Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold V
Dynesaurus
Janus
Gold V
Level 159
God Stats
10W - 6L
1,662 SR
Queue Stats
88W - 87L
1,295 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
HumbleMan25
Cu Chulainn
Silver I
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 157L
1,200 MMR
Solo
Bacchus
Bacchus
Silver III
potato_joe69
Bacchus
Silver III
Level 116
God Stats
4W - 5L
1,454 SR
Queue Stats
111W - 134L
1,098 MMR
Solo
Pele
Pele
Silver II
xCech
Pele
Silver II
Level 124
God Stats
12W - 23L
1,525 SR
Queue Stats
29W - 48L
1,163 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,528 SR
1,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,517 SR
1,199 MMR
Vamana
Vamana
Silver I
The TBONE Jones
Vamana
Silver I
Level 145
God Stats
1W - 7L
1,336 SR
Queue Stats
172W - 180L
1,260 MMR
Solo
Xing Tian
Xing Tian
Silver III
TheFastSpark
Xing Tian
Silver III
Level 156
God Stats
17W - 14L
1,597 SR
Queue Stats
460W - 485L
1,009 MMR
Solo
Hera
Hera
Silver I
XxKingDomainxX
Hera
Silver I
Level 118
God Stats
17W - 15L
1,561 SR
Queue Stats
26W - 35L
1,273 MMR
Solo
Hades
Hades
Gold V
sebastianida
Hades
Gold V
Level 156
God Stats
24W - 26L
1,478 SR
Queue Stats
31W - 34L
1,343 MMR
Solo
Chernobog
Chernobog
Silver III
z Blasted z
Chernobog
Silver III
Level 151
God Stats
12W - 4L
1,614 SR
Queue Stats
81W - 101L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 2 / 4
9,300
620
8,352
12,792
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
16
4 / 0 / 3
9,585
639
10,005
6,246
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
HumbleMan25
Cu Chulainn
13
1 / 3 / 2
7,588
506
7,274
16,702
16,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
potato_joe69
Bacchus
12
0 / 1 / 7
6,647
443
5,683
8,285
9,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
xCech
Pele
13
2 / 2 / 3
7,932
529
5,866
14,117
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AtlasHe BoTsukuyomiNe Zha

VS

Bans
MartichorasAh PuchHorusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,146
543
12,531
15,033
12,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
TheFastSpark
Xing Tian
11
1 / 3 / 3
7,338
489
4,752
14,512
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,545
503
6,661
8,543
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 1 / 1
7,974
532
6,308
10,855
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
z Blasted z
Chernobog
11
1 / 3 / 1
7,391
493
6,149
9,518
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
8
8
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
4
3.5
W
Janus
4
0
3
5.5
W
Cu Chulainn
HumbleMan25
Cu Chulainn
1
3
2
0.67
L
2
2
4
2
L
Xing Tian
TheFastSpark
Xing Tian
1
3
3
0.83
L
1
3
1
0.5
W
Bacchus
potato_joe69
Bacchus
0
1
7
3.5
L
3
1
1
3.5
W
Pele
xCech
Pele
2
2
3
1.75
L
Chernobog
z Blasted z
Chernobog
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
36,401
58,142
Taken
58,461
40,663
Mitigated
39,631
15,765
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,352
5,673
0
7,354
12,792
5,802
3,367
2,409
10,383
0
84,446
W
Janus
10,005
646
0
1,586
6,246
2,747
276
3,838
2,408
92,310
0
W
Cu Chulainn
HumbleMan25
Cu Chulainn
7,274
1,356
0
2,180
16,702
16,881
0
2,545
13,172
0
48,462
L
12,531
4,951
0
2,016
15,033
12,846
178
2,513
12,520
0
64,135
L
Xing Tian
TheFastSpark
Xing Tian
4,752
463
0
1,803
14,512
13,624
56
5,471
9,041
19,844
0
L
6,661
1,454
0
1,571
8,543
3,432
112
3,507
5,036
60,203
0
W
Bacchus
potato_joe69
Bacchus
5,683
1,032
0
1,265
8,285
9,526
0
3,416
4,782
25,848
0
L
6,308
812
370
6,247
10,855
6,039
704
2,154
8,701
58,487
0
W
Pele
xCech
Pele
5,866
1,569
0
3,380
14,117
5,707
0
5,513
8,509
0
68,238
L
Chernobog
z Blasted z
Chernobog
6,149
3,424
0
3,214
9,518
3,690
0
2,043
7,475
0
50,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
38,394
494
Minions Killed
407
0
Camps Cleared
0
1,546,644
Distance Traveled
1,460,671
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,300
620
135
9
0
274,323
2
W
Janus
9,585
639
156
10
0
328,045
0
W
Cu Chulainn
7,588
506
61
4
0
302,552
6
L
Vamana
8,146
543
92
6
0
314,664
0
L
Xing Tian
7,338
489
28
2
0
331,607
4
L
Hera
7,545
503
103
7
0
309,042
10
W
Bacchus
6,647
443
33
2
0
312,360
6
L
Hades
7,974
532
95
6
0
308,520
0
W
Pele
7,932
529
109
7
0
329,364
9
L
Chernobog
7,391
493
89
6
0
196,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role