Player Matchup

Hera
Hera
Kritzdyr
Hera
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 50L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
Peskyone69
Danzaburou
Level 109
God Stats
2W - 0L
1,776 SR
Queue Stats
76W - 51L
1,557 Elo+
Party 2
Ullr
Ullr
SaintonsMinion
Ullr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 83L
1,627 Elo+
Party 2
Sobek
Sobek
TheDarkSoul2478
Sobek
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,553 Elo+
Party 2
Izanami
Izanami
locoshaba
Izanami
Level 129
God Stats
15W - 5L
2,026 SR
Queue Stats
430W - 434L
1,597 Elo+
Solo
Team Averages
Level 110
1,660 SR
1,581 Elo+

VS

Team Averages
Level 127
1,503 SR
1,533 Elo+
Hades
Hades
PapaPrimoGolf
Hades
Level 138
God Stats
4W - 3L
1,537 SR
Queue Stats
111W - 106L
1,526 Elo+
Party 1
Chaac
Chaac
PapiBug598
Chaac
Level 129
God Stats
0W - 1L
1,831 SR
Queue Stats
67W - 56L
1,572 Elo+
Party 1
Tiamat
Tiamat
Queen Artio
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,570 Elo+
Party 1
Thoth
Thoth
RANKxx Perfect
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,418 Elo+
Party 1
Ishtar
Ishtar
panchosponchos
Ishtar
Level 149
God Stats
2W - 6L
1,149 SR
Queue Stats
383W - 391L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 4 / 6
6,232
779
4,200
5,366
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Peskyone69
Danzaburou
16
6 / 1 / 4
8,699
1,087
8,131
5,543
3,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 4
7,107
888
2,552
4,637
2,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 4
7,658
957
4,584
10,139
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
locoshaba
Izanami
12
0 / 3 / 7
6,698
837
5,524
7,052
3,277
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
7,172
897
6,429
8,455
4,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
1
0 / 0 / 0
2,188
274
0
0
0
Tiamat
15
3 / 4 / 4
7,650
956
6,155
7,045
4,440
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 1
7,624
953
7,174
4,726
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 6
7,989
999
9,158
8,481
4,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
12
Kills
11
11
Deaths
12
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
0
4
6
0.75
L
3
4
5
1.38
L
Chaac
0
0
0
0
W
Danzaburou
Peskyone69
Danzaburou
6
1
4
8
L
Tiamat
3
4
4
1.25
L
3
1
1
3.5
W
2
1
4
4
W
4
2
4
3
W
Izanami
locoshaba
Izanami
0
3
7
1.17
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
28,916
32,737
Taken
28,707
23,487
Mitigated
14,584
10,029
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,200
1,219
284
111
5,366
2,460
0
3,774
1,542
8,897
0
L
6,429
316
506
1,732
8,455
4,137
0
2,792
5,663
10,578
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Peskyone69
Danzaburou
8,131
3,431
1,700
2,561
5,543
3,139
0
3,212
2,261
0
26,296
L
Tiamat
6,155
572
78
850
7,045
4,440
0
2,216
4,829
12,998
0
L
7,174
120
640
1,469
4,726
1,803
0
1,914
2,812
22,464
0
W
2,552
798
0
462
4,637
2,159
0
3,469
1,160
0
5,763
W
4,584
194
338
2,854
10,139
12,452
0
4,517
5,496
8,263
0
W
Izanami
locoshaba
Izanami
5,524
2,771
469
1,250
7,052
3,277
56
4,358
2,520
0
13,872
L
9,158
4,054
373
2,210
8,481
4,204
0
1,862
6,619
0
20,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,394
Gold Earned
32,623
98
Minions Killed
89
0
Camps Cleared
0
785,451
Distance Traveled
690,968
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,232
779
11
1
0
150,938
0
L
Hades
7,172
897
7
1
0
162,814
0
L
Chaac
2,188
274
0
0
0
0
0
W
Danzaburou
8,699
1,087
35
4
0
180,579
0
L
Tiamat
7,650
956
24
3
0
192,922
0
L
Thoth
7,624
953
31
4
0
192,073
0
W
Ullr
7,107
888
16
2
0
124,952
0
W
Sobek
7,658
957
3
0
0
175,455
0
W
Izanami
6,698
837
33
4
0
153,527
0
L
Ishtar
7,989
999
27
3
0
143,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role