Player Matchup

Nemesis
Nemesis
AbsoluteVodK
Nemesis
Level 68
God Stats
13W - 12L
1,747 SR
Queue Stats
114W - 119L
1,487 Elo+
Party 1
Izanami
Izanami
AbsoluteWIZKA
Izanami
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 45L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HollowDispelda
Morgan Le Fay
Level 17
God Stats
24W - 17L
1,641 SR
Queue Stats
31W - 29L
1,461 Elo+
Party 1
King Arthur
King Arthur
ThatPlatypus225
King Arthur
Level 60
God Stats
20W - 26L
1,661 SR
Queue Stats
99W - 114L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
iStabbedaTv
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,356 Elo+
Solo
Team Averages
Level 52
1,610 SR
1,442 Elo+

VS

Team Averages
Level 81
1,470 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
GhostCheifian
He Bo
Level 122
God Stats
10W - 9L
1,513 SR
Queue Stats
468W - 475L
1,484 Elo+
Party 2
Neith
Neith
Miss3sBunny
Neith
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 103L
1,269 Elo+
Party 3
Guan Yu
Guan Yu
MrHernt
Guan Yu
Level 86
God Stats
21W - 29L
1,462 SR
Queue Stats
584W - 542L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
Papitaspzn
Nu Wa
Level 103
God Stats
1W - 0L
1,375 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbsoluteVodK
Nemesis
9
0 / 2 / 0
5,293
481
3,301
9,910
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
10
5 / 2 / 1
6,253
568
7,205
8,787
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
HollowDispelda
Morgan Le Fay
10
0 / 2 / 0
5,514
501
4,478
6,793
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ThatPlatypus225
King Arthur
9
0 / 5 / 0
4,717
429
3,367
11,623
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 4
5,483
498
5,427
5,297
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 2 / 2
5,521
502
5,937
6,646
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 0 / 1
7,142
649
6,573
7,133
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 3
5,228
475
2,276
7,446
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
MrHernt
Guan Yu
12
6 / 0 / 1
7,523
684
9,812
10,265
7,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
10
0 / 0 / 1
5,988
544
3,967
5,432
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
12
12
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
2
1
L
Nemesis
AbsoluteVodK
Nemesis
0
2
0
0
L
Izanami
5
2
1
2.75
W
5
0
1
5.5
L
Morgan Le Fay
HollowDispelda
Morgan Le Fay
0
2
0
0
W
0
4
3
0.38
W
Guan Yu
MrHernt
Guan Yu
6
0
1
6.5
W
Nu Wa
0
0
1
0.5
L
King Arthur
ThatPlatypus225
King Arthur
0
5
0
0
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,778
Damage
28,565
42,410
Taken
36,922
15,879
Mitigated
15,912
7,770
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,937
2,559
0
266
6,646
2,196
491
1,207
5,439
0
33,376
L
Nemesis
AbsoluteVodK
Nemesis
3,301
1,054
0
1,125
9,910
2,739
0
1,951
7,959
0
36,714
L
Izanami
7,205
4,725
0
2,636
8,787
3,561
0
1,280
7,507
0
44,695
W
6,573
225
0
1,209
7,133
2,314
0
2,532
4,601
53,745
0
L
Morgan Le Fay
HollowDispelda
Morgan Le Fay
4,478
638
0
1,376
6,793
2,488
0
5,400
1,393
41,941
0
W
2,276
1,135
0
639
7,446
2,360
423
2,296
5,150
0
26,252
W
Guan Yu
MrHernt
Guan Yu
9,812
896
0
4,266
10,265
7,489
429
189
10,076
0
45,434
W
Nu Wa
3,967
1,102
0
1,000
5,432
1,553
36
3,681
1,751
39,069
0
L
King Arthur
ThatPlatypus225
King Arthur
3,367
573
0
1,620
11,623
5,475
0
953
10,670
0
28,618
L
5,427
1,125
0
1,013
5,297
1,616
0
956
4,341
31,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
31,402
296
Minions Killed
326
0
Camps Cleared
0
1,111,522
Distance Traveled
1,068,979
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,521
502
46
4
0
212,151
0
L
Nemesis
5,293
481
58
5
0
237,635
0
L
Izanami
6,253
568
92
8
0
215,755
0
W
He Bo
7,142
649
79
7
0
258,430
0
L
Morgan Le Fay
5,514
501
66
6
0
204,294
0
W
Neith
5,228
475
49
4
0
170,254
0
W
Guan Yu
7,523
684
77
7
0
213,590
0
W
Nu Wa
5,988
544
75
7
0
214,554
2
L
King Arthur
4,717
429
24
2
0
233,553
0
L
Nu Wa
5,483
498
56
5
0
220,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role