus
6,496
464
19
1
0
276,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role